Player Matchup

Janus
Janus
Karak_Vlag
Janus
Level 164
God Stats
2W - 2L
1,528 SR
Queue Stats
171W - 126L
1,574 Elo+
Solo
Hun Batz
Hun Batz
MrDrPeppa
Hun Batz
Level 141
God Stats
0W - 1L
1,271 SR
Queue Stats
18W - 23L
1,475 Elo+
Party 2
Fafnir
Fafnir
Pidjion
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,747 Elo+
Party 2
Bakasura
Bakasura
purpleCORNYsyrup
Bakasura
Level 158
God Stats
0W - 1L
1,819 SR
Queue Stats
71W - 64L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
sharkhunter67
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,697 Elo+
Party 2
Team Averages
Level 138
1,524 SR
1,609 Elo+

VS

Team Averages
Level 106
1,579 SR
1,521 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
El Richo4185
Ishtar
Level 139
God Stats
1W - 0L
1,629 SR
Queue Stats
133W - 124L
1,505 Elo+
Party 3
Bacchus
Bacchus
ExKitty
Bacchus
Level 154
God Stats
8W - 4L
1,724 SR
Queue Stats
348W - 262L
1,562 Elo+
Party 1
Chronos
Chronos
it ElvisTek
Chronos
Level 77
God Stats
5W - 1L
1,508 SR
Queue Stats
133W - 139L
1,509 Elo+
Party 3
Scylla
Scylla
ĞödskinMàtriàrch
Scylla
Level 60
God Stats
2W - 2L
1,535 SR
Queue Stats
256W - 208L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
1
0 / 0 / 0
1,256
251
0
0
0
Hun Batz
MrDrPeppa
Hun Batz
11
4 / 3 / 3
5,690
1,138
6,606
4,568
1,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Pidjion
Fafnir
10
4 / 4 / 4
5,715
1,143
4,384
5,891
3,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 6
5,057
1,011
4,445
7,338
7,170
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
sharkhunter67
Sylvanus
10
0 / 3 / 5
5,303
1,061
2,545
7,572
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 6
6,163
1,233
1,853
7,075
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ishtar
11
3 / 2 / 3
6,470
1,294
3,171
3,371
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ExKitty
Bacchus
9
1 / 3 / 4
5,817
1,163
1,655
5,891
5,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
it ElvisTek
Chronos
12
4 / 1 / 6
6,952
1,390
4,822
5,424
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 1 / 8
7,024
1,405
9,254
2,106
504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
8
Kills
12
12
Deaths
8
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
6
3
W
Ishtar
3
2
3
2.25
W
Bacchus
ExKitty
Bacchus
1
3
4
1
L
Janus
0
0
0
0
L
Hun Batz
MrDrPeppa
Hun Batz
4
3
3
1.83
L
Fafnir
Pidjion
Fafnir
4
4
4
1.5
W
Chronos
it ElvisTek
Chronos
4
1
6
7
L
0
2
6
1.5
L
Sylvanus
sharkhunter67
Sylvanus
0
3
5
0.83
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
20,755
25,369
Taken
23,867
17,588
Mitigated
11,676
6,704
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,853
82
2,723
3,627
7,075
2,759
89
1,794
5,008
0
6,136
W
Ishtar
3,171
1,581
409
315
3,371
1,246
1,274
1,384
1,937
0
9,174
W
Bacchus
ExKitty
Bacchus
1,655
316
0
516
5,891
5,347
0
890
4,754
2,296
190
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
MrDrPeppa
Hun Batz
6,606
1,141
131
441
4,568
1,606
0
2,862
1,706
0
10,635
L
Fafnir
Pidjion
Fafnir
4,384
866
0
536
5,891
3,695
0
4,103
1,788
6,319
0
W
Chronos
it ElvisTek
Chronos
4,822
1,070
236
863
5,424
1,820
1,611
2,427
2,755
12,740
0
L
4,445
2,702
408
2,313
7,338
7,170
0
3,628
3,710
0
6,030
L
Sylvanus
sharkhunter67
Sylvanus
2,545
801
1,143
1,732
7,572
5,117
0
4,981
2,591
5,858
0
W
9,254
1,263
0
448
2,106
504
622
434
1,558
16,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,021
Gold Earned
32,426
29
Minions Killed
60
0
Camps Cleared
0
365,130
Distance Traveled
502,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,163
1,233
16
3
0
129,939
0
W
Ishtar
6,470
1,294
8
2
0
71,039
0
W
Bacchus
5,817
1,163
2
0
0
93,194
0
L
Janus
1,256
251
0
0
0
0
0
L
Hun Batz
5,690
1,138
5
1
0
82,723
0
L
Fafnir
5,715
1,143
3
1
0
96,635
0
W
Chronos
6,952
1,390
11
2
0
93,655
0
L
Bakasura
5,057
1,011
14
3
0
104,473
0
L
Sylvanus
5,303
1,061
7
1
0
81,299
0
W
Scylla
7,024
1,405
23
5
0
114,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role