Player Matchup

Anhur
Anhur
Aexo
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,477 Elo+
Solo
Nox
Nox
Thetruethhurts
Nox
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,631 Elo+
Solo
Thor
Thor
Zegiôn
Thor
Level 16
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 5L
1,400 Elo+
Solo
Set
Set
gransayaman10
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,547 Elo+
Solo
Yemoja
Yemoja
xNeonShinji
Yemoja
Level 157
God Stats
4W - 3L
1,456 SR
Queue Stats
198W - 195L
1,551 Elo+
Solo
Team Averages
Level 99
1,457 SR
1,521 Elo+

VS

Team Averages
Level 127
1,234 SR
1,516 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Breakfastt1me
Zhong Kui
Level 151
God Stats
2W - 1L
1,286 SR
Queue Stats
134W - 101L
1,560 Elo+
Solo
Odin
Odin
Busyenough
Odin
Level 118
God Stats
1W - 1L
1,198 SR
Queue Stats
175W - 176L
1,485 Elo+
Party 1
Khepri
Khepri
RoundFeline
Khepri
Level 147
God Stats
1W - 3L
1,136 SR
Queue Stats
425W - 411L
1,581 Elo+
Solo
Hel
Hel
SilentStarz
Hel
Level 75
God Stats
1W - 4L
1,049 SR
Queue Stats
228W - 249L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aexo
Anhur
11
1 / 5 / 2
6,270
784
3,199
9,389
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 3
5,952
744
2,916
6,832
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Zegiôn
Thor
12
2 / 5 / 1
6,587
823
10,360
11,144
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
4,992
624
0
253
118
Yemoja
10
0 / 2 / 2
5,820
728
639
7,834
4,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 14
7,489
936
9,208
10,911
5,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Breakfastt1me
Zhong Kui
15
5 / 1 / 10
8,963
1,120
11,047
7,703
5,707
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 11
7,825
978
6,130
6,922
6,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
12
1 / 2 / 11
7,757
970
2,340
10,277
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 7
8,463
1,058
4,031
4,302
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
3
Kills
17
17
Deaths
8
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
14
8
L
Anhur
Aexo
Anhur
1
5
2
0.4
W
Zhong Kui
Breakfastt1me
Zhong Kui
5
1
10
10
W
3
2
11
4.25
W
Khepri
1
2
11
3.25
W
7
2
7
5.25
L
0
5
3
0.3
L
Thor
Zegiôn
Thor
2
5
1
0.5
L
0
0
0
0
L
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
32,756
35,452
Taken
40,115
19,426
Mitigated
26,127
5,098
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,208
1,258
412
4,239
10,911
5,354
1,057
1,366
9,545
0
18,896
L
Anhur
Aexo
Anhur
3,199
1,182
78
770
9,389
3,348
0
4,175
5,214
0
8,680
W
Zhong Kui
Breakfastt1me
Zhong Kui
11,047
957
295
3,390
7,703
5,707
1,968
968
6,735
34,776
0
W
6,130
456
29
1,153
6,922
6,247
624
312
6,610
1,139
10,956
W
Khepri
2,340
132
2,276
2,416
10,277
7,160
719
540
9,737
5,617
0
W
4,031
657
3,933
695
4,302
1,659
2,038
369
3,933
16,453
265
L
2,916
43
111
39
6,832
2,747
0
2,735
4,097
9,664
0
L
Thor
Zegiôn
Thor
10,360
831
22
331
11,144
8,540
0
6,387
4,757
0
18,055
L
0
0
0
0
253
118
0
0
253
0
0
L
Yemoja
639
152
2,397
1,350
7,834
4,673
0
4,696
3,138
2,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
40,497
42
Minions Killed
98
0
Camps Cleared
0
454,934
Distance Traveled
715,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,489
936
12
2
0
155,717
0
L
Anhur
6,270
784
17
2
0
142,704
0
W
Zhong Kui
8,963
1,120
53
7
0
143,607
0
W
Odin
7,825
978
11
1
0
144,669
0
W
Khepri
7,757
970
9
1
0
142,959
0
W
Hel
8,463
1,058
13
2
0
128,245
0
L
Nox
5,952
744
11
1
0
93,530
0
L
Thor
6,587
823
12
2
0
91,178
0
L
Set
4,992
624
0
0
0
9,179
0
L
Yemoja
5,820
728
2
0
0
118,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role