Player Matchup

Hel
Hel
Silver IV
Moeru-Ketsui
Hel
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,010 MMR
Party 1
Ne Zha
Ne Zha
Silver I
NickWavyy
Ne Zha
Silver I
Level 87
God Stats
19W - 13L
1,562 SR
Queue Stats
42W - 56L
1,101 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
zetto2465
Sun Wukong
Silver IV
Level 57
God Stats
3W - 0L
1,733 SR
Queue Stats
30W - 41L
981 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,598 SR
1,031 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,436 SR
1,004 MMR
Ymir
Ymir
Silver II
Akatsuki_Neto
Ymir
Silver II
Level 140
God Stats
23W - 32L
1,478 SR
Queue Stats
137W - 189L
1,118 MMR
Solo
Skadi
Skadi
Silver III
Cookies1694
Skadi
Silver III
Level 123
God Stats
35W - 19L
1,517 SR
Queue Stats
140W - 150L
919 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
VloaxMx
Baron Samedi
Silver III
Level 76
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 33L
976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 4
13,311
783
9,988
13,360
10,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
NickWavyy
Ne Zha
20
2 / 2 / 4
13,285
781
12,504
13,436
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
zetto2465
Sun Wukong
18
2 / 2 / 3
12,557
739
6,191
13,911
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CthulhuAphroditeXing TianChang'e

VS

Bans
AchillesCharybdisChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 6
12,245
720
9,362
19,246
20,329
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

20
4 / 2 / 3
13,648
803
16,631
13,077
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
VloaxMx
Baron Samedi
9
2 / 2 / 0
9,552
562
218
1,644
438
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
7
7
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
4
2
3
2.75
W
2
3
4
1.33
W
Ne Zha
NickWavyy
Ne Zha
2
2
4
2
L
Baron Samedi
VloaxMx
Baron Samedi
2
2
0
1
W
Sun Wukong
zetto2465
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
26,211
40,707
Taken
33,967
30,496
Mitigated
25,835
17,493
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,362
888
0
0
19,246
20,329
0
5,176
13,338
40,121
1,393
L
16,631
6,754
332
2,735
13,077
5,068
433
4,198
8,689
0
79,678
W
9,988
255
5,469
8,194
13,360
10,286
451
3,330
10,030
61,802
1,471
W
Ne Zha
NickWavyy
Ne Zha
12,504
1,720
0
2,204
13,436
7,046
2,347
3,175
10,261
0
66,756
L
Baron Samedi
VloaxMx
Baron Samedi
218
82
53
0
1,644
438
0
318
1,254
1,130
0
W
Sun Wukong
zetto2465
Sun Wukong
6,191
698
0
1,626
13,911
13,164
651
3,006
10,905
0
26,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
35,445
213
Minions Killed
177
0
Camps Cleared
0
984,696
Distance Traveled
614,079
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,245
720
41
2
0
269,363
7
L
Skadi
13,648
803
133
8
0
312,739
0
W
Hel
13,311
783
104
6
0
300,964
0
W
Ne Zha
13,285
781
70
4
0
355,088
0
L
Baron Samedi
9,552
562
3
0
0
31,977
0
W
Sun Wukong
12,557
739
39
2
0
328,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role