Player Matchup

Fenrir
Fenrir
STUPID UNGOY
Fenrir
Level 142
God Stats
9W - 11L
1,568 SR
Queue Stats
94W - 81L
1,529 Elo+
Party 3
Yemoja
Yemoja
SlasherXd03
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,317 Elo+
Party 2
Pele
Pele
XxKingDomainxX
Pele
Level 128
God Stats
19W - 22L
1,591 SR
Queue Stats
442W - 456L
1,476 Elo+
Party 2
Da Ji
Da Ji
s1ck Armageddon
Da Ji
Level 147
God Stats
5W - 7L
1,496 SR
Queue Stats
95W - 80L
1,519 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sammii03
Ah Muzen Cab
Level 102
God Stats
3W - 2L
1,852 SR
Queue Stats
92W - 84L
1,522 Elo+
Party 3
Team Averages
Level 115
1,601 SR
1,473 Elo+

VS

Team Averages
Level 109
1,545 SR
1,374 Elo+
Charon
Charon
Chief Matuna
Charon
Level 147
God Stats
4W - 3L
1,518 SR
Queue Stats
494W - 509L
1,442 Elo+
Party 1
Chaac
Chaac
Druunkadelic
Chaac
Level 94
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 2L
1,095 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GankMe32143
Morgan Le Fay
Level 82
God Stats
9W - 8L
1,584 SR
Queue Stats
40W - 46L
1,427 Elo+
Party 1
Nut
Nut
HairyCanada
Nut
Level 125
God Stats
3W - 3L
1,363 SR
Queue Stats
444W - 453L
1,477 Elo+
Solo
Da Ji
Da Ji
Ironkill31
Da Ji
Level 97
God Stats
4W - 1L
1,534 SR
Queue Stats
37W - 36L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 2 / 0
7,279
662
8,207
9,314
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
0 / 0 / 0
5,073
461
2,568
6,227
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
5,445
495
2,521
10,177
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 2 / 0
5,810
528
4,908
6,526
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
sammii03
Ah Muzen Cab
7
0 / 3 / 0
4,380
398
3,140
6,361
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
3 / 0 / 2
6,828
621
3,909
6,762
4,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 3
6,105
555
5,535
8,335
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GankMe32143
Morgan Le Fay
11
2 / 3 / 1
5,963
542
5,108
6,533
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
5,970
543
5,586
5,614
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
10
4 / 4 / 2
6,033
548
5,422
8,252
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
8
Kills
11
11
Deaths
8
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
3
0
2
4
W
1
0
3
2.5
W
Morgan Le Fay
GankMe32143
Morgan Le Fay
2
3
1
0.83
W
1
1
3
2.5
W
Da Ji
4
4
2
1.25
L
Fenrir
7
2
0
3.5
L
Yemoja
0
0
0
0
L
1
4
1
0.38
L
0
2
0
0
L
Ah Muzen Cab
sammii03
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
25,560
38,605
Taken
35,496
14,157
Mitigated
19,680
8,999
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
3,909
943
0
1,196
6,762
4,393
589
1,057
5,705
19,770
2,192
W
5,535
1,274
0
3,678
8,335
8,029
0
0
8,335
0
35,471
W
Morgan Le Fay
GankMe32143
Morgan Le Fay
5,108
281
0
1,618
6,533
2,150
0
0
6,533
35,255
0
W
5,586
2,921
0
2,003
5,614
1,692
542
1,234
4,380
0
47,185
W
Da Ji
5,422
966
0
372
8,252
3,416
0
277
7,975
0
33,075
L
Fenrir
8,207
2,379
0
3,334
9,314
3,119
0
3,815
5,462
0
36,043
L
Yemoja
2,568
384
2,041
1,484
6,227
3,361
0
1,599
4,628
13,877
0
L
2,521
308
0
724
10,177
3,627
0
2,055
8,086
0
34,767
L
4,908
1,382
0
1,160
6,526
2,287
0
0
6,055
0
32,865
L
Ah Muzen Cab
sammii03
Ah Muzen Cab
3,140
418
0
256
6,361
1,763
0
1,500
4,861
0
24,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
30,899
275
Minions Killed
299
0
Camps Cleared
0
1,012,781
Distance Traveled
1,035,752
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,828
621
36
3
0
215,301
3
W
Chaac
6,105
555
59
5
0
215,870
3
W
Morgan Le Fay
5,963
542
67
6
0
204,396
0
W
Nut
5,970
543
94
9
0
185,550
0
W
Da Ji
6,033
548
43
4
0
214,635
0
L
Fenrir
7,279
662
78
7
0
225,296
0
L
Yemoja
5,073
461
20
2
0
184,908
0
L
Pele
5,445
495
60
5
0
217,315
0
L
Da Ji
5,810
528
78
7
0
214,764
0
L
Ah Muzen Cab
4,380
398
39
4
0
170,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role