Player Matchup

Ishtar
Ishtar
FONDERFLIPER
Ishtar
Level 137
God Stats
14W - 14L
1,530 SR
Queue Stats
288W - 305L
1,451 Elo+
Party 2
Hercules
Hercules
Geoform187
Hercules
Level 127
God Stats
5W - 11L
1,181 SR
Queue Stats
262W - 279L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
RelentlessBro149
Ah Puch
Level 70
God Stats
5W - 8L
1,434 SR
Queue Stats
185W - 193L
1,502 Elo+
Solo
Anubis
Anubis
SpicyAsian
Anubis
Level 124
God Stats
88W - 86L
1,517 SR
Queue Stats
109W - 109L
1,486 Elo+
Party 2
Lancelot
Lancelot
TheeArmyGuy
Lancelot
Level 126
God Stats
8W - 5L
1,754 SR
Queue Stats
166W - 198L
1,442 Elo+
Party 2
Team Averages
Level 117
1,483 SR
1,466 Elo+

VS

Team Averages
Level 110
1,525 SR
1,462 Elo+
Anubis
Anubis
Bakerboy5550
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
Mr_Chewis
Erlang Shen
Level 138
God Stats
4W - 1L
1,624 SR
Queue Stats
40W - 38L
1,509 Elo+
Solo
Chiron
Chiron
NobbTheGoblin
Chiron
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,434 Elo+
Party 1
Chronos
Chronos
PrinceFlumph
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,434 Elo+
Party 1
Osiris
Osiris
Trifelthan
Osiris
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
276W - 293L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 2 / 1
7,747
646
5,778
6,583
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Geoform187
Hercules
11
0 / 4 / 6
5,838
487
3,139
11,838
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 6 / 3
6,926
577
10,542
7,786
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
SpicyAsian
Anubis
12
1 / 6 / 1
6,916
576
7,767
10,697
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
TheeArmyGuy
Lancelot
11
2 / 5 / 4
6,307
526
5,236
8,031
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 4 / 6
7,294
608
7,459
9,788
4,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Mr_Chewis
Erlang Shen
13
6 / 2 / 0
8,084
674
8,502
13,070
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
1 / 2 / 5
6,643
554
5,339
10,730
2,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
PrinceFlumph
Chronos
11
0 / 1 / 0
6,301
525
2,491
5,998
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Trifelthan
Osiris
14
13 / 2 / 1
8,340
695
8,878
12,545
7,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
23
23
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
4
6
1.5
L
Ishtar
3
2
1
1.75
L
Hercules
Geoform187
Hercules
0
4
6
0.75
W
Erlang Shen
Mr_Chewis
Erlang Shen
6
2
0
3
W
1
2
5
1.75
W
Chronos
PrinceFlumph
Chronos
0
1
0
0
L
5
6
3
1.08
L
Anubis
SpicyAsian
Anubis
1
6
1
0.25
L
Lancelot
TheeArmyGuy
Lancelot
2
5
4
0.8
W
Osiris
Trifelthan
Osiris
13
2
1
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,462
Damage
32,669
44,935
Taken
52,131
16,151
Mitigated
25,753
10,370
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,459
288
0
3,680
9,788
4,421
486
4,459
5,329
45,092
139
L
Ishtar
5,778
2,590
0
1,165
6,583
1,649
0
2,489
4,094
0
41,857
L
Hercules
Geoform187
Hercules
3,139
1,035
255
3,696
11,838
4,894
0
1,253
10,585
0
35,974
W
Erlang Shen
Mr_Chewis
Erlang Shen
8,502
4,591
0
6,137
13,070
8,798
554
7,579
5,491
0
47,429
W
5,339
1,448
1,747
3,702
10,730
2,892
192
3,687
7,043
0
28,108
W
Chronos
PrinceFlumph
Chronos
2,491
426
0
716
5,998
2,036
704
537
5,461
39,776
0
L
10,542
823
0
1,125
7,786
1,761
0
3,683
4,103
34,081
41
L
Anubis
SpicyAsian
Anubis
7,767
403
0
3,822
10,697
5,012
0
412
10,285
47,662
0
L
Lancelot
TheeArmyGuy
Lancelot
5,236
819
0
307
8,031
2,835
0
1,974
6,057
0
30,180
W
Osiris
Trifelthan
Osiris
8,878
4,090
0
3,915
12,545
7,606
0
2,006
10,539
0
53,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
36,662
322
Minions Killed
352
0
Camps Cleared
0
1,154,775
Distance Traveled
1,214,437
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,294
608
84
7
0
215,933
2
L
Ishtar
7,747
646
81
7
0
205,192
4
L
Hercules
5,838
487
58
5
0
247,091
0
W
Erlang Shen
8,084
674
73
6
0
220,763
0
W
Chiron
6,643
554
30
3
0
244,478
2
W
Chronos
6,301
525
76
6
0
244,774
0
L
Ah Puch
6,926
577
48
4
0
236,156
2
L
Anubis
6,916
576
89
7
0
209,753
3
L
Lancelot
6,307
526
46
4
0
256,583
3
W
Osiris
8,340
695
89
7
0
288,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role