Player Matchup

Medusa
Medusa
DiverseMirror
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Cthulhu
Cthulhu
RedBlueMist
Cthulhu
Level 24
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Tyr
Tyr
TheLoFiSamurai
Tyr
Level 165
God Stats
2W - 1L
1,840 SR
Queue Stats
141W - 128L
1,509 Elo+
Solo
Olorun
Olorun
kentendo16099
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,286 Elo+
Party 1
Ymir
Ymir
quilava5145
Ymir
Level 62
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 1
Team Averages
Level 55
1,485 SR
1,302 Elo+

VS

Team Averages
Level 116
1,519 SR
1,469 Elo+
Bakasura
Bakasura
Beat3md0wnduke
Bakasura
Level 124
God Stats
21W - 15L
1,606 SR
Queue Stats
93W - 112L
1,494 Elo+
Solo
Charybdis
Charybdis
Immortal_xdv
Charybdis
Level 109
God Stats
10W - 3L
1,589 SR
Queue Stats
123W - 113L
1,504 Elo+
Solo
Nu Wa
Nu Wa
RiftzySZN
Nu Wa
Level 130
God Stats
7W - 5L
1,490 SR
Queue Stats
93W - 95L
1,495 Elo+
Solo
Vamana
Vamana
WWxStark33
Vamana
Level 128
God Stats
6W - 6L
1,119 SR
Queue Stats
184W - 168L
1,423 Elo+
Solo
Nox
Nox
sprtanos9
Nox
Level 88
God Stats
2W - 0L
1,791 SR
Queue Stats
34W - 47L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,361
436
3,020
8,802
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RedBlueMist
Cthulhu
9
0 / 3 / 0
5,268
527
4,801
7,237
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 0
5,329
533
2,534
4,809
4,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 8 / 1
4,891
489
3,060
9,380
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
2 / 4 / 0
5,371
537
1,994
8,616
1,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 0 / 1
6,885
689
1,399
8,527
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
Immortal_xdv
Charybdis
13
14 / 1 / 4
7,987
799
12,756
6,990
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
RiftzySZN
Nu Wa
12
1 / 0 / 4
7,133
713
6,755
1,821
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
WWxStark33
Vamana
13
1 / 0 / 1
7,164
716
3,862
8,643
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 2 / 7
6,323
632
4,111
5,152
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
23
23
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
0
1
4.5
L
0
8
0
0
W
Charybdis
Immortal_xdv
Charybdis
14
1
4
16
L
Cthulhu
RedBlueMist
Cthulhu
0
3
0
0
W
Nu Wa
RiftzySZN
Nu Wa
1
0
4
3
L
0
0
0
0
W
Vamana
WWxStark33
Vamana
1
0
1
1.5
L
1
8
1
0.19
L
2
4
0
0.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
28,883
38,844
Taken
31,133
13,875
Mitigated
13,872
5,595
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,399
1,156
0
4,594
8,527
3,968
701
513
7,948
0
33,870
L
3,020
1,009
0
50
8,802
1,584
0
1,435
7,265
0
14,687
W
Charybdis
Immortal_xdv
Charybdis
12,756
7,811
0
3,430
6,990
2,396
3,417
1,198
5,792
0
51,094
L
Cthulhu
RedBlueMist
Cthulhu
4,801
295
99
1,353
7,237
4,228
0
1,471
5,519
27,628
446
W
Nu Wa
RiftzySZN
Nu Wa
6,755
1,899
0
801
1,821
523
885
485
1,302
43,637
1,699
L
2,534
91
0
2,374
4,809
4,110
0
1,239
3,363
243
37,649
W
Vamana
WWxStark33
Vamana
3,862
2,029
0
3,968
8,643
5,336
0
3,606
4,393
0
50,181
L
3,060
1,622
120
819
9,380
2,062
0
3,551
5,665
19,835
0
L
1,994
327
0
780
8,616
1,891
0
2,397
5,996
23,211
0
W
4,111
98
0
172
5,152
1,649
854
3,260
1,739
28,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
35,492
251
Minions Killed
384
0
Camps Cleared
0
1,060,934
Distance Traveled
1,084,664
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,885
689
82
8
0
266,218
0
L
Medusa
4,361
436
21
2
0
174,003
0
W
Charybdis
7,987
799
78
8
0
198,200
1
L
Cthulhu
5,268
527
61
6
0
222,070
0
W
Nu Wa
7,133
713
81
8
0
214,668
4
L
Tyr
5,329
533
82
8
0
246,602
0
W
Vamana
7,164
716
93
9
0
200,056
5
L
Olorun
4,891
489
34
3
0
191,444
0
L
Ymir
5,371
537
53
5
0
226,815
5
W
Nox
6,323
632
50
5
0
205,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role