Player Matchup

Neith
Neith
Diamond II
 
Neith
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Galaxiizz
Ullr
Masters
Level 105
God Stats
17W - 15L
1,695 SR
Queue Stats
444W - 374L
2,816 MMR
Solo
Ne Zha
Ne Zha
Masters
Tepelman
Ne Zha
Masters
Level 183
God Stats
3W - 0L
1,711 SR
Queue Stats
199W - 157L
2,445 MMR
Solo
Maui
Maui
Platinum I
Trainwreck13
Maui
Platinum I
Level 157
God Stats
12W - 16L
1,537 SR
Queue Stats
275W - 265L
2,023 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
bomenkapper
Cu Chulainn
Platinum I
Level 147
God Stats
15W - 16L
1,583 SR
Queue Stats
187W - 173L
1,907 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,605 SR
2,138 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,633 SR
2,181 MMR
Heimdallr
Heimdallr
Platinum II
 
Heimdallr
Platinum II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Hazz-Navour13
Cabrakan
Platinum III
Level 132
God Stats
8W - 6L
1,686 SR
Queue Stats
221W - 215L
1,862 MMR
Solo
Osiris
Osiris
Diamond IV
Jetgnomelee
Osiris
Diamond IV
Level 145
God Stats
7W - 5L
1,821 SR
Queue Stats
349W - 323L
2,208 MMR
Solo
Merlin
Merlin
Masters
PerFecTDC
Merlin
Masters
Level 213
God Stats
13W - 10L
1,678 SR
Queue Stats
198W - 169L
2,780 MMR
Solo
Pele
Pele
Masters
arnettobrien
Pele
Masters
Level 143
God Stats
4W - 8L
1,480 SR
Queue Stats
180W - 157L
2,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 2
4,421
632
4,792
4,417
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
10
5 / 1 / 0
5,594
799
3,960
3,782
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Tepelman
Ne Zha
9
2 / 0 / 3
5,045
721
3,212
3,946
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 0 / 4
5,223
746
1,593
2,906
1,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cu Chulainn
bomenkapper
Cu Chulainn
9
1 / 1 / 1
5,376
768
2,853
5,932
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Maman BrigitteSusanoAphroditeXbalanque

VS

Bans
KhepriHadesMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 0
3,983
569
2,913
5,425
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Hazz-Navour13
Cabrakan
5
0 / 2 / 0
3,755
536
866
5,088
2,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
8
0 / 2 / 1
3,972
567
2,508
5,062
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
PerFecTDC
Merlin
8
0 / 3 / 1
4,408
630
1,714
3,737
820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
2 / 1 / 0
4,618
660
2,953
6,519
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Ullr
5
1
0
5
L
Cabrakan
Hazz-Navour13
Cabrakan
0
2
0
0
L
Osiris
0
2
1
0.25
L
Merlin
PerFecTDC
Merlin
0
3
1
0.17
W
Ne Zha
Tepelman
Ne Zha
2
0
3
3.5
W
2
0
4
4
L
2
1
0
2
W
Cu Chulainn
bomenkapper
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
10,954
20,983
Taken
25,831
8,442
Mitigated
10,699
5,711
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,792
2,862
0
1,920
4,417
1,156
0
343
4,074
0
27,923
L
Heimdallr
 
Heimdallr
2,913
1,699
0
1,931
5,425
1,644
0
731
4,694
0
25,821
W
Ullr
3,960
1,950
0
994
3,782
1,155
0
1,175
2,586
0
33,716
L
Cabrakan
Hazz-Navour13
Cabrakan
866
217
0
1,506
5,088
2,845
0
822
4,266
5,123
857
L
Osiris
2,508
1,133
0
1,248
5,062
3,501
0
202
4,860
0
17,948
L
Merlin
PerFecTDC
Merlin
1,714
84
0
704
3,737
820
0
40
3,697
25,249
877
W
Ne Zha
Tepelman
Ne Zha
3,212
1,308
0
979
3,946
1,404
0
136
3,810
0
24,141
W
1,593
507
0
690
2,906
1,658
0
554
2,352
15,699
0
L
2,953
690
0
994
6,519
1,889
0
72
6,447
0
28,989
W
Cu Chulainn
bomenkapper
Cu Chulainn
2,853
271
0
1,128
5,932
3,069
16
0
5,932
3,901
33,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
20,736
265
Minions Killed
187
0
Camps Cleared
0
851,213
Distance Traveled
706,611
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,421
632
53
8
0
179,068
0
L
Heimdallr
3,983
569
44
6
0
141,436
0
W
Ullr
5,594
799
63
9
0
145,956
0
L
Cabrakan
3,755
536
10
1
0
94,384
0
L
Osiris
3,972
567
29
4
0
143,738
0
L
Merlin
4,408
630
55
8
0
143,762
0
W
Ne Zha
5,045
721
51
7
0
183,482
0
W
Maui
5,223
746
28
4
0
174,183
3
L
Pele
4,618
660
49
7
0
183,291
1
W
Cu Chulainn
5,376
768
70
10
0
168,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role