Player Matchup

Bacchus
Bacchus
Atheldorah
Bacchus
Level 76
God Stats
4W - 2L
1,597 SR
Queue Stats
151W - 163L
1,434 Elo+
Solo
Da Ji
Da Ji
DrShibo
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,376 Elo+
Solo
Anubis
Anubis
KingUthyr
Anubis
Level 120
God Stats
2W - 0L
1,648 SR
Queue Stats
16W - 7L
1,721 Elo+
Party 1
Mercury
Mercury
Woodcutting99
Mercury
Level 130
God Stats
1W - 1L
1,334 SR
Queue Stats
179W - 135L
1,576 Elo+
Party 1
Rama
Rama
xjRoXurBoX
Rama
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,462 Elo+
Solo
Team Averages
Level 102
1,516 SR
1,514 Elo+

VS

Team Averages
Level 107
1,551 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gtao6018
Jormungandr
Level 69
God Stats
1W - 2L
1,516 SR
Queue Stats
258W - 271L
1,453 Elo+
Solo
Hachiman
Hachiman
NotJeffH
Hachiman
Level 129
God Stats
5W - 9L
1,476 SR
Queue Stats
185W - 194L
1,519 Elo+
Solo
Kukulkan
Kukulkan
castornatero
Kukulkan
Level 202
God Stats
31W - 35L
1,519 SR
Queue Stats
853W - 780L
1,474 Elo+
Solo
Chaac
Chaac
sekiros
Chaac
Level 49
God Stats
7W - 3L
1,746 SR
Queue Stats
29W - 26L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atheldorah
Bacchus
5
1 / 1 / 0
3,482
696
1,171
6,234
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
DrShibo
Da Ji
6
0 / 1 / 1
3,520
704
1,022
3,742
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
KingUthyr
Anubis
8
0 / 0 / 0
4,236
847
463
2,169
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mercury
7
0 / 0 / 0
3,516
703
1,869
4,070
1,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 1 / 1
3,926
785
2,412
2,979
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
2,584
517
0
399
69
Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Gtao6018
Jormungandr
5
1 / 1 / 0
3,691
738
2,929
3,869
2,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
NotJeffH
Hachiman
6
1 / 2 / 0
3,521
704
2,122
2,924
680
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
castornatero
Kukulkan
8
0 / 0 / 0
4,024
805
647
2,011
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
sekiros
Chaac
8
1 / 0 / 0
4,257
851
2,563
4,188
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Bacchus
Atheldorah
Bacchus
1
1
0
1
W
Da Ji
DrShibo
Da Ji
0
1
1
0.5
L
Jormungandr
Gtao6018
Jormungandr
1
1
0
1
W
Anubis
KingUthyr
Anubis
0
0
0
0
L
Hachiman
NotJeffH
Hachiman
1
2
0
0.5
W
Mercury
0
0
0
0
L
Kukulkan
castornatero
Kukulkan
0
0
0
0
L
Chaac
sekiros
Chaac
1
0
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,937
Damage
8,261
19,194
Taken
13,391
8,236
Mitigated
5,547
8,844
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
399
69
0
0
399
0
985
W
Bacchus
Atheldorah
Bacchus
1,171
174
0
2,469
6,234
3,643
0
1,279
4,955
8,845
0
W
Da Ji
DrShibo
Da Ji
1,022
286
0
2,370
3,742
986
0
657
3,085
0
13,446
L
Jormungandr
Gtao6018
Jormungandr
2,929
778
0
1,439
3,869
2,146
0
486
3,383
15,509
618
W
Anubis
KingUthyr
Anubis
463
96
0
605
2,169
833
0
93
2,076
27,714
0
L
Hachiman
NotJeffH
Hachiman
2,122
1,360
0
622
2,924
680
0
685
2,239
0
14,735
W
Mercury
1,869
617
0
1,874
4,070
1,956
0
0
4,070
0
16,367
L
Kukulkan
castornatero
Kukulkan
647
0
0
440
2,011
466
0
425
1,548
24,747
316
L
Chaac
sekiros
Chaac
2,563
548
0
1,547
4,188
2,186
0
0
3,879
493
25,392
W
2,412
1,650
0
1,526
2,979
818
0
1,361
1,618
0
17,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,680
Gold Earned
18,077
183
Minions Killed
164
0
Camps Cleared
0
578,992
Distance Traveled
444,839
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,584
517
1
0
0
20,363
0
W
Bacchus
3,482
696
12
2
0
113,325
0
W
Da Ji
3,520
704
32
6
0
119,495
0
L
Jormungandr
3,691
738
30
6
0
108,681
0
W
Anubis
4,236
847
74
15
0
99,925
0
L
Hachiman
3,521
704
24
5
0
109,570
0
W
Mercury
3,516
703
33
7
0
146,309
0
L
Kukulkan
4,024
805
57
11
0
104,511
2
L
Chaac
4,257
851
52
10
0
101,714
0
W
Rama
3,926
785
32
6
0
99,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role