Player Matchup

Thoth
Thoth
FeastOnThisYeast
Thoth
Level 125
God Stats
1W - 0L
1,353 SR
Queue Stats
36W - 10L
1,701 Elo+
Party 1
Chaac
Chaac
Quacky93Quack
Chaac
Level 37
God Stats
2W - 0L
1,734 SR
Queue Stats
18W - 31L
1,354 Elo+
Solo
Susano
Susano
citrussytuah
Susano
Level 25
God Stats
3W - 0L
1,682 SR
Queue Stats
29W - 5L
1,740 Elo+
Party 1
Team Averages
Level 62
1,590 SR
1,598 Elo+

VS

Team Averages
Level 93
1,500 SR
1,443 Elo+
Hou Yi
Hou Yi
Outmanipulating
Hou Yi
Level 82
God Stats
16W - 13L
1,547 SR
Queue Stats
84W - 82L
1,420 Elo+
Solo
Lancelot
Lancelot
Zxfsx
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,459 Elo+
Solo
Ymir
Ymir
sam-kian95
Ymir
Level 93
God Stats
9W - 14L
1,454 SR
Queue Stats
759W - 791L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,597
960
10,699
5,433
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 9
9,102
910
7,926
9,800
9,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
14
4 / 3 / 10
8,742
874
7,877
9,345
3,265
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,184
818
8,023
8,176
2,544
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Zxfsx
Lancelot
13
0 / 6 / 1
6,817
682
3,245
9,376
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 5 / 4
7,439
744
5,429
13,878
11,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
5
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
3
3
1
1.17
W
5
1
9
9.5
L
Lancelot
Zxfsx
Lancelot
0
6
1
0.08
W
Susano
4
3
10
3
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
16,697
24,578
Taken
31,430
13,993
Mitigated
17,177
5,617
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,699
730
0
1,579
5,433
1,692
330
1,618
3,815
33,214
1,034
L
8,023
2,984
0
835
8,176
2,544
0
2,692
5,178
0
29,748
W
7,926
1,504
0
3,016
9,800
9,036
244
1,926
7,874
0
26,087
L
Lancelot
Zxfsx
Lancelot
3,245
493
0
1,415
9,376
3,286
0
1,977
7,080
0
16,453
W
Susano
7,877
2,009
0
1,022
9,345
3,265
0
1,660
7,685
0
16,018
L
5,429
525
0
2,865
13,878
11,347
0
4,550
8,628
10,404
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
22,440
120
Minions Killed
78
0
Camps Cleared
0
567,465
Distance Traveled
508,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,597
960
63
6
0
174,804
0
L
Hou Yi
8,184
818
51
5
0
169,633
0
W
Chaac
9,102
910
35
4
0
209,444
0
L
Lancelot
6,817
682
14
1
0
181,100
0
W
Susano
8,742
874
22
2
0
183,217
0
L
Ymir
7,439
744
13
1
0
158,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role