Player Matchup

Ah Puch
Ah Puch
Ace976
Ah Puch
Level 72
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chaac
Chaac
BesPoniki
Chaac
Level 143
God Stats
1W - 5L
1,290 SR
Queue Stats
177W - 178L
1,415 Elo+
Solo
Sol
Sol
KO_GNOW
Sol
Level 64
God Stats
9W - 13L
1,452 SR
Queue Stats
123W - 154L
1,406 Elo+
Party 2
Bastet
Bastet
NIck666
Bastet
Level 145
God Stats
6W - 11L
1,336 SR
Queue Stats
201W - 188L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
wolf_atlec
Zhong Kui
Level 39
God Stats
14W - 21L
1,432 SR
Queue Stats
73W - 80L
1,419 Elo+
Party 2
Team Averages
Level 93
1,366 SR
1,441 Elo+

VS

Team Averages
Level 94
1,533 SR
1,415 Elo+
Danzaburou
Danzaburou
Indica IRL
Danzaburou
Level 184
God Stats
1W - 0L
1,467 SR
Queue Stats
62W - 67L
1,429 Elo+
Solo
Poseidon
Poseidon
KbiSmoke
Poseidon
Level 64
God Stats
29W - 17L
1,567 SR
Queue Stats
65W - 57L
1,478 Elo+
Party 1
Anubis
Anubis
Norbyxyz
Anubis
Level 100
God Stats
7W - 6L
1,622 SR
Queue Stats
104W - 80L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Warymp
Cu Chulainn
Level 64
God Stats
4W - 3L
1,509 SR
Queue Stats
56W - 49L
1,471 Elo+
Party 1
Awilix
Awilix
agarciag1999-aga
Awilix
Level 56
God Stats
6W - 2L
1,500 SR
Queue Stats
47W - 57L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ace976
Ah Puch
9
1 / 1 / 0
5,535
615
4,908
2,092
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
BesPoniki
Chaac
2
0 / 1 / 0
3,512
390
507
1,483
517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
9
0 / 3 / 3
4,757
529
4,901
5,531
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
NIck666
Bastet
9
1 / 2 / 1
5,123
569
2,957
6,494
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
wolf_atlec
Zhong Kui
9
3 / 2 / 1
5,362
596
3,855
6,024
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Indica IRL
Danzaburou
9
2 / 2 / 2
5,062
562
3,206
5,502
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
KbiSmoke
Poseidon
10
4 / 1 / 0
5,609
623
3,101
5,409
1,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Norbyxyz
Anubis
9
2 / 0 / 3
5,565
618
3,633
6,112
4,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Warymp
Cu Chulainn
11
1 / 0 / 2
6,264
696
2,395
5,854
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 2 / 4
4,731
526
1,391
6,976
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
9
9
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ace976
Ah Puch
1
1
0
1
L
Chaac
BesPoniki
Chaac
0
1
0
0
W
Danzaburou
Indica IRL
Danzaburou
2
2
2
1.5
L
Sol
0
3
3
0.5
W
Poseidon
KbiSmoke
Poseidon
4
1
0
4
L
Bastet
NIck666
Bastet
1
2
1
0.75
W
Anubis
Norbyxyz
Anubis
2
0
3
3.5
W
Cu Chulainn
Warymp
Cu Chulainn
1
0
2
2
W
0
2
4
1
L
Zhong Kui
wolf_atlec
Zhong Kui
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,128
Damage
13,726
21,624
Taken
29,853
7,720
Mitigated
13,254
6,123
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ace976
Ah Puch
4,908
65
0
435
2,092
677
406
239
1,853
35,137
0
L
Chaac
BesPoniki
Chaac
507
183
0
380
1,483
517
0
0
1,483
0
3,949
W
Danzaburou
Indica IRL
Danzaburou
3,206
1,069
0
1,464
5,502
1,857
0
2,986
2,516
0
30,212
L
Sol
4,901
1,097
0
2,059
5,531
1,230
0
1,701
3,830
21,801
0
W
Poseidon
KbiSmoke
Poseidon
3,101
810
0
1,904
5,409
1,233
0
2,207
3,202
32,623
517
L
Bastet
NIck666
Bastet
2,957
826
0
1,914
6,494
2,010
0
2,102
4,392
0
30,067
W
Anubis
Norbyxyz
Anubis
3,633
400
0
1,302
6,112
4,833
0
3,745
2,367
16,936
0
W
Cu Chulainn
Warymp
Cu Chulainn
2,395
434
0
928
5,854
3,215
1,047
717
5,137
0
40,961
W
1,391
450
0
578
6,976
2,116
0
3,610
3,366
0
22,569
L
Zhong Kui
wolf_atlec
Zhong Kui
3,855
868
0
1,335
6,024
3,286
0
2,604
3,420
20,075
3,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
27,231
201
Minions Killed
256
0
Camps Cleared
0
723,534
Distance Traveled
916,864
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,535
615
62
7
0
152,471
1
L
Chaac
3,512
390
6
1
0
31,845
0
W
Danzaburou
5,062
562
45
5
0
171,268
1
L
Sol
4,757
529
35
4
0
172,085
0
W
Poseidon
5,609
623
55
6
0
193,152
0
L
Bastet
5,123
569
64
7
0
196,393
0
W
Anubis
5,565
618
31
3
0
167,964
0
W
Cu Chulainn
6,264
696
83
9
0
167,051
0
W
Awilix
4,731
526
42
5
0
217,429
0
L
Zhong Kui
5,362
596
34
4
0
170,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role