Player Matchup

Cthulhu
Cthulhu
Aceboogie786
Cthulhu
Level 151
God Stats
10W - 4L
1,776 SR
Queue Stats
133W - 135L
1,476 Elo+
Solo
Hel
Hel
Dakkea
Hel
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,631 Elo+
Solo
Lancelot
Lancelot
MooSpams
Lancelot
Level 153
God Stats
1W - 0L
1,284 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 1
Nut
Nut
SkyYeMumGia
Nut
Level 27
God Stats
9W - 5L
1,598 SR
Queue Stats
12W - 10L
1,489 Elo+
Party 1
Eset
Eset
xLunarOwlx
Eset
Level 143
God Stats
1W - 0L
1,218 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 1
Team Averages
Level 105
1,475 SR
1,514 Elo+

VS

Team Averages
Level 127
1,493 SR
1,538 Elo+
Nut
Nut
IceWolfZ
Nut
Level 190
God Stats
0W - 1L
1,455 SR
Queue Stats
18W - 13L
1,560 Elo+
Party 2
Merlin
Merlin
LoliMilking
Merlin
Level 109
God Stats
15W - 16L
1,488 SR
Queue Stats
244W - 226L
1,527 Elo+
Party 3
Aphrodite
Aphrodite
SaronSium
Aphrodite
Level 134
God Stats
1W - 3L
1,321 SR
Queue Stats
114W - 98L
1,569 Elo+
Solo
Thanatos
Thanatos
XxPykeGamingxX
Thanatos
Level 24
God Stats
5W - 3L
1,745 SR
Queue Stats
56W - 66L
1,508 Elo+
Party 3
Jormungandr
Jormungandr
xxMUNCHIEZxx
Jormungandr
Level 178
God Stats
1W - 1L
1,455 SR
Queue Stats
19W - 18L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aceboogie786
Cthulhu
13
3 / 0 / 0
7,908
659
6,158
6,645
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
Dakkea
Hel
12
5 / 1 / 6
7,944
662
9,347
10,283
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
MooSpams
Lancelot
13
3 / 2 / 2
7,024
585
4,207
8,164
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 6
7,421
618
10,255
11,216
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 1
6,848
571
4,042
6,666
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,103
425
4,551
8,317
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
2 / 0 / 3
7,239
603
5,319
5,398
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
SaronSium
Aphrodite
8
0 / 3 / 0
5,064
422
2,666
8,626
2,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
10
4 / 6 / 1
6,376
531
3,429
10,596
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
xxMUNCHIEZxx
Jormungandr
10
1 / 5 / 1
5,825
485
4,183
12,381
8,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aceboogie786
Cthulhu
3
0
0
3
W
Hel
Dakkea
Hel
5
1
6
8
L
0
3
0
0
L
Merlin
2
0
3
3.5
W
Lancelot
MooSpams
Lancelot
3
2
2
2
L
Aphrodite
SaronSium
Aphrodite
0
3
0
0
W
5
2
6
4
L
Thanatos
4
6
1
0.75
W
1
3
1
0.5
L
Jormungandr
xxMUNCHIEZxx
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,009
Damage
20,148
42,974
Taken
45,318
17,291
Mitigated
19,161
18,053
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aceboogie786
Cthulhu
6,158
876
0
3,172
6,645
3,437
247
2,616
4,029
49,023
2,239
W
Hel
Dakkea
Hel
9,347
649
6,850
6,272
10,283
4,500
439
2,324
7,959
23,416
651
L
4,551
2,206
0
2,546
8,317
2,369
0
3,794
4,523
0
27,324
L
Merlin
5,319
38
0
178
5,398
1,815
0
3,117
2,281
51,923
701
W
Lancelot
MooSpams
Lancelot
4,207
950
0
301
8,164
3,707
0
1,483
6,681
0
53,364
L
Aphrodite
SaronSium
Aphrodite
2,666
280
0
5,498
8,626
2,426
0
5,405
2,632
21,477
546
W
10,255
6,456
0
424
11,216
3,767
1,187
2,216
9,000
0
52,311
L
Thanatos
3,429
701
0
4,382
10,596
3,941
0
2,125
8,438
0
34,643
W
4,042
258
123
911
6,666
1,880
35
3,007
3,659
42,588
776
L
Jormungandr
xxMUNCHIEZxx
Jormungandr
4,183
535
132
1,458
12,381
8,610
0
4,221
8,160
24,383
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
29,607
361
Minions Killed
281
0
Camps Cleared
0
1,188,671
Distance Traveled
1,089,186
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,908
659
90
8
0
246,639
2
W
Hel
7,944
662
18
2
0
240,029
0
L
Nut
5,103
425
48
4
0
222,365
0
L
Merlin
7,239
603
106
9
0
268,234
7
W
Lancelot
7,024
585
86
7
0
263,093
0
L
Aphrodite
5,064
422
39
3
0
122,281
0
W
Nut
7,421
618
89
7
0
206,263
0
L
Thanatos
6,376
531
55
5
0
243,652
0
W
Eset
6,848
571
78
7
0
232,647
3
L
Jormungandr
5,825
485
33
3
0
232,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role