Player Matchup

Ra
Ra
 
Ra
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Celsana
Hou Yi
Level 218
God Stats
11W - 0L
2,074 SR
Queue Stats
633W - 67L
2,028 Elo+
Party 2
Odin
Odin
HouJesus
Odin
Level 180
God Stats
6W - 0L
1,788 SR
Queue Stats
145W - 6L
2,124 Elo+
Party 2
Team Averages
Level 202
1,788 SR
1,884 Elo+

VS

Team Averages
Level 92
1,501 SR
1,577 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DELSIhuligan
Apollo
Level 136
God Stats
7W - 13L
1,504 SR
Queue Stats
997W - 947L
1,628 Elo+
Solo
Hades
Hades
IvanOtVarna
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 4 / 7
9,048
905
6,855
6,959
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Celsana
Hou Yi
15
8 / 2 / 6
9,877
988
10,491
7,155
2,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
4 / 0 / 10
9,063
906
12,783
11,334
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 3
7,197
720
6,241
11,873
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
10
0 / 7 / 1
6,666
667
4,538
9,400
3,048
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 4 / 1
8,665
867
6,396
13,367
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
6
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
7
1.88
L
Chaac
 
Chaac
0
5
3
0.3
W
Hou Yi
Celsana
Hou Yi
8
2
6
5.5
L
Apollo
0
7
1
0.07
W
Odin
4
0
10
9
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
17,175
25,448
Taken
34,640
13,104
Mitigated
20,851
6,451
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,855
278
965
1,019
6,959
2,598
92
903
5,958
30,108
0
L
Chaac
 
Chaac
6,241
1,699
0
1,711
11,873
11,857
0
2,324
9,035
1,108
15,944
W
Hou Yi
Celsana
Hou Yi
10,491
6,385
0
641
7,155
2,857
2,309
2,009
4,964
0
30,625
L
Apollo
4,538
2,046
0
420
9,400
3,048
0
318
8,666
0
10,596
W
Odin
12,783
3,927
0
3,826
11,334
7,649
866
3,800
7,254
0
27,064
L
6,396
297
507
3,186
13,367
5,946
0
3,753
8,972
31,633
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
22,528
129
Minions Killed
91
0
Camps Cleared
0
518,039
Distance Traveled
509,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,048
905
47
5
0
173,005
0
L
Chaac
7,197
720
15
2
0
172,169
0
W
Hou Yi
9,877
988
52
5
0
165,423
0
L
Apollo
6,666
667
13
1
0
150,736
0
W
Odin
9,063
906
30
3
0
179,611
0
L
Hades
8,665
867
63
6
0
186,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role