Player Matchup

He Bo
He Bo
D68110
He Bo
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 36L
1,433 Elo+
Party 1
Poseidon
Poseidon
January丨太阳
Poseidon
Level 127
God Stats
0W - 1L
1,687 SR
Queue Stats
27W - 42L
1,410 Elo+
Party 1
Bastet
Bastet
MissMorti
Bastet
Level 143
God Stats
10W - 9L
1,533 SR
Queue Stats
352W - 369L
1,453 Elo+
Solo
Fenrir
Fenrir
Raido73
Fenrir
Level 215
God Stats
8W - 5L
1,749 SR
Queue Stats
1,161W - 1,180L
1,511 Elo+
Solo
Tiamat
Tiamat
Wollker23
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 123
1,634 SR
1,462 Elo+

VS

Team Averages
Level 97
1,466 SR
1,484 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
I3bPaHHbIu
Surtr
Level 67
God Stats
1W - 2L
1,299 SR
Queue Stats
10W - 12L
1,496 Elo+
Solo
Arachne
Arachne
lorymoney99
Arachne
Level 69
God Stats
5W - 4L
1,395 SR
Queue Stats
108W - 106L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
多余的解释
Kumbhakarna
Level 142
God Stats
5W - 1L
1,634 SR
Queue Stats
176W - 161L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D68110
He Bo
14
1 / 5 / 6
7,633
763
6,988
7,263
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 6
7,610
761
9,928
6,790
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
MissMorti
Bastet
13
5 / 2 / 1
7,829
783
10,798
8,412
3,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Raido73
Fenrir
13
1 / 3 / 2
6,945
695
2,308
11,571
11,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Wollker23
Tiamat
13
2 / 5 / 3
7,109
711
6,161
8,472
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 1 / 10
8,644
864
8,718
4,379
1,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
 
Amaterasu
12
3 / 4 / 8
8,003
800
3,801
9,739
4,388
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
15
6 / 3 / 11
8,952
895
9,302
17,796
12,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
lorymoney99
Arachne
16
4 / 1 / 9
8,631
863
8,730
6,901
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
多余的解释
Kumbhakarna
15
3 / 1 / 8
8,298
830
8,418
14,585
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
9
Kills
19
19
Deaths
10
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
10
8
W
Amaterasu
 
Amaterasu
3
4
8
1.75
L
He Bo
D68110
He Bo
1
5
6
0.8
W
Surtr
6
3
11
3.83
L
0
4
6
0.75
L
Bastet
MissMorti
Bastet
5
2
1
2.75
L
Fenrir
Raido73
Fenrir
1
3
2
0.67
L
Tiamat
Wollker23
Tiamat
2
5
3
0.7
W
Arachne
lorymoney99
Arachne
4
1
9
8.5
W
Kumbhakarna
多余的解释
Kumbhakarna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
38,969
42,508
Taken
53,400
26,367
Mitigated
29,945
8,470
Healing
23,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,718
2,846
74
723
4,379
1,797
270
1,127
3,252
0
25,186
W
Amaterasu
 
Amaterasu
3,801
1,686
1,273
2,497
9,739
4,388
81
4,365
5,374
0
7,046
L
He Bo
D68110
He Bo
6,988
99
0
102
7,263
2,912
0
1,381
5,684
13,009
0
W
Surtr
9,302
2,356
343
6,907
17,796
12,695
209
8,179
9,617
503
17,385
L
9,928
919
427
887
6,790
2,745
0
1,104
5,294
38,029
0
L
Bastet
MissMorti
Bastet
10,798
1,573
137
2,165
8,412
3,442
0
786
7,321
0
18,790
L
Fenrir
Raido73
Fenrir
2,308
206
613
3,201
11,571
11,265
0
2,815
8,109
0
8,500
L
Tiamat
Wollker23
Tiamat
6,161
856
39
899
8,472
6,003
0
1,594
6,458
14,306
0
W
Arachne
lorymoney99
Arachne
8,730
6,971
1,434
2,279
6,901
4,318
1,023
2,757
4,144
0
16,143
W
Kumbhakarna
多余的解释
Kumbhakarna
8,418
251
1,533
6,520
14,585
6,747
25
6,649
7,936
14,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
42,528
138
Minions Killed
120
0
Camps Cleared
0
835,658
Distance Traveled
925,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,644
864
39
4
0
198,514
0
W
Amaterasu
8,003
800
8
1
0
197,307
0
L
He Bo
7,633
763
21
2
0
157,598
0
W
Surtr
8,952
895
18
2
0
190,534
0
L
Poseidon
7,610
761
59
6
0
163,593
0
L
Bastet
7,829
783
21
2
0
203,107
0
L
Fenrir
6,945
695
14
1
0
165,319
0
L
Tiamat
7,109
711
23
2
0
146,041
0
W
Arachne
8,631
863
25
3
0
141,938
0
W
Kumbhakarna
8,298
830
30
3
0
197,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role