Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold II
Kazu02
Fenrir
Gold II
Level 156
God Stats
10W - 6L
1,628 SR
Queue Stats
104W - 96L
1,603 MMR
Party 1
Neith
Neith
Gold V
RainOn13
Neith
Gold V
Level 174
God Stats
1W - 2L
1,558 SR
Queue Stats
26W - 29L
1,481 MMR
Solo
Set
Set
Gold II
jorgeuriel167
Set
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,603 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,537 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,559 SR
1,535 MMR
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
FHER1611
Ymir
Gold III
Level 196
God Stats
2W - 1L
1,664 SR
Queue Stats
60W - 61L
1,569 MMR
Solo
Zeus
Zeus
Gold III
Itz Notta Tumor
Zeus
Gold III
Level 144
God Stats
3W - 0L
1,629 SR
Queue Stats
40W - 31L
1,599 MMR
Solo
Hachiman
Hachiman
Bronze III
ThatdudeLebowski
Hachiman
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
3 / 1 / 2
4,192
838
1,797
2,761
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
 
Artio
7
0 / 0 / 3
3,430
686
1,359
4,441
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Kazu02
Fenrir
7
1 / 2 / 1
3,834
767
1,328
3,564
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
RainOn13
Neith
1
0 / 0 / 0
2,441
488
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,457
691
2,297
3,483
1,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneNu WaArtemisLancelot

VS

Bans
AgniKumbhakarnaThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 0 / 0
3,751
750
2,087
3,888
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
 
Hun Batz
6
1 / 1 / 2
3,376
675
1,300
4,219
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
1 / 1 / 1
3,675
735
1,050
2,844
1,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 2
3,882
776
1,198
2,285
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 0
3,316
663
1,927
2,169
507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
4
4
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
1
2
4
L
Artio
 
Artio
0
0
3
1.5
W
Guan Yu
 
Guan Yu
1
0
0
1
W
Hun Batz
 
Hun Batz
1
1
2
2
W
Ymir
1
1
1
1.5
W
1
2
2
1
L
Fenrir
Kazu02
Fenrir
1
2
1
0.75
L
Neith
RainOn13
Neith
0
0
0
0
W
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,781
Damage
7,562
14,249
Taken
15,405
4,981
Mitigated
5,263
4,843
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,797
421
0
750
2,761
667
0
945
1,816
14,445
0
L
Artio
 
Artio
1,359
219
285
1,985
4,441
1,854
0
588
3,853
11,447
0
W
Guan Yu
 
Guan Yu
2,087
509
68
1,674
3,888
1,750
0
0
3,667
2,119
18,349
W
Hun Batz
 
Hun Batz
1,300
155
0
1,416
4,219
962
0
959
3,084
0
10,597
W
Ymir
1,050
142
0
788
2,844
1,559
0
335
2,501
11,332
1,952
W
1,198
38
0
500
2,285
485
0
228
2,019
18,952
0
L
Fenrir
Kazu02
Fenrir
1,328
120
0
632
3,564
1,200
0
661
2,903
0
14,656
L
Neith
RainOn13
Neith
0
0
0
0
0
0
0
0
0
0
0
W
1,927
1,094
0
884
2,169
507
0
1,378
757
0
18,969
L
2,297
1,022
0
1,191
3,483
1,260
0
229
3,254
0
19,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,354
Gold Earned
18,000
113
Minions Killed
173
0
Camps Cleared
0
439,269
Distance Traveled
516,580
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,192
838
38
8
0
104,233
0
L
Artio
3,430
686
13
3
0
113,154
0
W
Guan Yu
3,751
750
41
8
0
110,563
0
W
Hun Batz
3,376
675
28
6
0
114,246
0
W
Ymir
3,675
735
21
4
0
108,937
0
W
Zeus
3,882
776
48
10
0
94,567
1
L
Fenrir
3,834
767
34
7
0
116,744
0
L
Neith
2,441
488
0
0
0
11,624
0
W
Hachiman
3,316
663
35
7
0
88,267
0
L
Set
3,457
691
28
6
0
93,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role