Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GodMauricio
Anubis
Level 65
God Stats
9W - 5L
1,671 SR
Queue Stats
325W - 268L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
GrandOleF7
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,565 Elo+
Solo
Ares
Ares
Toci_hn
Ares
Level 200
God Stats
8W - 10L
1,412 SR
Queue Stats
274W - 292L
1,535 Elo+
Party 1
Team Averages
Level 134
1,516 SR
1,530 Elo+

VS

Team Averages
Level 160
1,619 SR
1,533 Elo+
Scylla
Scylla
Bjames106
Scylla
Level 221
God Stats
3W - 6L
1,542 SR
Queue Stats
128W - 145L
1,520 Elo+
Party 2
Hera
Hera
Pawninat0r
Hera
Level 127
God Stats
11W - 6L
1,771 SR
Queue Stats
463W - 447L
1,485 Elo+
Solo
Shiva
Shiva
caaatttttt__
Shiva
Level 149
God Stats
2W - 3L
1,415 SR
Queue Stats
228W - 209L
1,590 Elo+
Solo
King Arthur
King Arthur
frenzziyttt
King Arthur
Level 146
God Stats
6W - 8L
1,576 SR
Queue Stats
156W - 181L
1,521 Elo+
Party 2
Ravana
Ravana
juand13
Ravana
Level 159
God Stats
1W - 1L
1,790 SR
Queue Stats
19W - 18L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 2 / 8
9,015
902
11,325
11,294
13,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
 
Discordia
15
2 / 1 / 13
8,799
880
8,211
5,100
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
5 / 1 / 5
9,031
903
11,899
6,933
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
14
3 / 1 / 10
8,834
883
8,947
6,435
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Toci_hn
Ares
16
5 / 1 / 10
9,917
992
7,692
10,562
9,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bjames106
Scylla
13
1 / 6 / 4
7,441
744
5,996
8,559
2,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
6,538
654
6,638
6,368
2,832
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 2
6,577
658
6,942
12,161
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
frenzziyttt
King Arthur
11
1 / 4 / 2
6,536
654
2,890
14,972
8,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
juand13
Ravana
15
3 / 3 / 2
7,667
767
9,158
10,277
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
20
Kills
6
6
Deaths
20
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
8
4.5
W
Discordia
 
Discordia
2
1
13
8.5
L
Scylla
Bjames106
Scylla
1
6
4
0.5
W
Anubis
5
1
5
7.5
W
Nu Wa
3
1
10
8
L
0
3
2
0.33
W
Ares
Toci_hn
Ares
5
1
10
10
L
1
4
2
0.5
L
King Arthur
frenzziyttt
King Arthur
1
4
2
0.5
L
Ravana
juand13
Ravana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
31,624
40,324
Taken
52,337
32,414
Mitigated
28,627
15,807
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,325
1,047
773
3,323
11,294
13,368
1,133
2,894
8,264
0
19,277
W
Discordia
 
Discordia
8,211
191
585
818
5,100
2,454
48
1,670
3,362
21,109
1,081
L
Scylla
Bjames106
Scylla
5,996
42
71
690
8,559
2,534
0
5,902
2,277
18,004
0
W
Anubis
11,899
320
683
387
6,933
4,160
1,599
1,875
5,018
27,653
0
W
Nu Wa
8,947
2,326
1,277
2,522
6,435
2,494
744
2,150
4,007
16,438
858
L
6,638
1,309
391
779
6,368
2,832
0
4,352
1,862
17,515
566
W
Ares
Toci_hn
Ares
7,692
353
2,416
3,023
10,562
9,938
761
3,078
7,278
9,145
1,101
L
6,942
518
1,610
2,310
12,161
7,456
0
8,049
3,701
0
14,259
L
King Arthur
frenzziyttt
King Arthur
2,890
714
0
4,351
14,972
8,590
0
9,839
4,301
0
4,242
L
Ravana
juand13
Ravana
9,158
926
1,071
3,655
10,277
7,215
0
6,923
3,130
0
21,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
34,759
116
Minions Killed
93
0
Camps Cleared
0
957,029
Distance Traveled
848,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,015
902
24
2
0
213,500
0
W
Discordia
8,799
880
35
4
0
189,554
0
L
Scylla
7,441
744
36
4
0
159,060
0
W
Anubis
9,031
903
43
4
0
197,191
0
W
Nu Wa
8,834
883
8
1
0
162,111
0
L
Hera
6,538
654
19
2
0
163,946
0
W
Ares
9,917
992
6
1
0
194,673
0
L
Shiva
6,577
658
10
1
0
183,680
0
L
King Arthur
6,536
654
1
0
0
156,632
0
L
Ravana
7,667
767
27
3
0
185,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role