Player Matchup

Jing Wei
Jing Wei
NanachiMoonlight
Jing Wei
Level 254
God Stats
0W - 1L
1,748 SR
Queue Stats
72W - 61L
1,534 Elo+
Party 2
Bellona
Bellona
logan20011
Bellona
Level 142
God Stats
2W - 1L
1,797 SR
Queue Stats
26W - 20L
1,499 Elo+
Party 2
Maman Brigitte
Maman Brigitte
zachg1026
Maman Brigitte
Level 212
God Stats
0W - 1L
1,322 SR
Queue Stats
42W - 30L
1,712 Elo+
Party 2
Team Averages
Level 203
1,622 SR
1,582 Elo+

VS

Team Averages
Level 86
1,699 SR
1,714 Elo+
Tyr
Tyr
Benzoman
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 1
Xbalanque
Xbalanque
Lionguard767
Xbalanque
Level 86
God Stats
2W - 0L
1,975 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 1
Charon
Charon
fsicks
Charon
Level 53
God Stats
3W - 1L
1,623 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
10,227
787
10,000
11,392
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
logan20011
Bellona
14
3 / 5 / 1
9,661
743
6,928
13,203
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
zachg1026
Maman Brigitte
14
2 / 6 / 1
9,440
726
10,359
16,190
10,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,791
830
8,930
10,246
11,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Lionguard767
Xbalanque
18
11 / 5 / 3
12,327
948
17,487
15,522
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
fsicks
Charon
17
0 / 0 / 14
10,530
810
6,935
10,684
8,298
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
13
14
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Xbalanque
Lionguard767
Xbalanque
11
5
3
2.5
L
0
3
3
0.5
W
Charon
fsicks
Charon
0
0
14
7
L
Bellona
logan20011
Bellona
3
5
1
0.7
L
Maman Brigitte
zachg1026
Maman Brigitte
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
33,352
40,785
Taken
36,452
24,267
Mitigated
25,735
3,075
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,930
1,672
0
2,282
10,246
11,163
381
3,947
5,880
0
25,040
W
Xbalanque
Lionguard767
Xbalanque
17,487
11,468
0
6,113
15,522
6,274
1,800
4,012
11,012
0
57,809
L
10,000
4,335
164
1,379
11,392
5,667
1,073
2,801
8,591
0
44,963
W
Charon
fsicks
Charon
6,935
1,902
0
3,572
10,684
8,298
1,211
2,894
7,324
25,144
528
L
Bellona
logan20011
Bellona
6,928
2,338
0
440
13,203
8,224
0
1,499
11,669
0
19,397
L
Maman Brigitte
zachg1026
Maman Brigitte
10,359
936
0
1,092
16,190
10,376
0
2,203
13,951
23,926
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
33,648
130
Minions Killed
119
0
Camps Cleared
0
643,210
Distance Traveled
746,367
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,791
830
23
2
0
290,042
0
W
Xbalanque
12,327
948
64
5
0
223,057
0
L
Jing Wei
10,227
787
82
6
0
215,944
2
W
Charon
10,530
810
32
2
0
233,268
0
L
Bellona
9,661
743
26
2
0
205,521
0
L
Maman Brigitte
9,440
726
22
2
0
221,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role