Player Matchup

Sylvanus
Sylvanus
DockHollidayy
Sylvanus
Level 5
God Stats
1W - 1L
1,773 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Quacky93Quack
Heimdallr
Level 36
God Stats
3W - 2L
1,584 SR
Queue Stats
18W - 31L
1,391 Elo+
Solo
Sol
Sol
jboogiee1011
Sol
Level 128
God Stats
23W - 26L
1,489 SR
Queue Stats
152W - 161L
1,383 Elo+
Party 1
Team Averages
Level 56
1,615 SR
1,415 Elo+

VS

Team Averages
Level 67
1,557 SR
1,467 Elo+
Aphrodite
Aphrodite
Astral_Sauropod
Aphrodite
Level 87
God Stats
14W - 11L
1,585 SR
Queue Stats
123W - 125L
1,431 Elo+
Solo
King Arthur
King Arthur
LowRezDev
King Arthur
Level 47
God Stats
62W - 78L
1,517 SR
Queue Stats
91W - 105L
1,509 Elo+
Party 2
Bellona
Bellona
tasty-toasterr
Bellona
Level 67
God Stats
2W - 1L
1,570 SR
Queue Stats
89W - 92L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DockHollidayy
Sylvanus
13
2 / 1 / 0
7,600
760
3,387
7,492
6,999
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Quacky93Quack
Heimdallr
13
0 / 4 / 2
7,619
762
5,841
7,965
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
7,141
714
5,311
4,961
1,450
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astral_Sauropod
Aphrodite
15
1 / 0 / 6
8,458
846
5,058
5,055
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
LowRezDev
King Arthur
15
6 / 1 / 1
9,077
908
6,913
7,493
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
0 / 1 / 5
7,357
736
4,364
6,929
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Astral_Sauropod
Aphrodite
1
0
6
4
L
Sylvanus
DockHollidayy
Sylvanus
2
1
0
2
W
King Arthur
LowRezDev
King Arthur
6
1
1
6.5
L
Heimdallr
Quacky93Quack
Heimdallr
0
4
2
0.25
L
0
2
1
0.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,539
Damage
16,335
20,418
Taken
19,477
11,514
Mitigated
10,730
5,198
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Astral_Sauropod
Aphrodite
5,058
382
1,986
4,041
5,055
2,209
0
3,032
2,023
22,854
0
L
Sylvanus
DockHollidayy
Sylvanus
3,387
542
1,175
2,819
7,492
6,999
0
2,509
4,955
12,964
0
W
King Arthur
LowRezDev
King Arthur
6,913
1,016
0
467
7,493
5,385
0
3,116
4,377
0
43,026
L
Heimdallr
Quacky93Quack
Heimdallr
5,841
1,421
0
547
7,965
3,065
0
1,676
6,269
0
27,381
L
5,311
883
0
657
4,961
1,450
0
961
3,968
24,313
466
W
4,364
1,915
0
388
6,929
3,136
0
2,489
4,440
0
14,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
24,892
114
Minions Killed
140
0
Camps Cleared
0
529,788
Distance Traveled
606,244
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,458
846
58
6
0
191,578
0
L
Sylvanus
7,600
760
16
2
0
187,022
2
W
King Arthur
9,077
908
65
7
0
240,395
0
L
Heimdallr
7,619
762
52
5
0
165,946
0
L
Sol
7,141
714
46
5
0
176,820
4
W
Bellona
7,357
736
17
2
0
174,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role