Player Matchup

Odin
Odin
Biggest Byrd
Odin
Level 98
God Stats
4W - 2L
1,596 SR
Queue Stats
21W - 30L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
DI SpAzZ CK
Cthulhu
Level 110
God Stats
21W - 10L
1,665 SR
Queue Stats
144W - 141L
1,470 Elo+
Party 2
Surtr
Surtr
SilenttR0NiN
Surtr
Level 86
God Stats
9W - 5L
1,641 SR
Queue Stats
68W - 74L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
Th3Bagg3rr
Danzaburou
Level 66
God Stats
30W - 31L
1,506 SR
Queue Stats
125W - 136L
1,444 Elo+
Party 2
Chang'e
Chang'e
gamerxl2
Chang'e
Level 107
God Stats
2W - 1L
1,250 SR
Queue Stats
165W - 169L
1,456 Elo+
Party 2
Team Averages
Level 93
1,531 SR
1,440 Elo+

VS

Team Averages
Level 75
1,552 SR
1,511 Elo+
Xbalanque
Xbalanque
Aquaberry Viper
Xbalanque
Level 125
God Stats
2W - 7L
1,363 SR
Queue Stats
100W - 102L
1,497 Elo+
Solo
Cerberus
Cerberus
Bettiux
Cerberus
Level 77
God Stats
27W - 18L
1,636 SR
Queue Stats
183W - 161L
1,551 Elo+
Solo
Ne Zha
Ne Zha
MarioooMeza
Ne Zha
Level 84
God Stats
32W - 25L
1,561 SR
Queue Stats
263W - 268L
1,486 Elo+
Party 1
Janus
Janus
SuperKunair
Janus
Level 67
God Stats
1W - 2L
1,471 SR
Queue Stats
119W - 101L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
fofo1389
Sun Wukong
Level 23
God Stats
1W - 1L
1,729 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,238
577
9,494
11,534
10,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DI SpAzZ CK
Cthulhu
15
4 / 0 / 9
9,736
609
9,619
15,371
11,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 1 / 2
7,952
497
6,052
10,312
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Th3Bagg3rr
Danzaburou
15
2 / 1 / 6
9,152
572
3,906
8,623
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
gamerxl2
Chang'e
16
3 / 1 / 6
9,325
583
6,008
9,778
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aquaberry Viper
Xbalanque
14
1 / 5 / 0
8,236
515
6,802
8,684
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Bettiux
Cerberus
7
0 / 2 / 0
5,389
337
2,506
6,209
3,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
15
2 / 5 / 2
8,000
500
7,189
16,633
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 1
7,220
451
8,729
8,493
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
fofo1389
Sun Wukong
13
4 / 1 / 2
8,129
508
8,229
13,404
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
7
7
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aquaberry Viper
Xbalanque
1
5
0
0.2
L
Cerberus
Bettiux
Cerberus
0
2
0
0
W
5
4
2
1.5
W
Cthulhu
DI SpAzZ CK
Cthulhu
4
0
9
8.5
L
Ne Zha
2
5
2
0.6
W
5
1
2
6
L
0
6
1
0.08
W
Danzaburou
Th3Bagg3rr
Danzaburou
2
1
6
5
L
Sun Wukong
fofo1389
Sun Wukong
4
1
2
5
W
Chang'e
gamerxl2
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
33,455
55,618
Taken
53,423
31,712
Mitigated
26,076
22,693
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aquaberry Viper
Xbalanque
6,802
3,387
0
2,326
8,684
2,928
0
3,886
4,798
0
56,304
L
Cerberus
Bettiux
Cerberus
2,506
320
0
1,754
6,209
3,145
0
1,416
4,793
14,531
0
W
9,494
1,028
0
0
11,534
10,044
365
1,344
9,501
0
38,902
W
Cthulhu
DI SpAzZ CK
Cthulhu
9,619
710
3,325
5,451
15,371
11,653
198
2,855
12,130
55,392
2,097
L
Ne Zha
7,189
1,513
0
4,178
16,633
6,985
0
4,508
12,125
0
71,675
W
6,052
3,158
436
1,916
10,312
3,755
641
1,972
7,953
1,054
42,357
L
8,729
461
0
785
8,493
2,861
0
4,136
4,357
45,939
0
W
Danzaburou
Th3Bagg3rr
Danzaburou
3,906
851
0
3,381
8,623
3,316
2,718
1,567
7,024
0
56,995
L
Sun Wukong
fofo1389
Sun Wukong
8,229
1,854
0
4,203
13,404
10,157
388
1,801
11,603
0
44,559
W
Chang'e
gamerxl2
Chang'e
6,008
732
2,898
5,286
9,778
2,944
375
2,570
6,902
55,839
2,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
36,974
393
Minions Killed
430
0
Camps Cleared
0
1,593,030
Distance Traveled
1,365,625
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,236
515
115
7
0
252,936
0
L
Cerberus
5,389
337
23
1
0
157,521
2
W
Odin
9,238
577
40
3
0
296,313
0
W
Cthulhu
9,736
609
99
6
0
358,666
0
L
Ne Zha
8,000
500
103
6
0
362,529
0
W
Surtr
7,952
497
64
4
0
295,089
0
L
Janus
7,220
451
109
7
0
296,537
2
W
Danzaburou
9,152
572
84
5
0
316,780
1
L
Sun Wukong
8,129
508
80
5
0
296,102
0
W
Chang'e
9,325
583
106
7
0
326,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role