Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GolfAtGwensHouse
Bakasura
Level 59
God Stats
4W - 4L
1,473 SR
Queue Stats
64W - 42L
1,508 Elo+
Solo
Charybdis
Charybdis
Master B781
Charybdis
Level 139
God Stats
4W - 6L
1,730 SR
Queue Stats
183W - 171L
1,516 Elo+
Solo
Athena
Athena
Melkor993
Athena
Level 69
God Stats
1W - 6L
1,000 SR
Queue Stats
78W - 84L
1,392 Elo+
Solo
Agni
Agni
llTAURUSl
Agni
Level 157
God Stats
6W - 1L
1,687 SR
Queue Stats
215W - 193L
1,533 Elo+
Solo
Team Averages
Level 113
1,478 SR
1,490 Elo+

VS

Team Averages
Level 76
1,580 SR
1,404 Elo+
Ares
Ares
Maxentoxen
Ares
Level 42
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 25L
1,297 Elo+
Solo
He Bo
He Bo
MikeJoyce
He Bo
Level 129
God Stats
12W - 9L
1,647 SR
Queue Stats
73W - 70L
1,503 Elo+
Solo
Odin
Odin
VojoV
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,285 Elo+
Solo
Ymir
Ymir
destroyer4ik
Ymir
Level 87
God Stats
6W - 4L
1,628 SR
Queue Stats
125W - 127L
1,425 Elo+
Solo
Vulcan
Vulcan
temp-1259744
Vulcan
Level 84
God Stats
16W - 7L
1,623 SR
Queue Stats
90W - 79L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
8 / 2 / 1
8,543
777
8,063
8,561
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 2
6,603
600
2,673
9,467
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
Master B781
Charybdis
10
0 / 1 / 2
5,709
519
6,881
6,301
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Melkor993
Athena
11
3 / 2 / 2
6,952
632
2,121
7,096
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
12
5 / 0 / 2
7,460
678
6,698
2,704
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,284
480
2,517
9,338
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
MikeJoyce
He Bo
12
4 / 4 / 1
6,932
630
6,117
7,747
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
VojoV
Odin
6
0 / 3 / 0
4,495
409
1,115
7,821
3,665
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 0
5,243
477
2,218
7,929
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
8
1 / 6 / 0
5,441
495
3,819
6,491
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
6
6
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
2
1
4.25
W
2
1
2
3
W
Charybdis
Master B781
Charybdis
0
1
2
1
L
0
3
4
0.67
W
Athena
Melkor993
Athena
3
2
2
2
L
He Bo
MikeJoyce
He Bo
4
4
1
1.13
L
Odin
VojoV
Odin
0
3
0
0
L
1
2
0
0.5
W
Agni
5
0
2
6
L
Vulcan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,436
Damage
15,786
34,129
Taken
39,326
14,482
Mitigated
16,783
9,751
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,063
2,248
0
1,595
8,561
2,286
825
5,385
3,176
0
53,637
W
2,673
1,988
0
1,588
9,467
4,095
208
1,800
7,667
0
40,319
W
Charybdis
Master B781
Charybdis
6,881
3,360
149
3,170
6,301
1,803
1,676
3,602
2,699
0
42,246
L
2,517
487
0
1,448
9,338
5,626
0
2,112
6,998
9,808
736
W
Athena
Melkor993
Athena
2,121
658
0
2,312
7,096
5,500
38
3,362
3,734
13,244
1,052
L
He Bo
MikeJoyce
He Bo
6,117
300
0
2,049
7,747
1,930
0
1,011
6,238
45,500
0
L
Odin
VojoV
Odin
1,115
225
0
1,570
7,821
3,665
0
3,614
3,907
0
7,233
L
2,218
435
0
2,506
7,929
3,677
0
1,410
6,431
27,372
0
W
Agni
6,698
336
0
937
2,704
798
0
527
2,177
43,673
1,309
L
Vulcan
3,819
59
0
943
6,491
1,885
0
0
6,491
26,578
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
27,395
371
Minions Killed
194
0
Camps Cleared
0
1,089,638
Distance Traveled
948,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,543
777
95
9
0
194,182
0
W
Bakasura
6,603
600
91
8
0
246,799
0
W
Charybdis
5,709
519
71
6
0
180,144
0
L
Ares
5,284
480
17
2
0
192,450
0
W
Athena
6,952
632
32
3
0
230,381
0
L
He Bo
6,932
630
78
7
0
220,534
0
L
Odin
4,495
409
9
1
0
175,106
0
L
Ymir
5,243
477
42
4
0
182,335
0
W
Agni
7,460
678
82
7
0
238,132
0
L
Vulcan
5,441
495
48
4
0
178,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role