Player Matchup

Jormungandr
Jormungandr
AhornPoker69
Jormungandr
Level 65
God Stats
26W - 25L
1,545 SR
Queue Stats
140W - 143L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Lobster_Lobbie
Ah Puch
Level 111
God Stats
1W - 1L
1,260 SR
Queue Stats
51W - 56L
1,424 Elo+
Party 1
Achilles
Achilles
Milot HD007
Achilles
Level 63
God Stats
4W - 1L
1,716 SR
Queue Stats
18W - 9L
1,621 Elo+
Solo
Neith
Neith
RaG3_eL1T3g0D
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
SergiDestroyer
Vulcan
Level 145
God Stats
4W - 5L
1,337 SR
Queue Stats
231W - 223L
1,400 Elo+
Solo
Team Averages
Level 77
1,471 SR
1,483 Elo+

VS

Team Averages
Level 128
1,545 SR
1,489 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ChaircatMeow
Surtr
Level 178
God Stats
4W - 8L
1,439 SR
Queue Stats
613W - 635L
1,484 Elo+
Solo
Poseidon
Poseidon
Ibzz0507
Poseidon
Level 139
God Stats
6W - 4L
1,586 SR
Queue Stats
103W - 94L
1,495 Elo+
Solo
Cerberus
Cerberus
Quvini
Cerberus
Level 123
God Stats
0W - 2L
1,669 SR
Queue Stats
15W - 19L
1,547 Elo+
Solo
Arachne
Arachne
empire707
Arachne
Level 66
God Stats
57W - 49L
1,528 SR
Queue Stats
128W - 120L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AhornPoker69
Jormungandr
6
0 / 0 / 1
3,194
639
1,485
2,893
1,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 1
3,865
773
751
2,700
825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Milot HD007
Achilles
6
0 / 1 / 0
3,294
659
1,379
3,684
1,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 0 / 0
3,476
695
3,023
2,282
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,580
716
416
1,295
287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,230
646
2,478
3,374
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 0 / 0
4,145
829
1,628
3,373
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Ibzz0507
Poseidon
7
0 / 0 / 0
3,557
711
495
1,614
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Quvini
Cerberus
6
0 / 1 / 0
3,355
671
1,066
4,460
1,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
empire707
Arachne
2
0 / 1 / 0
2,689
538
42
790
172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Jormungandr
AhornPoker69
Jormungandr
0
0
1
0.5
L
1
0
0
1
L
Poseidon
Ibzz0507
Poseidon
0
0
0
0
W
0
0
1
0.5
W
Achilles
Milot HD007
Achilles
0
1
0
0
L
Cerberus
Quvini
Cerberus
0
1
0
0
W
1
0
0
1
W
1
0
0
1
L
Arachne
empire707
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,054
Damage
5,709
12,854
Taken
13,611
5,090
Mitigated
4,269
3,454
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,478
678
0
1,395
3,374
825
0
753
2,621
0
15,637
W
Jormungandr
AhornPoker69
Jormungandr
1,485
820
0
147
2,893
1,666
0
669
2,224
10,805
0
L
1,628
472
0
1,358
3,373
1,054
0
0
3,165
423
20,002
L
Poseidon
Ibzz0507
Poseidon
495
0
0
840
1,614
354
0
700
914
16,830
0
W
751
38
0
210
2,700
825
0
261
2,279
25,915
0
W
Achilles
Milot HD007
Achilles
1,379
290
0
1,782
3,684
1,775
0
101
3,583
0
14,920
L
Cerberus
Quvini
Cerberus
1,066
142
695
1,647
4,460
1,864
0
1,019
3,441
8,215
0
W
3,023
1,055
0
945
2,282
537
0
397
1,885
0
20,170
W
416
0
0
370
1,295
287
0
50
1,221
16,756
0
L
Arachne
empire707
Arachne
42
42
0
24
790
172
0
180
610
0
2,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,409
Gold Earned
16,976
154
Minions Killed
164
0
Camps Cleared
0
540,207
Distance Traveled
464,172
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,230
646
33
7
0
92,950
0
W
Jormungandr
3,194
639
14
3
0
106,164
0
L
Surtr
4,145
829
43
9
0
95,731
0
L
Poseidon
3,557
711
49
10
0
119,846
0
W
Ah Puch
3,865
773
54
11
0
123,814
0
W
Achilles
3,294
659
31
6
0
118,949
1
L
Cerberus
3,355
671
34
7
0
104,152
3
W
Neith
3,476
695
33
7
0
96,074
0
W
Vulcan
3,580
716
22
4
0
95,206
0
L
Arachne
2,689
538
5
1
0
51,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role