Player Matchup

Nu Wa
Nu Wa
Platinum II
ARAGOSTA237
Nu Wa
Platinum II
Level 130
God Stats
6W - 8L
1,618 SR
Queue Stats
222W - 217L
1,871 MMR
Solo
Da Ji
Da Ji
Bronze III
LEONPATRICK
Da Ji
Bronze III
Level 60
God Stats
1W - 2L
1,592 SR
Queue Stats
18W - 16L
1,404 MMR
Solo
Medusa
Medusa
Gold IV
Pybertat_Hokage
Medusa
Gold IV
Level 112
God Stats
1W - 8L
1,273 SR
Queue Stats
224W - 238L
1,362 MMR
Solo
Ymir
Ymir
Silver I
Ronin Xx War xX
Ymir
Silver I
Level 131
God Stats
4W - 6L
1,608 SR
Queue Stats
7W - 12L
1,504 MMR
Solo
Shiva
Shiva
Diamond IV
Unstoo
Shiva
Diamond IV
Level 100
God Stats
63W - 30L
1,728 SR
Queue Stats
125W - 102L
1,843 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,564 SR
1,597 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,543 SR
1,598 MMR
Bacchus
Bacchus
Gold III
CorvoNL
Bacchus
Gold III
Level 128
God Stats
1W - 2L
1,203 SR
Queue Stats
199W - 210L
1,461 MMR
Solo
Kali
Kali
Gold V
GoVEGANorG0NoHom
Kali
Gold V
Level 113
God Stats
271W - 221L
1,617 SR
Queue Stats
596W - 594L
1,255 MMR
Solo
Poseidon
Poseidon
Platinum II
Kentyn
Poseidon
Platinum II
Level 123
God Stats
18W - 7L
1,767 SR
Queue Stats
46W - 37L
1,998 MMR
Solo
Loki
Loki
Masters
Snusmakaren
Loki
Masters
Level 223
God Stats
36W - 39L
1,560 SR
Queue Stats
431W - 406L
2,194 MMR
Solo
Horus
Horus
Silver II
bimbas23
Horus
Silver II
Level 129
God Stats
11W - 9L
1,568 SR
Queue Stats
376W - 409L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,919
653
1,433
2,815
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 2 / 1
3,948
658
2,668
3,978
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 4 / 0
3,446
574
1,812
3,503
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,757
626
919
5,204
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Unstoo
Shiva
7
1 / 3 / 0
4,298
716
4,538
5,684
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
JormungandrAnubisHe Bo

VS

Bans
ThanatosRaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CorvoNL
Bacchus
6
2 / 0 / 3
4,333
722
1,074
2,633
1,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 1 / 1
4,337
723
3,381
3,831
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Kentyn
Poseidon
10
3 / 1 / 2
5,107
851
3,042
2,601
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 3
4,675
779
2,608
3,534
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
bimbas23
Horus
8
2 / 2 / 3
4,118
686
2,063
6,005
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bacchus
CorvoNL
Bacchus
2
0
3
3.5
W
2
1
1
2.5
W
Poseidon
Kentyn
Poseidon
3
1
2
4
L
2
2
1
1.25
L
0
4
0
0
L
0
1
1
0.5
W
3
0
3
4.5
L
Shiva
Unstoo
Shiva
1
3
0
0.33
W
Horus
bimbas23
Horus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
12,168
21,184
Taken
18,604
6,687
Mitigated
6,604
5,356
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,433
157
0
555
2,815
652
0
1,407
1,196
14,568
0
W
Bacchus
CorvoNL
Bacchus
1,074
390
0
1,087
2,633
1,463
0
434
2,178
7,679
0
W
3,381
1,942
0
1,734
3,831
1,132
0
466
3,343
0
24,958
W
Poseidon
Kentyn
Poseidon
3,042
458
0
783
2,601
621
0
1,110
1,379
27,503
2,417
L
2,668
778
0
1,930
3,978
1,061
16
493
3,419
0
14,041
L
1,812
744
0
250
3,503
598
0
368
3,135
0
14,213
L
919
193
135
1,118
5,204
2,262
0
1,277
3,881
13,502
0
W
2,608
673
0
756
3,534
823
0
390
3,112
0
26,708
L
Shiva
Unstoo
Shiva
4,538
948
0
1,368
5,684
2,114
0
118
5,245
938
24,961
W
Horus
bimbas23
Horus
2,063
805
0
2,564
6,005
2,565
0
348
5,635
0
13,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,368
Gold Earned
22,570
157
Minions Killed
194
0
Camps Cleared
0
608,689
Distance Traveled
701,952
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,919
653
34
6
0
94,402
0
W
Bacchus
4,333
722
11
2
0
131,219
1
W
Kali
4,337
723
39
7
0
134,515
0
W
Poseidon
5,107
851
71
12
0
148,952
0
L
Da Ji
3,948
658
28
5
0
130,057
0
L
Medusa
3,446
574
26
4
0
128,132
0
L
Ymir
3,757
626
29
5
0
129,905
5
W
Loki
4,675
779
54
9
0
145,312
0
L
Shiva
4,298
716
40
7
0
126,193
0
W
Horus
4,118
686
19
3
0
141,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role