Player Matchup

Shiva
Shiva
Enzoleets
Shiva
Level 145
God Stats
19W - 7L
1,558 SR
Queue Stats
265W - 265L
1,507 Elo+
Party 2
Odin
Odin
Mercy 517
Odin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,513 Elo+
Party 2
Hercules
Hercules
RemastereD15
Hercules
Level 108
God Stats
4W - 5L
1,341 SR
Queue Stats
99W - 125L
1,414 Elo+
Party 3
Bacchus
Bacchus
Remastered15
Bacchus
Level 119
God Stats
2W - 3L
1,392 SR
Queue Stats
93W - 122L
1,411 Elo+
Party 3
Guan Yu
Guan Yu
bigtrickdaddy
Guan Yu
Level 138
God Stats
1W - 1L
1,222 SR
Queue Stats
64W - 74L
1,400 Elo+
Solo
Team Averages
Level 119
1,403 SR
1,449 Elo+

VS

Team Averages
Level 128
1,458 SR
1,493 Elo+
Poseidon
Poseidon
A1R x Bunyan
Poseidon
Level 122
God Stats
1W - 2L
1,485 SR
Queue Stats
33W - 47L
1,455 Elo+
Party 1
Janus
Janus
A1R x IVIoney
Janus
Level 144
God Stats
1W - 2L
1,690 SR
Queue Stats
58W - 80L
1,424 Elo+
Party 1
Charybdis
Charybdis
itzeltk
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,661 Elo+
Solo
Ra
Ra
xKING OF CRUNKx
Ra
Level 188
God Stats
2W - 3L
1,511 SR
Queue Stats
55W - 69L
1,467 Elo+
Party 1
Hercules
Hercules
xR0GUEx420
Hercules
Level 124
God Stats
0W - 4L
1,103 SR
Queue Stats
166W - 177L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Enzoleets
Shiva
17
9 / 3 / 13
10,476
873
16,996
16,928
9,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Odin
15
5 / 5 / 13
9,211
768
7,832
14,406
7,933
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
RemastereD15
Hercules
16
3 / 1 / 16
9,250
771
9,259
15,965
15,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Remastered15
Bacchus
17
5 / 1 / 15
10,112
843
6,962
14,739
18,227
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Guan Yu
15
2 / 3 / 16
9,436
786
3,840
18,281
10,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A1R x Bunyan
Poseidon
14
1 / 5 / 5
7,816
651
12,623
7,265
1,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
4 / 4 / 5
9,321
777
13,124
7,307
2,488
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
itzeltk
Charybdis
13
0 / 6 / 6
7,501
625
6,951
10,332
2,620
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 5 / 6
8,307
692
10,687
8,221
2,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
xR0GUEx420
Hercules
15
3 / 4 / 5
8,730
728
7,820
13,622
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
24
Kills
10
13
Deaths
24
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
A1R x Bunyan
Poseidon
1
5
5
0.7
L
4
4
5
1.63
W
Shiva
Enzoleets
Shiva
9
3
13
5.17
W
Odin
5
5
13
2.3
W
Hercules
RemastereD15
Hercules
3
1
16
11
W
Bacchus
Remastered15
Bacchus
5
1
15
12.5
W
Guan Yu
2
3
16
3.33
L
Charybdis
itzeltk
Charybdis
0
6
6
0.5
L
2
5
6
1
L
Hercules
xR0GUEx420
Hercules
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,889
Damage
51,205
80,319
Taken
46,747
61,645
Mitigated
24,109
41,338
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
A1R x Bunyan
Poseidon
12,623
991
293
1,080
7,265
1,972
0
1,264
6,001
22,758
0
L
13,124
284
0
716
7,307
2,488
0
1,682
5,625
27,788
664
W
Shiva
Enzoleets
Shiva
16,996
2,278
3,746
3,253
16,928
9,722
1,549
7,010
9,782
1,533
31,077
W
Odin
7,832
957
735
955
14,406
7,933
531
7,900
6,428
0
15,202
W
Hercules
RemastereD15
Hercules
9,259
719
1,433
5,617
15,965
15,259
410
8,711
6,968
0
18,590
W
Bacchus
Remastered15
Bacchus
6,962
64
769
2,034
14,739
18,227
447
6,238
8,194
20,442
0
W
Guan Yu
3,840
280
14,173
8,623
18,281
10,504
676
5,885
12,218
0
10,878
L
Charybdis
itzeltk
Charybdis
6,951
2,596
296
1,423
10,332
2,620
0
1,788
8,544
0
14,123
L
10,687
469
2,551
1,228
8,221
2,921
0
1,446
6,775
24,038
289
L
Hercules
xR0GUEx420
Hercules
7,820
1,659
830
3,833
13,622
14,108
0
2,315
11,307
0
10,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
41,675
107
Minions Killed
116
0
Camps Cleared
0
1,168,397
Distance Traveled
993,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,816
651
24
2
0
197,805
0
L
Janus
9,321
777
30
3
0
198,730
0
W
Shiva
10,476
873
43
4
0
237,944
0
W
Odin
9,211
768
9
1
0
212,076
0
W
Hercules
9,250
771
12
1
0
232,494
0
W
Bacchus
10,112
843
32
3
0
256,902
0
W
Guan Yu
9,436
786
11
1
0
228,981
0
L
Charybdis
7,501
625
27
2
0
177,295
0
L
Ra
8,307
692
27
2
0
208,792
0
L
Hercules
8,730
728
8
1
0
210,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role