Player Matchup

Hou Yi
Hou Yi
DucohJr
Hou Yi
Level 193
God Stats
6W - 2L
1,559 SR
Queue Stats
321W - 156L
1,648 Elo+
Party 1
King Arthur
King Arthur
Klinqe
King Arthur
Level 170
God Stats
14W - 17L
1,522 SR
Queue Stats
937W - 885L
1,583 Elo+
Party 1
Raijin
Raijin
PiššJugEnjoyer
Raijin
Level 104
God Stats
17W - 10L
1,616 SR
Queue Stats
533W - 366L
1,697 Elo+
Party 1
Kuzenbo
Kuzenbo
RingwraithReborn
Kuzenbo
Level 181
God Stats
4W - 7L
1,421 SR
Queue Stats
476W - 441L
1,513 Elo+
Party 1
Ullr
Ullr
SusanoOnIyfans
Ullr
Level 17
God Stats
7W - 6L
1,487 SR
Queue Stats
24W - 15L
1,529 Elo+
Party 1
Team Averages
Level 133
1,521 SR
1,594 Elo+

VS

Team Averages
Level 84
1,490 SR
1,431 Elo+
Janus
Janus
L4mer666
Janus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,341 Elo+
Solo
Thanatos
Thanatos
M4t3x1201
Thanatos
Level 54
God Stats
0W - 3L
1,223 SR
Queue Stats
24W - 41L
1,348 Elo+
Solo
Neith
Neith
antonelbibo01
Neith
Level 142
God Stats
11W - 8L
1,656 SR
Queue Stats
109W - 100L
1,552 Elo+
Solo
Aphrodite
Aphrodite
czWencator
Aphrodite
Level 104
God Stats
66W - 49L
1,602 SR
Queue Stats
86W - 85L
1,451 Elo+
Solo
Mulan
Mulan
darth_lamer
Mulan
Level 91
God Stats
16W - 19L
1,470 SR
Queue Stats
367W - 361L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DucohJr
Hou Yi
13
4 / 0 / 4
6,970
697
4,369
4,577
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Klinqe
King Arthur
12
6 / 0 / 2
6,892
689
2,137
5,476
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 2
6,769
677
4,915
5,886
1,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 8
6,238
624
3,950
7,415
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 2
6,592
659
4,901
5,332
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
L4mer666
Janus
9
0 / 5 / 0
4,952
495
1,555
6,944
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
M4t3x1201
Thanatos
8
1 / 3 / 0
4,534
453
2,103
5,152
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 0
4,079
408
1,479
6,003
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
czWencator
Aphrodite
3
0 / 2 / 0
3,939
394
1,062
3,363
996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 5 / 1
4,839
484
3,958
7,690
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
1
1
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DucohJr
Hou Yi
4
0
4
6
W
King Arthur
Klinqe
King Arthur
6
0
2
7
L
Janus
L4mer666
Janus
0
5
0
0
L
Thanatos
M4t3x1201
Thanatos
1
3
0
0.33
W
4
0
2
5
W
2
1
8
6
W
3
0
2
4
L
0
4
0
0
L
Aphrodite
czWencator
Aphrodite
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
10,157
28,686
Taken
29,152
13,398
Mitigated
8,837
12,393
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DucohJr
Hou Yi
4,369
2,337
0
2,612
4,577
1,527
45
267
4,310
0
56,944
W
King Arthur
Klinqe
King Arthur
2,137
821
0
1,085
5,476
2,369
287
376
5,070
0
47,067
L
Janus
L4mer666
Janus
1,555
43
0
1,325
6,944
1,867
0
1,091
5,853
30,863
0
L
Thanatos
M4t3x1201
Thanatos
2,103
192
0
2,046
5,152
1,687
0
1,366
3,786
0
14,995
W
4,915
860
0
3,971
5,886
1,770
0
0
5,886
44,807
0
W
3,950
1,798
0
3,310
7,415
6,039
0
1,295
6,075
16,844
2,587
W
4,901
1,426
0
1,415
5,332
1,693
0
504
4,728
0
50,715
L
1,479
430
0
823
6,003
1,414
0
476
5,527
0
20,379
L
Aphrodite
czWencator
Aphrodite
1,062
580
1,071
1,166
3,363
996
0
1,260
2,103
3,794
0
L
3,958
710
0
1,568
7,690
2,873
0
4,457
3,233
0
23,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
22,343
375
Minions Killed
189
0
Camps Cleared
0
960,469
Distance Traveled
725,706
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,970
697
103
10
0
172,945
0
W
King Arthur
6,892
689
90
9
0
221,129
0
L
Janus
4,952
495
77
8
0
179,803
0
L
Thanatos
4,534
453
28
3
0
158,280
0
W
Raijin
6,769
677
66
7
0
161,921
2
W
Kuzenbo
6,238
624
25
3
0
208,604
1
W
Ullr
6,592
659
91
9
0
195,870
0
L
Neith
4,079
408
33
3
0
150,208
0
L
Aphrodite
3,939
394
6
1
0
67,487
1
L
Mulan
4,839
484
45
5
0
169,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role