Player Matchup

Nemesis
Nemesis
Akkima25
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
MoonWolf1
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Scylla
Scylla
Nazaruku2
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Yu Huang
Yu Huang
Top X Tony4441
Yu Huang
Level 125
God Stats
0W - 3L
1,213 SR
Queue Stats
61W - 63L
1,473 Elo+
Solo
Jing Wei
Jing Wei
yaxidama
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Team Averages
Level 41
1,443 SR
1,352 Elo+

VS

Team Averages
Level 93
1,523 SR
1,423 Elo+
Ah Puch
Ah Puch
Al_Capone1308
Ah Puch
Level 115
God Stats
13W - 11L
1,548 SR
Queue Stats
402W - 389L
1,487 Elo+
Solo
Ymir
Ymir
Das_Normalo
Ymir
Level 34
God Stats
5W - 5L
1,561 SR
Queue Stats
9W - 18L
1,332 Elo+
Solo
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 96
God Stats
67W - 66L
1,534 SR
Queue Stats
380W - 388L
1,455 Elo+
Solo
Thor
Thor
Kraggar
Thor
Level 85
God Stats
3W - 1L
1,460 SR
Queue Stats
27W - 30L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
bigborre3
Sun Wukong
Level 135
God Stats
6W - 3L
1,511 SR
Queue Stats
195W - 192L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akkima25
Nemesis
11
2 / 4 / 1
5,816
529
3,332
9,359
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 5 / 2
5,202
473
3,302
8,593
2,323
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Nazaruku2
Scylla
9
0 / 6 / 1
5,379
489
1,584
5,302
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
10
1 / 1 / 0
5,418
493
5,338
4,319
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
yaxidama
Jing Wei
9
1 / 3 / 0
5,368
488
2,186
6,013
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 1 / 2
7,521
684
4,319
6,727
2,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 1 / 5
7,157
651
6,654
8,713
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Gleb0212
Hou Yi
12
4 / 2 / 5
7,175
652
4,944
2,970
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Kraggar
Thor
12
2 / 1 / 5
6,580
598
3,298
9,079
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
bigborre3
Sun Wukong
13
4 / 0 / 2
8,143
740
3,305
5,414
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
19
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Akkima25
Nemesis
2
4
1
0.63
W
Ah Puch
3
1
2
4
W
5
1
5
7.5
W
Hou Yi
Gleb0212
Hou Yi
4
2
5
3.25
W
Thor
Kraggar
Thor
2
1
5
4.5
L
1
5
2
0.4
L
Scylla
Nazaruku2
Scylla
0
6
1
0.08
L
Yu Huang
1
1
0
1
W
Sun Wukong
bigborre3
Sun Wukong
4
0
2
5
L
Jing Wei
yaxidama
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
22,520
33,586
Taken
32,903
9,679
Mitigated
14,335
6,614
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Akkima25
Nemesis
3,332
1,143
0
191
9,359
3,379
20
2,229
7,130
0
43,707
W
Ah Puch
4,319
377
0
4,045
6,727
2,145
0
4,370
2,357
56,696
522
W
6,654
1,169
0
2,676
8,713
5,516
252
1,431
7,282
29,157
1,779
W
Hou Yi
Gleb0212
Hou Yi
4,944
1,618
0
662
2,970
914
846
1,107
1,863
0
44,556
W
Thor
Kraggar
Thor
3,298
922
0
1,382
9,079
3,502
0
1,524
7,555
0
42,315
L
3,302
475
2,235
2,820
8,593
2,323
0
3,710
4,883
20,771
0
L
Scylla
Nazaruku2
Scylla
1,584
141
0
250
5,302
1,020
0
0
5,302
24,832
0
L
Yu Huang
5,338
47
0
601
4,319
1,307
0
2,508
1,811
31,910
481
W
Sun Wukong
bigborre3
Sun Wukong
3,305
416
0
925
5,414
2,258
418
1,943
3,471
0
50,134
L
Jing Wei
yaxidama
Jing Wei
2,186
1,809
0
517
6,013
1,650
120
2,289
3,724
0
16,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
36,576
272
Minions Killed
390
0
Camps Cleared
0
1,086,069
Distance Traveled
1,095,570
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,816
529
87
8
0
245,485
0
W
Ah Puch
7,521
684
108
10
0
232,412
0
W
Ymir
7,157
651
28
3
0
222,418
0
W
Hou Yi
7,175
652
85
8
0
212,971
0
W
Thor
6,580
598
79
7
0
229,584
1
L
Hel
5,202
473
39
4
0
216,859
2
L
Scylla
5,379
489
54
5
0
212,297
0
L
Yu Huang
5,418
493
53
5
0
225,408
3
W
Sun Wukong
8,143
740
90
8
0
198,185
0
L
Jing Wei
5,368
488
39
4
0
186,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role