Player Matchup

Bacchus
Bacchus
Chandler atx
Bacchus
Level 76
God Stats
3W - 2L
1,648 SR
Queue Stats
150W - 129L
1,518 Elo+
Party 1
Sobek
Sobek
DaGreaseRat
Sobek
Level 27
God Stats
5W - 5L
1,544 SR
Queue Stats
88W - 90L
1,464 Elo+
Party 1
Mulan
Mulan
Nooters69
Mulan
Level 66
God Stats
70W - 52L
1,579 SR
Queue Stats
133W - 111L
1,472 Elo+
Party 1
Team Averages
Level 56
1,590 SR
1,485 Elo+

VS

Team Averages
Level 69
1,925 SR
1,716 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
GGIILLYY
Hachiman
Level 17
God Stats
2W - 0L
1,913 SR
Queue Stats
9W - 7L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
κRΛZΞR
Erlang Shen
Level 67
God Stats
177W - 2L
2,361 SR
Queue Stats
1,171W - 37L
2,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chandler atx
Bacchus
14
4 / 6 / 4
9,449
787
9,420
15,398
9,198
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 8 / 5
8,489
707
3,922
17,703
18,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Nooters69
Mulan
15
2 / 9 / 5
10,113
843
7,705
16,875
9,700
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
8 / 3 / 15
11,954
996
16,957
8,488
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GGIILLYY
Hachiman
16
7 / 3 / 15
10,871
906
12,364
9,051
3,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
κRΛZΞR
Erlang Shen
18
8 / 2 / 14
11,706
976
15,743
12,310
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
7
Kills
23
23
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
3
15
5.17
L
Bacchus
Chandler atx
Bacchus
4
6
4
1
L
1
8
5
0.44
W
Hachiman
GGIILLYY
Hachiman
7
3
15
4.83
L
Mulan
Nooters69
Mulan
2
9
5
0.5
W
Erlang Shen
κRΛZΞR
Erlang Shen
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
45,064
49,976
Taken
29,849
37,763
Mitigated
15,009
4,418
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,957
1,602
1,990
3,408
8,488
3,584
1,130
5,628
2,860
56,508
0
L
Bacchus
Chandler atx
Bacchus
9,420
649
0
1,306
15,398
9,198
554
7,092
8,146
26,080
0
L
3,922
195
0
648
17,703
18,865
216
4,517
12,589
6,651
50
W
Hachiman
GGIILLYY
Hachiman
12,364
7,950
0
1,300
9,051
3,143
603
3,808
5,243
0
21,685
L
Mulan
Nooters69
Mulan
7,705
1,837
0
2,464
16,875
9,700
528
5,348
11,100
0
26,850
W
Erlang Shen
κRΛZΞR
Erlang Shen
15,743
8,695
0
3,995
12,310
8,282
1,289
3,938
8,372
0
53,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
34,531
85
Minions Killed
164
0
Camps Cleared
0
565,381
Distance Traveled
629,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,954
996
83
7
0
225,815
0
L
Bacchus
9,449
787
42
4
0
184,366
0
L
Sobek
8,489
707
4
0
0
191,249
0
W
Hachiman
10,871
906
30
3
0
177,066
0
L
Mulan
10,113
843
39
3
0
189,766
0
W
Erlang Shen
11,706
976
51
4
0
226,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role