Player Matchup

Gilgamesh
Gilgamesh
Bapkins
Gilgamesh
Level 168
God Stats
1W - 1L
1,813 SR
Queue Stats
59W - 61L
1,550 Elo+
Party 2
Hera
Hera
HOLDMYBEERWOMAN
Hera
Level 158
God Stats
2W - 5L
1,443 SR
Queue Stats
71W - 91L
1,555 Elo+
Party 2
Olorun
Olorun
ItamiKurobara
Olorun
Level 148
God Stats
1W - 2L
1,396 SR
Queue Stats
152W - 155L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
ProfTiamat
Jormungandr
Level 87
God Stats
0W - 1L
1,264 SR
Queue Stats
41W - 37L
1,570 Elo+
Party 2
Athena
Athena
ZombieNinjaGoaT
Athena
Level 157
God Stats
1W - 1L
1,721 SR
Queue Stats
73W - 97L
1,505 Elo+
Party 2
Team Averages
Level 144
1,527 SR
1,539 Elo+

VS

Team Averages
Level 190
1,431 SR
1,505 Elo+
Yu Huang
Yu Huang
Atom89
Yu Huang
Level 263
God Stats
10W - 12L
1,435 SR
Queue Stats
374W - 380L
1,436 Elo+
Party 1
Janus
Janus
Dustystar
Janus
Level 206
God Stats
5W - 1L
1,525 SR
Queue Stats
396W - 333L
1,490 Elo+
Party 1
Cupid
Cupid
IsseiTomoki
Cupid
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,559 Elo+
Solo
Hades
Hades
Pottymouth93
Hades
Level 109
God Stats
1W - 2L
1,170 SR
Queue Stats
186W - 180L
1,540 Elo+
Solo
Xing Tian
Xing Tian
bluewind334
Xing Tian
Level 216
God Stats
7W - 6L
1,522 SR
Queue Stats
362W - 299L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bapkins
Gilgamesh
11
3 / 4 / 2
6,528
933
4,935
8,318
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 5
6,078
868
3,789
5,296
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 6
6,032
862
2,802
6,502
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
ProfTiamat
Jormungandr
8
1 / 4 / 2
5,293
756
1,774
6,094
5,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 4 / 4
6,453
922
2,896
10,292
8,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Atom89
Yu Huang
13
4 / 2 / 11
7,617
1,088
8,879
3,231
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Dustystar
Janus
12
2 / 2 / 12
7,133
1,019
6,070
2,867
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 11
8,063
1,152
10,047
6,102
2,585
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 3 / 8
7,161
1,023
4,539
5,764
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
bluewind334
Xing Tian
13
4 / 1 / 10
7,641
1,092
4,398
7,703
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
7
Kills
18
18
Deaths
8
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Atom89
Yu Huang
4
2
11
4.75
L
Gilgamesh
Bapkins
Gilgamesh
3
4
2
1
W
Janus
Dustystar
Janus
2
2
12
4
L
1
3
5
1.17
W
5
0
11
10.5
L
0
3
6
1
W
3
3
8
2.33
L
Jormungandr
ProfTiamat
Jormungandr
1
4
2
0.5
L
2
4
4
1
W
Xing Tian
bluewind334
Xing Tian
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
33,933
36,502
Taken
25,667
24,626
Mitigated
13,809
9,667
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Atom89
Yu Huang
8,879
235
437
161
3,231
1,384
303
833
2,358
15,514
475
L
Gilgamesh
Bapkins
Gilgamesh
4,935
707
650
1,099
8,318
6,246
0
4,958
2,980
0
11,722
W
Janus
Dustystar
Janus
6,070
197
327
96
2,867
1,093
992
1,472
1,356
15,377
0
L
3,789
462
0
500
5,296
2,584
0
3,138
1,846
12,165
0
W
10,047
5,827
1,788
4,216
6,102
2,585
761
3,552
2,517
0
20,528
L
2,802
1,178
1,684
2,055
6,502
2,491
0
4,698
1,516
9,461
0
W
4,539
310
731
1,109
5,764
3,361
845
3,571
2,127
7,133
0
L
Jormungandr
ProfTiamat
Jormungandr
1,774
349
0
389
6,094
5,267
0
2,315
3,543
3,713
0
L
2,896
564
1,461
1,829
10,292
8,038
0
6,069
3,880
3,431
0
W
Xing Tian
bluewind334
Xing Tian
4,398
132
64
1,230
7,703
5,386
116
1,833
5,647
6,720
2,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
37,615
63
Minions Killed
80
0
Camps Cleared
0
553,936
Distance Traveled
664,948
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,617
1,088
16
2
0
124,410
1
L
Gilgamesh
6,528
933
12
2
0
105,789
0
W
Janus
7,133
1,019
24
3
0
133,807
0
L
Hera
6,078
868
19
3
0
113,956
0
W
Cupid
8,063
1,152
30
4
0
133,736
0
L
Olorun
6,032
862
25
4
0
126,734
0
W
Hades
7,161
1,023
3
0
0
126,293
0
L
Jormungandr
5,293
756
5
1
0
82,788
0
L
Athena
6,453
922
2
0
0
124,669
0
W
Xing Tian
7,641
1,092
7
1
0
146,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role