Player Matchup

Jormungandr
Jormungandr
Gold III
Kinky_Tickler69
Jormungandr
Gold III
Level 120
God Stats
9W - 7L
1,574 SR
Queue Stats
16W - 14L
1,551 MMR
Solo
Discordia
Discordia
Bronze V
Zayllister
Discordia
Bronze V
Level 185
God Stats
3W - 0L
1,781 SR
Queue Stats
4W - 2L
1,473 MMR
Solo
Loki
Loki
Silver II
agOnize1
Loki
Silver II
Level 194
God Stats
6W - 5L
1,524 SR
Queue Stats
267W - 282L
1,006 MMR
Solo
Sylvanus
Sylvanus
Silver II
iamzackshelby
Sylvanus
Silver II
Level 129
God Stats
2W - 0L
1,649 SR
Queue Stats
29W - 39L
1,025 MMR
Solo
Izanami
Izanami
Silver I
polloprohd
Izanami
Silver I
Level 125
God Stats
2W - 3L
1,410 SR
Queue Stats
236W - 238L
1,132 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 151
1,588 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 162
1,453 SR
1,238 MMR
Xbalanque
Xbalanque
Gold III
Grim Ieaper
Xbalanque
Gold III
Level 159
God Stats
4W - 1L
1,711 SR
Queue Stats
72W - 80L
1,550 MMR
Solo
Ix Chel
Ix Chel
Silver I
ImBeta-Haze
Ix Chel
Silver I
Level 148
God Stats
0W - 2L
1,241 SR
Queue Stats
114W - 123L
1,248 MMR
Solo
Achilles
Achilles
Gold V
NikktheKill
Achilles
Gold V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,377 MMR
Solo
Serqet
Serqet
Silver II
Yaboyknives
Serqet
Silver II
Level 142
God Stats
9W - 14L
1,475 SR
Queue Stats
307W - 327L
1,053 MMR
Solo
Ymir
Ymir
Silver III
sellnTHOUGHTIES
Ymir
Silver III
Level 216
God Stats
6W - 12L
1,339 SR
Queue Stats
276W - 294L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kinky_Tickler69
Jormungandr
13
1 / 0 / 0
7,307
664
4,477
5,715
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Zayllister
Discordia
12
4 / 1 / 2
7,046
641
7,491
6,480
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
5 / 0 / 1
6,567
597
4,548
6,811
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
iamzackshelby
Sylvanus
10
0 / 0 / 3
6,243
568
3,003
4,097
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
polloprohd
Izanami
13
2 / 0 / 2
6,963
633
5,431
6,713
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ThanatosChang'eMedusaCharybdis

VS

Bans
Sun WukongLancelotSurtrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Grim Ieaper
Xbalanque
10
0 / 3 / 0
5,344
486
4,128
7,831
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
ImBeta-Haze
Ix Chel
10
0 / 3 / 0
5,529
503
2,200
6,589
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NikktheKill
Achilles
11
0 / 1 / 0
5,816
529
2,361
9,625
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Serqet
8
1 / 4 / 0
5,016
456
3,627
9,851
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,494
409
2,039
6,088
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Grim Ieaper
Xbalanque
0
3
0
0
L
Ix Chel
ImBeta-Haze
Ix Chel
0
3
0
0
W
Jormungandr
Kinky_Tickler69
Jormungandr
1
0
0
1
L
Achilles
NikktheKill
Achilles
0
1
0
0
L
Serqet
1
4
0
0.25
W
Discordia
Zayllister
Discordia
4
1
2
5
W
Loki
5
0
1
5.5
W
Sylvanus
iamzackshelby
Sylvanus
0
0
3
1.5
W
Izanami
polloprohd
Izanami
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
14,355
29,816
Taken
39,984
11,447
Mitigated
15,384
15,712
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Grim Ieaper
Xbalanque
4,128
948
0
1,899
7,831
1,652
0
232
7,599
0
34,742
L
Ix Chel
ImBeta-Haze
Ix Chel
2,200
38
336
2,054
6,589
1,782
0
4,095
2,494
35,065
167
W
Jormungandr
Kinky_Tickler69
Jormungandr
4,477
1,321
0
2,975
5,715
2,514
0
0
5,715
54,927
886
L
Achilles
NikktheKill
Achilles
2,361
333
0
2,790
9,625
5,721
0
4,003
5,622
0
37,237
L
Serqet
3,627
437
0
2,902
9,851
2,486
0
2,874
6,977
0
22,733
W
Discordia
Zayllister
Discordia
7,491
133
0
1,350
6,480
1,973
649
1,475
4,749
63,516
1,392
W
Loki
4,548
1,003
0
4,082
6,811
1,886
0
549
6,047
0
42,143
W
Sylvanus
iamzackshelby
Sylvanus
3,003
173
1,730
2,274
4,097
3,027
243
1,408
2,627
10,875
0
W
Izanami
polloprohd
Izanami
5,431
3,469
0
3,301
6,713
2,047
0
381
6,245
0
64,105
L
2,039
433
0
1,472
6,088
3,743
0
3,485
2,603
16,619
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
26,199
428
Minions Killed
301
0
Camps Cleared
0
1,095,021
Distance Traveled
1,081,099
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,344
486
66
6
0
191,487
2
L
Ix Chel
5,529
503
69
6
0
208,988
2
W
Jormungandr
7,307
664
113
10
0
205,223
0
L
Achilles
5,816
529
81
7
0
221,619
0
L
Serqet
5,016
456
52
5
0
246,445
0
W
Discordia
7,046
641
111
10
0
237,189
4
W
Loki
6,567
597
72
7
0
259,917
4
W
Sylvanus
6,243
568
13
1
0
208,277
0
W
Izanami
6,963
633
119
11
0
184,415
1
L
Ymir
4,494
409
33
3
0
212,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role