Player Matchup

Yu Huang
Yu Huang
Chays
Yu Huang
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,456 Elo+
Party 2
Camazotz
Camazotz
DANIELOCO555
Camazotz
Level 139
God Stats
2W - 2L
1,471 SR
Queue Stats
38W - 28L
1,626 Elo+
Party 2
Surtr
Surtr
Infinitestun
Surtr
Level 167
God Stats
2W - 2L
1,439 SR
Queue Stats
32W - 20L
1,664 Elo+
Party 2
Team Averages
Level 143
1,470 SR
1,582 Elo+

VS

Team Averages
Level 136
1,560 SR
1,531 Elo+
Jormungandr
Jormungandr
RULO8198
Jormungandr
Level 156
God Stats
0W - 2L
1,523 SR
Queue Stats
36W - 39L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
SyNiik
Ah Puch
Level 128
God Stats
0W - 1L
1,551 SR
Queue Stats
8W - 11L
1,420 Elo+
Solo
Hou Yi
Hou Yi
xtedis
Hou Yi
Level 124
God Stats
9W - 4L
1,607 SR
Queue Stats
222W - 219L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chays
Yu Huang
17
6 / 2 / 9
10,561
880
8,979
8,009
2,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
DANIELOCO555
Camazotz
17
8 / 1 / 9
11,189
932
12,277
14,332
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 4 / 8
9,507
792
8,761
12,130
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RULO8198
Jormungandr
15
4 / 7 / 2
9,506
792
8,879
16,952
12,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Puch
SyNiik
Ah Puch
15
1 / 6 / 2
8,642
720
7,858
7,427
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
xtedis
Hou Yi
15
2 / 5 / 4
9,290
774
9,096
9,670
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
7
7
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Chays
Yu Huang
6
2
9
5.25
W
Camazotz
DANIELOCO555
Camazotz
8
1
9
12.5
W
3
4
8
1.75
L
Jormungandr
RULO8198
Jormungandr
4
7
2
0.71
L
Ah Puch
SyNiik
Ah Puch
1
6
2
0.33
L
Hou Yi
xtedis
Hou Yi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
25,833
34,471
Taken
34,049
18,071
Mitigated
17,329
9,101
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Chays
Yu Huang
8,979
981
0
370
8,009
2,593
102
3,654
4,348
33,140
0
W
Camazotz
DANIELOCO555
Camazotz
12,277
1,256
0
6,392
14,332
4,874
0
7,032
7,293
0
38,411
W
8,761
2,327
0
2,339
12,130
10,604
71
5,132
6,977
1,214
25,770
L
Jormungandr
RULO8198
Jormungandr
8,879
3,109
56
1,757
16,952
12,335
377
5,183
11,048
26,019
1,048
L
Ah Puch
SyNiik
Ah Puch
7,858
199
0
356
7,427
2,276
0
229
6,936
34,541
0
L
Hou Yi
xtedis
Hou Yi
9,096
3,351
0
771
9,670
2,718
550
4,114
5,369
0
28,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
27,438
154
Minions Killed
145
0
Camps Cleared
0
683,713
Distance Traveled
580,433
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,561
880
46
4
0
233,550
0
W
Camazotz
11,189
932
62
5
0
229,341
0
W
Surtr
9,507
792
46
4
0
220,822
0
L
Jormungandr
9,506
792
43
4
0
195,533
0
L
Ah Puch
8,642
720
64
5
0
183,153
0
L
Hou Yi
9,290
774
38
3
0
201,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role