Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Nepkan
Eset
Level 97
God Stats
28W - 21L
1,613 SR
Queue Stats
354W - 324L
1,489 Elo+
Solo
Bastet
Bastet
PvZLol
Bastet
Level 105
God Stats
3W - 3L
1,325 SR
Queue Stats
90W - 67L
1,534 Elo+
Solo
Hercules
Hercules
godhunter123
Hercules
Level 159
God Stats
2W - 0L
1,843 SR
Queue Stats
6W - 3L
1,689 Elo+
Party 2
Team Averages
Level 139
1,556 SR
1,542 Elo+

VS

Team Averages
Level 101
1,568 SR
1,527 Elo+
Tyr
Tyr
Caraxès
Tyr
Level 46
God Stats
4W - 4L
1,623 SR
Queue Stats
97W - 88L
1,510 Elo+
Party 1
Sol
Sol
EX05
Sol
Level 153
God Stats
0W - 2L
1,565 SR
Queue Stats
110W - 97L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
Shoobaka
Kuzenbo
Level 126
God Stats
1W - 4L
1,406 SR
Queue Stats
145W - 187L
1,505 Elo+
Party 1
Cliodhna
Cliodhna
TheRealMONKEYFU
Cliodhna
Level 21
God Stats
1W - 1L
1,744 SR
Queue Stats
13W - 14L
1,499 Elo+
Party 1
Janus
Janus
怡熙惜兮息
Janus
Level 158
God Stats
16W - 18L
1,499 SR
Queue Stats
164W - 169L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 0 / 2
6,847
685
5,892
3,760
1,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
 
Cerberus
10
0 / 2 / 4
5,963
596
2,998
9,067
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Eset
Nepkan
Eset
10
0 / 2 / 1
5,674
567
2,566
3,806
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
PvZLol
Bastet
12
8 / 1 / 0
6,579
658
5,345
7,525
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
godhunter123
Hercules
12
6 / 0 / 3
7,591
759
6,776
6,385
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,634
463
2,853
9,640
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
EX05
Sol
9
2 / 4 / 0
5,636
564
5,328
6,474
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
Shoobaka
Kuzenbo
8
0 / 3 / 2
5,347
535
4,189
7,638
6,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
8
2 / 4 / 1
5,044
504
2,622
6,469
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 0
5,562
556
2,953
2,842
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
18
Kills
5
5
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
2
5
W
Cerberus
 
Cerberus
0
2
4
1
L
0
7
0
0
L
Sol
EX05
Sol
2
4
0
0.5
W
Eset
Nepkan
Eset
0
2
1
0.25
W
Bastet
PvZLol
Bastet
8
1
0
8
L
Kuzenbo
Shoobaka
Kuzenbo
0
3
2
0.33
L
Cliodhna
2
4
1
0.63
W
Hercules
godhunter123
Hercules
6
0
3
7.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
17,945
30,543
Taken
33,063
14,806
Mitigated
17,813
12,118
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,892
3,089
0
2,569
3,760
1,197
672
2,707
1,053
0
53,812
W
Cerberus
 
Cerberus
2,998
316
0
3,043
9,067
4,958
169
4,948
4,091
19,534
0
L
2,853
614
0
1,799
9,640
7,063
0
349
9,247
0
28,158
L
Sol
EX05
Sol
5,328
2,103
0
1,507
6,474
1,658
0
1,518
4,956
36,979
2,798
W
Eset
Nepkan
Eset
2,566
252
0
950
3,806
905
0
1,566
2,094
35,282
0
W
Bastet
PvZLol
Bastet
5,345
1,575
0
2,968
7,525
2,594
0
1,345
6,040
0
40,793
L
Kuzenbo
Shoobaka
Kuzenbo
4,189
1,414
0
1,338
7,638
6,608
0
1,866
5,722
8,462
2,481
L
Cliodhna
2,622
590
0
2,373
6,469
1,783
0
572
5,823
0
24,232
W
Hercules
godhunter123
Hercules
6,776
2,112
0
2,588
6,385
5,152
0
537
5,808
0
52,783
L
2,953
301
0
1,198
2,842
701
0
967
1,751
41,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
26,223
396
Minions Killed
262
0
Camps Cleared
0
1,129,020
Distance Traveled
1,016,754
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,847
685
116
12
0
217,251
3
W
Cerberus
5,963
596
36
4
0
235,869
0
L
Tyr
4,634
463
45
5
0
216,350
1
L
Sol
5,636
564
73
7
0
188,212
1
W
Eset
5,674
567
78
8
0
213,532
0
W
Bastet
6,579
658
70
7
0
259,223
0
L
Kuzenbo
5,347
535
15
2
0
205,352
0
L
Cliodhna
5,044
504
44
4
0
194,876
0
W
Hercules
7,591
759
96
10
0
203,145
0
L
Janus
5,562
556
85
9
0
211,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role