Player Matchup

Agni
Agni
Lifeleechkao
Agni
Level 67
God Stats
0W - 3L
1,201 SR
Queue Stats
17W - 19L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
Natsunaine
Cernunnos
Level 151
God Stats
1W - 10L
1,177 SR
Queue Stats
43W - 45L
1,440 Elo+
Party 1
Fenrir
Fenrir
SkyeFrost22
Fenrir
Level 41
God Stats
2W - 3L
1,419 SR
Queue Stats
63W - 66L
1,420 Elo+
Solo
Xing Tian
Xing Tian
ZellexZunic
Xing Tian
Level 48
God Stats
0W - 3L
1,236 SR
Queue Stats
9W - 15L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
rehan820
Sun Wukong
Level 120
God Stats
49W - 29L
1,622 SR
Queue Stats
166W - 166L
1,434 Elo+
Solo
Team Averages
Level 85
1,331 SR
1,431 Elo+

VS

Team Averages
Level 97
1,502 SR
1,440 Elo+
Skadi
Skadi
Alcaicedo
Skadi
Level 142
God Stats
17W - 8L
1,633 SR
Queue Stats
283W - 267L
1,421 Elo+
Solo
Geb
Geb
PanicMaple75
Geb
Level 34
God Stats
2W - 2L
1,392 SR
Queue Stats
10W - 17L
1,341 Elo+
Solo
Achilles
Achilles
URNVRAVCTM
Achilles
Level 44
God Stats
5W - 4L
1,506 SR
Queue Stats
110W - 107L
1,463 Elo+
Solo
Hera
Hera
bresenpai
Hera
Level 135
God Stats
39W - 41L
1,494 SR
Queue Stats
333W - 334L
1,466 Elo+
Solo
Fenrir
Fenrir
kurdforlife1995
Fenrir
Level 132
God Stats
18W - 20L
1,486 SR
Queue Stats
297W - 308L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,653
509
7,980
10,547
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Natsunaine
Cernunnos
15
3 / 2 / 2
8,484
499
5,618
10,972
3,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
2
0 / 1 / 0
5,245
309
0
1,192
336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
ZellexZunic
Xing Tian
12
1 / 4 / 5
7,813
460
4,709
14,647
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
rehan820
Sun Wukong
13
4 / 2 / 3
8,128
478
10,245
14,283
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alcaicedo
Skadi
15
4 / 2 / 1
9,455
556
10,358
8,222
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 4 / 3
7,254
427
2,767
12,683
3,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
URNVRAVCTM
Achilles
15
2 / 6 / 2
9,507
559
7,865
16,431
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hera
16
2 / 0 / 3
10,008
589
5,769
4,982
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 5
9,924
584
10,988
11,977
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
13
Kills
12
12
Deaths
14
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Alcaicedo
Skadi
4
2
1
2.25
L
5
3
3
2.17
L
Cernunnos
Natsunaine
Cernunnos
3
2
2
2
W
0
4
3
0.38
L
Fenrir
0
1
0
0
W
Achilles
URNVRAVCTM
Achilles
2
6
2
0.5
L
Xing Tian
ZellexZunic
Xing Tian
1
4
5
0.88
W
Hera
2
0
3
3.5
W
4
2
5
3.25
L
Sun Wukong
rehan820
Sun Wukong
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
37,747
51,641
Taken
54,295
27,471
Mitigated
25,287
10,900
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Alcaicedo
Skadi
10,358
2,249
0
841
8,222
3,151
3,916
3,660
4,562
0
70,169
L
7,980
338
0
1,130
10,547
2,897
0
4,027
6,429
56,037
0
L
Cernunnos
Natsunaine
Cernunnos
5,618
2,326
0
4,408
10,972
3,440
678
668
10,304
0
61,155
W
2,767
252
0
460
12,683
3,226
800
2,488
10,195
31,790
1,653
L
Fenrir
0
0
0
250
1,192
336
0
252
940
0
2,104
W
Achilles
URNVRAVCTM
Achilles
7,865
2,193
0
3,877
16,431
11,617
352
1,626
14,805
0
55,028
L
Xing Tian
ZellexZunic
Xing Tian
4,709
594
0
2,668
14,647
10,650
76
1,709
12,938
17,234
0
W
Hera
5,769
1,695
0
1,500
4,982
1,623
2,117
1,655
3,327
63,412
1,974
W
10,988
2,281
0
2,050
11,977
5,670
0
3,260
8,717
0
83,317
L
Sun Wukong
rehan820
Sun Wukong
10,245
1,654
0
2,444
14,283
10,148
108
1,707
11,810
0
45,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
46,148
327
Minions Killed
486
0
Camps Cleared
0
1,352,115
Distance Traveled
1,769,973
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,455
556
87
5
0
337,310
0
L
Agni
8,653
509
98
6
0
356,475
5
L
Cernunnos
8,484
499
119
7
0
339,789
4
W
Geb
7,254
427
49
3
0
344,735
0
L
Fenrir
5,245
309
4
0
0
23,461
0
W
Achilles
9,507
559
94
6
0
330,681
0
L
Xing Tian
7,813
460
28
2
0
360,664
7
W
Hera
10,008
589
135
8
0
364,543
7
W
Fenrir
9,924
584
121
7
0
392,704
0
L
Sun Wukong
8,128
478
78
5
0
271,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role