Player Matchup

Xing Tian
Xing Tian
BEANO69
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
HuskyLounge
Zhong Kui
Level 136
God Stats
4W - 3L
1,393 SR
Queue Stats
51W - 62L
1,435 Elo+
Party 2
Fenrir
Fenrir
JManuplok
Fenrir
Level 109
God Stats
6W - 2L
1,650 SR
Queue Stats
470W - 453L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Orsar
Gilgamesh
Level 127
God Stats
2W - 0L
1,730 SR
Queue Stats
50W - 62L
1,435 Elo+
Party 2
Nut
Nut
Rotrot72
Nut
Level 65
God Stats
2W - 0L
1,718 SR
Queue Stats
107W - 106L
1,436 Elo+
Solo
Team Averages
Level 113
1,598 SR
1,453 Elo+

VS

Team Averages
Level 141
1,540 SR
1,486 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FGL WARRIOR
Sun Wukong
Level 126
God Stats
3W - 3L
1,490 SR
Queue Stats
194W - 204L
1,462 Elo+
Solo
Kukulkan
Kukulkan
GrumpyAstartes
Kukulkan
Level 65
God Stats
1W - 2L
1,487 SR
Queue Stats
184W - 207L
1,465 Elo+
Party 1
Bacchus
Bacchus
SlyGunner89
Bacchus
Level 283
God Stats
6W - 2L
1,771 SR
Queue Stats
627W - 666L
1,504 Elo+
Solo
Hachiman
Hachiman
Tbear17Forrest
Hachiman
Level 102
God Stats
1W - 2L
1,452 SR
Queue Stats
860W - 870L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BEANO69
Xing Tian
18
5 / 1 / 16
11,955
920
7,008
19,404
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
HuskyLounge
Zhong Kui
16
1 / 4 / 9
10,016
770
5,689
10,676
6,082
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fenrir
JManuplok
Fenrir
16
7 / 4 / 9
11,226
864
5,077
14,871
16,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Orsar
Gilgamesh
19
8 / 3 / 10
12,063
928
8,659
15,384
12,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 10
11,736
903
4,960
6,988
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 8 / 6
9,873
759
15,887
10,701
4,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
FGL WARRIOR
Sun Wukong
2
0 / 2 / 1
3,492
269
0
1,497
435
Kukulkan
20
9 / 6 / 4
11,871
913
23,143
10,144
5,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
SlyGunner89
Bacchus
11
1 / 3 / 4
7,857
604
4,019
5,446
5,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
11
2 / 5 / 1
7,881
606
3,176
7,070
2,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
24
Kills
13
14
Deaths
24
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
8
6
0.5
W
Xing Tian
BEANO69
Xing Tian
5
1
16
13
L
Sun Wukong
FGL WARRIOR
Sun Wukong
0
2
1
0.25
L
Kukulkan
9
6
4
1.83
W
Zhong Kui
HuskyLounge
Zhong Kui
1
4
9
1.38
W
Fenrir
JManuplok
Fenrir
7
4
9
2.88
W
Gilgamesh
Orsar
Gilgamesh
8
3
10
4.33
W
3
2
10
4
L
Bacchus
SlyGunner89
Bacchus
1
3
4
1
L
Hachiman
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
46,225
67,323
Taken
34,858
49,032
Mitigated
18,598
21,673
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,887
3,849
334
251
10,701
4,609
0
2,260
8,203
32,379
135
W
Xing Tian
BEANO69
Xing Tian
7,008
143
1,269
8,447
19,404
11,481
450
13,407
5,291
20,609
125
L
Sun Wukong
FGL WARRIOR
Sun Wukong
0
0
0
0
1,497
435
0
619
740
0
0
L
Kukulkan
23,143
1,516
198
416
10,144
5,051
0
4,316
5,583
46,508
358
W
Zhong Kui
HuskyLounge
Zhong Kui
5,689
1,377
1,004
2,381
10,676
6,082
2,786
8,004
2,672
22,148
438
W
Fenrir
JManuplok
Fenrir
5,077
677
1,273
1,676
14,871
16,178
303
9,276
5,142
0
15,603
W
Gilgamesh
Orsar
Gilgamesh
8,659
1,549
845
1,759
15,384
12,884
1,436
7,782
6,848
0
15,388
W
4,960
1,388
1,027
1,992
6,988
2,407
2,506
4,509
2,479
0
38,425
L
Bacchus
SlyGunner89
Bacchus
4,019
384
164
627
5,446
5,852
0
2,175
3,102
5,813
0
L
Hachiman
3,176
1,085
157
409
7,070
2,651
0
3,327
3,668
0
8,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,996
Gold Earned
40,974
159
Minions Killed
106
0
Camps Cleared
0
1,252,194
Distance Traveled
614,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,873
759
45
3
0
186,276
0
W
Xing Tian
11,955
920
14
1
0
293,096
0
L
Sun Wukong
3,492
269
0
0
0
3,309
0
L
Kukulkan
11,871
913
51
4
0
176,520
0
W
Zhong Kui
10,016
770
38
3
0
215,251
0
W
Fenrir
11,226
864
12
1
0
258,859
0
W
Gilgamesh
12,063
928
15
1
0
261,849
0
W
Nut
11,736
903
80
6
0
223,139
0
L
Bacchus
7,857
604
2
0
0
139,034
0
L
Hachiman
7,881
606
8
1
0
109,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role