Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
MasonThe
Terra
Level 125
God Stats
7W - 8L
1,479 SR
Queue Stats
555W - 619L
1,422 Elo+
Party 1
Charybdis
Charybdis
UseMyGullet
Charybdis
Level 108
God Stats
56W - 47L
1,526 SR
Queue Stats
294W - 354L
1,327 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,450 Elo+

VS

Team Averages
Level 127
1,561 SR
1,521 Elo+
Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fawakaa
Loki
Level 165
God Stats
58W - 36L
1,622 SR
Queue Stats
821W - 780L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
XJmBontX
Tsukuyomi
Level 147
God Stats
6W - 8L
1,483 SR
Queue Stats
504W - 481L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
b1rchyyy
Bake Kujira
Level 69
God Stats
5W - 2L
1,867 SR
Queue Stats
258W - 256L
1,568 Elo+
Solo
Anubis
Anubis
tohmson21
Anubis
Level 148
God Stats
1W - 2L
1,334 SR
Queue Stats
197W - 181L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 1
6,086
676
6,230
6,085
2,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
 
Fenrir
11
2 / 3 / 4
5,813
646
3,860
7,373
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
8
0 / 1 / 1
5,079
564
1,637
4,154
1,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Terra
MasonThe
Terra
9
1 / 3 / 1
5,133
570
4,133
7,287
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
UseMyGullet
Charybdis
12
2 / 0 / 0
6,178
686
2,090
3,616
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 3 / 0
4,406
490
2,273
6,205
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Fawakaa
Loki
11
6 / 0 / 0
6,022
669
4,055
6,429
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
XJmBontX
Tsukuyomi
10
2 / 2 / 2
6,021
669
4,871
9,205
4,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
b1rchyyy
Bake Kujira
10
1 / 5 / 3
5,596
622
4,362
7,971
5,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
tohmson21
Anubis
1
0 / 0 / 0
3,205
356
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
9
9
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
1
2.75
W
Fenrir
 
Fenrir
2
3
4
1.33
W
Hel
 
Hel
0
1
1
0.5
L
Ishtar
 
Ishtar
0
3
0
0
L
Loki
Fawakaa
Loki
6
0
0
6
W
Terra
MasonThe
Terra
1
3
1
0.5
W
Charybdis
UseMyGullet
Charybdis
2
0
0
2
L
Tsukuyomi
XJmBontX
Tsukuyomi
2
2
2
1.5
L
Bake Kujira
b1rchyyy
Bake Kujira
1
5
3
0.5
L
Anubis
tohmson21
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,950
Damage
15,561
28,515
Taken
29,810
14,700
Mitigated
13,239
12,907
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,230
437
0
2,896
6,085
2,578
0
2,588
3,497
35,005
0
W
Fenrir
 
Fenrir
3,860
1,183
0
3,395
7,373
2,428
0
1,774
5,599
0
40,663
W
Hel
 
Hel
1,637
291
971
1,406
4,154
1,826
309
0
4,154
13,956
0
L
Ishtar
 
Ishtar
2,273
1,139
0
1,213
6,205
1,646
0
1,950
4,255
0
23,780
L
Loki
Fawakaa
Loki
4,055
1,046
0
3,619
6,429
1,860
0
1,823
4,567
0
34,086
W
Terra
MasonThe
Terra
4,133
468
38
1,976
7,287
6,539
0
0
7,287
27,785
1,075
W
Charybdis
UseMyGullet
Charybdis
2,090
1,129
0
2,225
3,616
1,329
1,212
0
3,616
0
51,893
L
Tsukuyomi
XJmBontX
Tsukuyomi
4,871
910
0
5,890
9,205
4,563
0
3,548
5,055
0
36,080
L
Bake Kujira
b1rchyyy
Bake Kujira
4,362
2,038
0
1,287
7,971
5,170
0
3,974
3,997
31,891
0
L
Anubis
tohmson21
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
25,250
318
Minions Killed
238
0
Camps Cleared
0
931,657
Distance Traveled
734,435
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,086
676
68
8
0
171,973
0
W
Fenrir
5,813
646
79
9
0
204,716
0
W
Hel
5,079
564
14
2
0
192,047
1
L
Ishtar
4,406
490
36
4
0
163,168
0
L
Loki
6,022
669
71
8
0
211,795
0
W
Terra
5,133
570
43
5
0
182,260
2
W
Charybdis
6,178
686
114
13
0
180,661
0
L
Tsukuyomi
6,021
669
70
8
0
164,448
0
L
Bake Kujira
5,596
622
61
7
0
195,024
1
L
Anubis
3,205
356
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role