Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PatatjesAfgiete
Anubis
Level 146
God Stats
4W - 0L
1,863 SR
Queue Stats
229W - 266L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TIKLEIN972
Cthulhu
Level 109
God Stats
3W - 3L
1,495 SR
Queue Stats
107W - 119L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
Tunnfoot32SXM
Sylvanus
Level 149
God Stats
9W - 4L
1,611 SR
Queue Stats
595W - 645L
1,420 Elo+
Party 1
Medusa
Medusa
iDabbIe
Medusa
Level 156
God Stats
4W - 2L
1,594 SR
Queue Stats
218W - 205L
1,543 Elo+
Solo
Team Averages
Level 139
1,613 SR
1,490 Elo+

VS

Team Averages
Level 119
1,586 SR
1,495 Elo+
Martichoras
Martichoras
CheekRipper
Martichoras
Level 127
God Stats
6W - 5L
1,580 SR
Queue Stats
426W - 346L
1,481 Elo+
Party 2
Medusa
Medusa
LadyArdor
Medusa
Level 109
God Stats
12W - 12L
1,433 SR
Queue Stats
275W - 296L
1,489 Elo+
Solo
Xbalanque
Xbalanque
MOs FINEST
Xbalanque
Level 140
God Stats
0W - 2L
1,262 SR
Queue Stats
58W - 58L
1,488 Elo+
Solo
Chang'e
Chang'e
chicotheman13
Chang'e
Level 159
God Stats
3W - 1L
1,967 SR
Queue Stats
236W - 255L
1,492 Elo+
Solo
Raijin
Raijin
oiivar
Raijin
Level 59
God Stats
12W - 1L
1,690 SR
Queue Stats
258W - 188L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
3 / 6 / 17
13,102
690
14,654
30,883
47,604
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 1 / 15
14,594
768
23,771
13,106
8,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
TIKLEIN972
Cthulhu
20
3 / 1 / 21
13,263
698
19,398
25,359
38,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Tunnfoot32SXM
Sylvanus
19
3 / 4 / 16
13,669
719
10,855
30,182
32,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
iDabbIe
Medusa
20
12 / 5 / 11
14,615
769
29,972
23,007
13,651
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CheekRipper
Martichoras
20
2 / 4 / 11
11,752
619
23,278
21,071
7,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LadyArdor
Medusa
19
2 / 8 / 7
11,732
617
15,684
22,028
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
MOs FINEST
Xbalanque
16
1 / 10 / 4
10,301
542
15,392
17,455
4,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
18
2 / 6 / 9
11,978
630
13,570
24,184
6,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
oiivar
Raijin
20
10 / 2 / 5
13,576
715
26,587
19,012
7,769
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
30
Kills
17
17
Deaths
30
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
6
17
1.92
L
Martichoras
CheekRipper
Martichoras
2
4
11
1.88
L
Medusa
LadyArdor
Medusa
2
8
7
0.69
L
Xbalanque
MOs FINEST
Xbalanque
1
10
4
0.3
W
9
1
15
16.5
W
Cthulhu
TIKLEIN972
Cthulhu
3
1
21
13.5
W
Sylvanus
Tunnfoot32SXM
Sylvanus
3
4
16
2.75
L
Chang'e
2
6
9
1.08
W
Medusa
iDabbIe
Medusa
12
5
11
3.5
L
Raijin
oiivar
Raijin
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,650
Damage
94,511
122,537
Taken
103,750
140,896
Mitigated
32,513
56,780
Healing
37,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
14,654
3,940
2,759
6,505
30,883
47,604
610
9,698
21,185
16,023
2,456
L
Martichoras
CheekRipper
Martichoras
23,278
4,317
1,293
5,654
21,071
7,484
0
13,069
8,002
0
55,761
L
Medusa
LadyArdor
Medusa
15,684
4,402
1,298
3,376
22,028
6,104
0
12,875
9,153
0
34,723
L
Xbalanque
MOs FINEST
Xbalanque
15,392
6,060
459
334
17,455
4,868
91
10,704
6,751
0
24,659
W
23,771
89
336
5,381
13,106
8,373
648
4,512
8,594
70,231
206
W
Cthulhu
TIKLEIN972
Cthulhu
19,398
613
2,628
4,366
25,359
38,759
1,446
6,355
19,004
46,610
741
W
Sylvanus
Tunnfoot32SXM
Sylvanus
10,855
1,003
14,367
12,755
30,182
32,509
1,177
9,740
20,442
14,170
676
L
Chang'e
13,570
1,158
12,048
9,375
24,184
6,288
0
16,567
7,617
27,116
1,240
W
Medusa
iDabbIe
Medusa
29,972
12,883
2,115
5,568
23,007
13,651
3,305
9,275
13,732
0
56,589
L
Raijin
oiivar
Raijin
26,587
1,544
1,754
2,283
19,012
7,769
528
13,076
5,936
46,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,243
Gold Earned
59,339
226
Minions Killed
241
0
Camps Cleared
0
1,794,160
Distance Traveled
1,591,339
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,102
690
8
0
0
293,842
0
L
Martichoras
11,752
619
63
3
0
334,336
0
L
Medusa
11,732
617
66
3
0
338,165
0
L
Xbalanque
10,301
542
30
2
0
250,182
0
W
Anubis
14,594
768
91
5
0
367,911
2
W
Cthulhu
13,263
698
58
3
0
372,316
0
W
Sylvanus
13,669
719
4
0
0
362,319
0
L
Chang'e
11,978
630
34
2
0
313,397
0
W
Medusa
14,615
769
65
3
0
397,772
0
L
Raijin
13,576
715
48
3
0
355,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role