Player Matchup

Medusa
Medusa
Delta MisFit
Medusa
Level 106
God Stats
9W - 6L
1,472 SR
Queue Stats
198W - 200L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
GuiltyClover442
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 92L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
RuZa2
Cu Chulainn
Level 215
God Stats
0W - 3L
1,259 SR
Queue Stats
332W - 376L
1,495 Elo+
Party 1
Nemesis
Nemesis
l Gray l Fox l
Nemesis
Level 47
God Stats
1W - 2L
1,459 SR
Queue Stats
115W - 139L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
xLUCKYCH4RMZx
Zhong Kui
Level 177
God Stats
2W - 4L
1,629 SR
Queue Stats
134W - 139L
1,568 Elo+
Party 1
Team Averages
Level 115
1,464 SR
1,506 Elo+

VS

Team Averages
Level 135
1,500 SR
1,472 Elo+
Neith
Neith
WhiteBear92
Neith
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,366 Elo+
Party 2
Raijin
Raijin
XxST4RK1LL3RxX
Raijin
Level 125
God Stats
4W - 0L
1,886 SR
Queue Stats
66W - 46L
1,552 Elo+
Solo
Susano
Susano
Yeyita_kill_you
Susano
Level 145
God Stats
1W - 2L
1,081 SR
Queue Stats
94W - 104L
1,429 Elo+
Solo
Rama
Rama
breton1504
Rama
Level 156
God Stats
2W - 1L
1,532 SR
Queue Stats
57W - 68L
1,540 Elo+
Party 2
Achilles
Achilles
rod202
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 5 / 9
7,421
928
7,880
8,142
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
9
0 / 6 / 6
6,236
780
366
8,534
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
RuZa2
Cu Chulainn
14
8 / 4 / 6
8,743
1,093
7,368
9,613
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 6
7,195
899
4,668
9,297
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
xLUCKYCH4RMZx
Zhong Kui
15
8 / 5 / 7
8,747
1,093
10,516
10,189
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 16
8,358
1,045
7,582
6,617
2,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
13 / 3 / 12
11,245
1,406
14,484
6,968
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 11
7,421
928
3,563
6,859
2,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 4 / 12
8,603
1,075
7,414
6,234
2,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
rod202
Achilles
14
3 / 4 / 13
8,254
1,032
5,110
10,368
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
90
20
Kills
26
26
Deaths
20
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
9
1.3
L
Cabrakan
0
6
6
0.5
L
Cu Chulainn
RuZa2
Cu Chulainn
8
4
6
2.75
W
3
3
16
3.67
W
13
3
12
6.33
W
2
6
11
1.25
W
5
4
12
2.75
L
2
6
6
0.83
W
Achilles
rod202
Achilles
3
4
13
2.38
L
Zhong Kui
xLUCKYCH4RMZx
Zhong Kui
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
38,153
45,775
Taken
37,046
32,686
Mitigated
22,825
6,617
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,880
3,457
365
682
8,142
2,852
0
4,161
3,901
0
18,279
L
Cabrakan
366
0
0
108
8,534
8,446
0
2,094
6,306
2,742
0
L
Cu Chulainn
RuZa2
Cu Chulainn
7,368
1,014
367
1,313
9,613
11,153
0
2,175
7,237
1,594
12,741
W
7,582
2,700
849
2,177
6,617
2,653
1,165
3,589
2,986
0
20,851
W
14,484
1,798
137
699
6,968
3,060
341
1,855
5,028
29,014
966
W
3,563
438
393
444
6,859
2,461
0
917
5,866
0
5,726
W
7,414
5,702
322
367
6,234
2,454
1,579
915
5,243
0
13,172
L
4,668
628
111
1,277
9,297
4,097
0
2,876
6,334
0
7,705
W
Achilles
rod202
Achilles
5,110
1,004
135
1,749
10,368
12,197
0
4,281
5,844
192
9,880
L
Zhong Kui
xLUCKYCH4RMZx
Zhong Kui
10,516
133
46
2,348
10,189
6,138
0
3,237
6,674
19,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
43,881
70
Minions Killed
101
0
Camps Cleared
0
664,105
Distance Traveled
654,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,421
928
24
3
0
140,120
0
L
Cabrakan
6,236
780
7
1
0
88,932
0
L
Cu Chulainn
8,743
1,093
12
2
0
132,466
0
W
Neith
8,358
1,045
23
3
0
149,172
0
W
Raijin
11,245
1,406
49
6
0
121,539
0
W
Susano
7,421
928
6
1
0
116,638
0
W
Rama
8,603
1,075
13
2
0
113,562
0
L
Nemesis
7,195
899
8
1
0
147,119
0
W
Achilles
8,254
1,032
10
1
0
153,204
0
L
Zhong Kui
8,747
1,093
19
2
0
155,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role