Player Matchup

Arachne
Arachne
AidenEpic3
Arachne
Level 28
God Stats
4W - 5L
1,291 SR
Queue Stats
16W - 23L
1,362 Elo+
Party 2
Hercules
Hercules
ShoeBdue
Hercules
Level 113
God Stats
1W - 1L
1,271 SR
Queue Stats
6W - 11L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
XxVILYxX
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,696 Elo+
Solo
Team Averages
Level 100
1,354 SR
1,461 Elo+

VS

Team Averages
Level 136
1,389 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
Leroio
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,598 SR
Queue Stats
20W - 20L
1,495 Elo+
Solo
Loki
Loki
NuclearBudz
Loki
Level 139
God Stats
1W - 5L
1,256 SR
Queue Stats
78W - 80L
1,526 Elo+
Party 1
Maui
Maui
iPushU
Maui
Level 140
God Stats
0W - 2L
1,312 SR
Queue Stats
427W - 441L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AidenEpic3
Arachne
20
2 / 3 / 3
13,325
888
6,668
12,549
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ShoeBdue
Hercules
17
1 / 5 / 4
11,972
798
6,730
14,969
16,312
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
XxVILYxX
Baron Samedi
18
4 / 5 / 2
13,390
893
11,123
15,973
11,400
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Leroio
Morgan Le Fay
8
0 / 1 / 3
8,840
589
1,576
1,614
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 4 / 5
13,287
886
16,724
16,380
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Maui
iPushU
Maui
20
5 / 2 / 4
13,669
911
10,755
11,766
14,155
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
13
13
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
AidenEpic3
Arachne
2
3
3
1.17
L
Morgan Le Fay
Leroio
Morgan Le Fay
0
1
3
1.5
L
8
4
5
2.63
W
Hercules
ShoeBdue
Hercules
1
5
4
0.6
W
Baron Samedi
XxVILYxX
Baron Samedi
4
5
2
1
L
Maui
iPushU
Maui
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
29,055
43,491
Taken
29,760
33,128
Mitigated
22,577
14,089
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AidenEpic3
Arachne
6,668
3,985
0
3,921
12,549
5,416
1,697
4,560
7,789
0
40,729
L
Morgan Le Fay
Leroio
Morgan Le Fay
1,576
81
0
485
1,614
491
0
741
873
3,916
0
L
16,724
2,918
0
920
16,380
7,931
1,122
6,707
9,296
0
54,835
W
Hercules
ShoeBdue
Hercules
6,730
2,096
0
3,919
14,969
16,312
1,124
2,562
12,343
0
37,705
W
Baron Samedi
XxVILYxX
Baron Samedi
11,123
1,130
987
5,262
15,973
11,400
417
4,439
11,444
61,743
0
L
Maui
iPushU
Maui
10,755
1,038
0
2,480
11,766
14,155
403
3,640
7,939
45,802
1,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
35,796
200
Minions Killed
158
0
Camps Cleared
0
828,271
Distance Traveled
640,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,325
888
59
4
0
323,267
1
L
Morgan Le Fay
8,840
589
6
0
0
41,284
0
L
Loki
13,287
886
62
4
0
292,264
0
W
Hercules
11,972
798
66
4
0
259,291
0
W
Baron Samedi
13,390
893
75
5
0
245,713
0
L
Maui
13,669
911
90
6
0
307,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role