Player Matchup

Ishtar
Ishtar
A Cheeky Grin
Ishtar
Level 188
God Stats
3W - 1L
1,828 SR
Queue Stats
873W - 927L
1,602 Elo+
Solo
Bastet
Bastet
Bl4z3It420W69d
Bastet
Level 149
God Stats
19W - 12L
1,609 SR
Queue Stats
180W - 173L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
EpicNinja13
Sun Wukong
Level 159
God Stats
6W - 6L
1,473 SR
Queue Stats
244W - 221L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
NugMasterOG
Jormungandr
Level 87
God Stats
8W - 5L
1,643 SR
Queue Stats
318W - 280L
1,587 Elo+
Party 1
Ymir
Ymir
SlappinKraken
Ymir
Level 144
God Stats
51W - 38L
1,616 SR
Queue Stats
346W - 315L
1,536 Elo+
Solo
Team Averages
Level 145
1,634 SR
1,576 Elo+

VS

Team Averages
Level 113
1,512 SR
1,542 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Dylân
Susano
Level 119
God Stats
7W - 7L
1,547 SR
Queue Stats
103W - 72L
1,571 Elo+
Party 2
Athena
Athena
SmitePlayer2651
Athena
Level 123
God Stats
1W - 1L
1,784 SR
Queue Stats
112W - 78L
1,572 Elo+
Party 2
Janus
Janus
sêven
Janus
Level 115
God Stats
0W - 4L
1,229 SR
Queue Stats
117W - 84L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,388
616
4,695
5,496
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 1
7,084
590
6,089
9,220
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
EpicNinja13
Sun Wukong
13
3 / 4 / 2
7,270
606
8,125
13,850
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
NugMasterOG
Jormungandr
11
2 / 0 / 10
7,370
614
8,906
9,554
6,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
6 / 1 / 2
7,907
659
5,333
7,065
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 4 / 0
7,818
652
11,553
12,961
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nut
 
Nut
10
0 / 3 / 1
5,854
488
2,290
6,586
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Dylân
Susano
10
2 / 4 / 2
6,172
514
4,785
8,092
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,324
444
1,410
9,458
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
sêven
Janus
11
0 / 4 / 1
6,231
519
4,966
7,844
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
7
7
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
0
1.25
L
Nut
 
Nut
0
3
1
0.17
W
1
1
4
3
W
6
1
1
6.5
L
Susano
Dylân
Susano
2
4
2
0.75
W
Sun Wukong
EpicNinja13
Sun Wukong
3
4
2
1
W
Jormungandr
NugMasterOG
Jormungandr
2
0
10
7
W
6
1
2
7
L
0
3
1
0.17
L
Janus
sêven
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
25,004
45,185
Taken
44,941
20,230
Mitigated
19,430
15,016
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,553
6,590
0
4,070
12,961
7,965
876
1,355
11,606
0
58,852
L
Nut
 
Nut
2,290
1,002
0
2,213
6,586
1,938
0
1,939
4,647
0
38,376
W
4,695
2,487
0
3,724
5,496
1,762
375
410
5,086
0
63,552
W
6,089
1,663
0
2,137
9,220
2,999
0
1,625
7,447
0
51,740
L
Susano
Dylân
Susano
4,785
885
0
2,908
8,092
2,399
0
3,182
4,910
0
33,883
W
Sun Wukong
EpicNinja13
Sun Wukong
8,125
1,782
0
4,624
13,850
5,304
11
659
12,232
0
49,051
W
Jormungandr
NugMasterOG
Jormungandr
8,906
2,032
0
3,043
9,554
6,986
161
1,764
7,646
25,248
2,204
W
5,333
2,550
0
1,488
7,065
3,179
0
1,342
5,567
46,991
0
L
1,410
428
0
1,528
9,458
4,793
0
3,121
6,337
11,117
0
L
Janus
sêven
Janus
4,966
320
0
565
7,844
2,335
0
4,272
3,572
45,442
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
31,399
400
Minions Killed
347
0
Camps Cleared
0
1,335,600
Distance Traveled
1,310,080
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,818
652
97
8
0
207,127
2
L
Nut
5,854
488
73
6
0
255,591
0
W
Ishtar
7,388
616
128
11
0
243,387
2
W
Bastet
7,084
590
79
7
0
305,757
0
L
Susano
6,172
514
64
5
0
300,747
0
W
Sun Wukong
7,270
606
81
7
0
262,293
1
W
Jormungandr
7,370
614
16
1
0
278,142
0
W
Ymir
7,907
659
96
8
0
246,021
4
L
Athena
5,324
444
18
2
0
286,539
0
L
Janus
6,231
519
95
8
0
260,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role