Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Inigualavell
Ymir
Level 190
God Stats
6W - 2L
1,844 SR
Queue Stats
53W - 61L
1,521 Elo+
Party 2
Fenrir
Fenrir
Leo_The_Killer17
Fenrir
Level 158
God Stats
1W - 1L
1,341 SR
Queue Stats
210W - 206L
1,554 Elo+
Party 2
Anubis
Anubis
bitos13
Anubis
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 158L
1,522 Elo+
Party 2
Team Averages
Level 212
1,537 SR
1,519 Elo+

VS

Team Averages
Level 141
1,395 SR
1,510 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexRiera58
Anubis
Level 146
God Stats
2W - 6L
1,486 SR
Queue Stats
285W - 276L
1,506 Elo+
Party 1
Agni
Agni
ILeUpI
Agni
Level 156
God Stats
2W - 7L
1,363 SR
Queue Stats
57W - 51L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
Neexquik
Cernunnos
Level 107
God Stats
0W - 3L
1,128 SR
Queue Stats
164W - 152L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
8 / 2 / 1
7,053
705
8,189
7,588
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
 
Maui
9
0 / 0 / 7
6,085
609
1,981
7,530
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 3
5,954
595
4,885
7,566
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 1 / 1
5,692
569
3,624
6,710
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
bitos13
Anubis
11
2 / 1 / 3
5,866
587
4,014
5,945
2,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 3 / 1
5,647
565
5,149
9,535
6,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vamana
 
Vamana
9
1 / 1 / 2
5,051
505
2,958
7,307
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
9
2 / 3 / 1
5,610
561
4,292
6,619
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
ILeUpI
Agni
10
0 / 3 / 0
5,221
522
4,094
4,933
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Neexquik
Cernunnos
9
1 / 5 / 1
5,301
530
3,625
6,388
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
2
1
4.25
W
Maui
 
Maui
0
0
7
3.5
L
Horus
 
Horus
2
3
1
0.83
L
Vamana
 
Vamana
1
1
2
2
L
Anubis
2
3
1
0.83
L
Agni
ILeUpI
Agni
0
3
0
0
W
1
2
3
1.25
W
4
1
1
4.5
L
Cernunnos
Neexquik
Cernunnos
1
5
1
0.3
W
Anubis
bitos13
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
20,118
35,339
Taken
34,782
15,102
Mitigated
14,539
17,334
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,189
4,005
0
3,532
7,588
2,124
0
1,053
6,535
0
56,186
W
Maui
 
Maui
1,981
490
1,816
3,154
7,530
4,385
0
1,765
5,563
10,092
0
L
Horus
 
Horus
5,149
1,571
320
2,337
9,535
6,276
0
1,631
7,904
4,882
16,989
L
Vamana
 
Vamana
2,958
1,267
0
91
7,307
2,691
0
2,430
4,795
0
21,774
L
Anubis
4,292
260
0
2,163
6,619
2,728
0
3,818
2,335
31,331
0
L
Agni
ILeUpI
Agni
4,094
354
0
330
4,933
1,186
0
1,709
3,224
39,103
0
W
4,885
998
0
2,300
7,566
3,640
0
3,025
4,541
29,089
837
W
3,624
743
0
3,990
6,710
2,371
0
763
5,859
0
35,391
L
Cernunnos
Neexquik
Cernunnos
3,625
1,860
0
991
6,388
1,658
0
435
5,953
0
26,053
W
Anubis
bitos13
Anubis
4,014
176
0
2,542
5,945
2,582
0
2,249
3,456
37,574
2,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
26,830
294
Minions Killed
253
0
Camps Cleared
0
994,576
Distance Traveled
946,702
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,053
705
90
9
0
188,196
3
W
Maui
6,085
609
18
2
0
199,628
2
L
Horus
5,647
565
31
3
0
214,932
3
L
Vamana
5,051
505
39
4
0
199,101
0
L
Anubis
5,610
561
59
6
0
179,200
1
L
Agni
5,221
522
80
8
0
195,418
4
W
Ymir
5,954
595
55
6
0
188,710
4
W
Fenrir
5,692
569
64
6
0
230,224
0
L
Cernunnos
5,301
530
44
4
0
158,051
0
W
Anubis
5,866
587
67
7
0
187,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role