Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Joelsexy
Anubis
Level 86
God Stats
50W - 36L
1,638 SR
Queue Stats
196W - 169L
1,480 Elo+
Solo
Medusa
Medusa
LeChát
Medusa
Level 158
God Stats
5W - 2L
1,739 SR
Queue Stats
103W - 105L
1,489 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,494 Elo+

VS

Team Averages
Level 134
1,487 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ConnorCannibal
Surtr
Level 163
God Stats
10W - 11L
1,475 SR
Queue Stats
838W - 842L
1,527 Elo+
Solo
Mercury
Mercury
LUKEIMYOURDADDY
Mercury
Level 135
God Stats
13W - 12L
1,585 SR
Queue Stats
128W - 124L
1,444 Elo+
Solo
Nu Wa
Nu Wa
NovanTheDome
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,466 Elo+
Solo
Charybdis
Charybdis
krepin52
Charybdis
Level 147
God Stats
6W - 13L
1,377 SR
Queue Stats
885W - 896L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 4
4,336
723
2,577
4,221
1,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
 
Pele
8
2 / 0 / 0
4,238
706
674
2,968
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
6
1 / 2 / 0
3,928
655
1,807
4,090
1,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anubis
Joelsexy
Anubis
8
2 / 2 / 1
4,526
754
1,987
3,858
1,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LeChát
Medusa
7
3 / 0 / 0
4,128
688
4,745
5,395
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 1 / 0
4,225
704
2,613
2,602
490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,447
575
1,661
4,434
2,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 2
3,961
660
997
3,994
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

7
2 / 2 / 0
4,265
711
3,333
3,060
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
krepin52
Charybdis
7
0 / 1 / 0
4,052
675
3,601
4,121
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
4
2
W
Pele
 
Pele
2
0
0
2
W
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Chang'e
 
Chang'e
2
1
0
2
L
0
2
0
0
W
Anubis
Joelsexy
Anubis
2
2
1
1.25
L
0
2
2
0.5
W
Medusa
LeChát
Medusa
3
0
0
3
L
2
2
0
1
L
Charybdis
krepin52
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,790
Damage
12,205
20,532
Taken
18,211
6,754
Mitigated
5,547
8,850
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,577
625
1,763
1,640
4,221
1,782
0
739
3,436
13,780
1,208
W
Pele
 
Pele
674
62
0
1,668
2,968
753
0
315
2,607
0
19,466
W
Jormungandr
 
Jormungandr
1,807
278
0
1,146
4,090
1,493
0
2,093
1,688
17,252
96
L
Chang'e
 
Chang'e
2,613
255
40
870
2,602
490
0
1,291
1,311
19,920
1,107
L
1,661
326
0
1,041
4,434
2,102
0
962
3,472
466
6,668
W
Anubis
Joelsexy
Anubis
1,987
352
0
1,633
3,858
1,452
0
2,093
1,719
27,388
0
L
997
167
0
378
3,994
1,167
0
1,149
2,845
0
21,047
W
Medusa
LeChát
Medusa
4,745
2,154
0
1,000
5,395
1,274
0
367
4,982
0
25,653
L
3,333
819
0
1,069
3,060
733
0
1,517
1,269
18,719
0
L
Charybdis
krepin52
Charybdis
3,601
1,584
0
1,610
4,121
1,055
0
983
3,138
0
31,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,156
Gold Earned
19,950
201
Minions Killed
168
0
Camps Cleared
0
658,270
Distance Traveled
613,778
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,336
723
19
3
0
110,360
0
W
Pele
4,238
706
47
8
0
152,396
0
W
Jormungandr
3,928
655
39
7
0
125,551
0
L
Chang'e
4,225
704
33
6
0
128,980
1
L
Surtr
3,447
575
12
2
0
94,007
2
W
Anubis
4,526
754
47
8
0
129,145
0
L
Mercury
3,961
660
44
7
0
155,817
0
W
Medusa
4,128
688
49
8
0
140,818
0
L
Nu Wa
4,265
711
31
5
0
120,759
1
L
Charybdis
4,052
675
48
8
0
114,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role