Player Matchup

Medusa
Medusa
Dimkilljoy
Medusa
Level 101
God Stats
1W - 1L
1,395 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
Kahnartist
Kukulkan
Level 52
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 1L
1,159 Elo+
Party 2
Nemesis
Nemesis
TangoJones
Nemesis
Level 114
God Stats
1W - 0L
1,290 SR
Queue Stats
8W - 3L
1,569 Elo+
Party 2
Team Averages
Level 89
1,401 SR
1,329 Elo+

VS

Team Averages
Level 98
1,352 SR
1,384 Elo+
Odin
Odin
RomanBiscuits
Odin
Level 65
God Stats
10W - 16L
1,329 SR
Queue Stats
77W - 89L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
Vic0624
Baron Samedi
Level 143
God Stats
3W - 2L
1,557 SR
Queue Stats
9W - 12L
1,454 Elo+
Solo
Skadi
Skadi
XxNamiSwan69
Skadi
Level 87
God Stats
0W - 2L
1,171 SR
Queue Stats
108W - 108L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dimkilljoy
Medusa
19
4 / 2 / 7
11,914
916
9,650
6,825
2,633
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kahnartist
Kukulkan
18
5 / 2 / 6
11,788
907
9,636
7,272
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
TangoJones
Nemesis
15
2 / 4 / 7
10,496
807
8,285
10,471
4,847
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,508
731
2,995
12,443
9,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Vic0624
Baron Samedi
15
1 / 4 / 6
9,554
735
5,887
10,037
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 3
10,560
812
7,270
9,995
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
11
Kills
8
8
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dimkilljoy
Medusa
4
2
7
3.75
W
Kukulkan
Kahnartist
Kukulkan
5
2
6
4
L
2
5
5
0.9
W
Nemesis
TangoJones
Nemesis
2
4
7
1.38
L
Baron Samedi
Vic0624
Baron Samedi
1
4
6
1
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
16,152
24,568
Taken
32,475
10,411
Mitigated
19,826
4,110
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dimkilljoy
Medusa
9,650
5,076
0
1,032
6,825
2,633
2,886
1,411
5,414
0
45,080
W
Kukulkan
Kahnartist
Kukulkan
9,636
669
0
372
7,272
2,931
880
2,481
4,791
45,174
1,057
L
2,995
943
0
2,195
12,443
9,948
0
3,549
8,816
0
18,480
W
Nemesis
TangoJones
Nemesis
8,285
3,336
0
2,706
10,471
4,847
0
1,766
8,705
559
30,957
L
Baron Samedi
Vic0624
Baron Samedi
5,887
345
525
2,279
10,037
5,874
0
3,105
6,923
24,015
1,465
L
7,270
2,619
0
912
9,995
4,004
19
3,503
6,456
0
40,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
29,622
171
Minions Killed
146
0
Camps Cleared
0
749,213
Distance Traveled
677,446
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,914
916
77
6
0
252,552
0
W
Kukulkan
11,788
907
76
6
0
238,060
0
L
Odin
9,508
731
33
3
0
238,658
0
W
Nemesis
10,496
807
18
1
0
258,601
0
L
Baron Samedi
9,554
735
52
4
0
209,820
0
L
Skadi
10,560
812
61
5
0
228,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role