Player Matchup

Cernunnos
Cernunnos
Blagemo
Cernunnos
Level 144
God Stats
1W - 4L
1,099 SR
Queue Stats
203W - 229L
1,482 Elo+
Party 1
Anubis
Anubis
Leviacker
Anubis
Level 147
God Stats
3W - 0L
1,715 SR
Queue Stats
279W - 179L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
Robottron
Ah Puch
Level 158
God Stats
13W - 6L
1,617 SR
Queue Stats
270W - 284L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
TiveriusPascal
Kuzenbo
Level 154
God Stats
3W - 1L
1,557 SR
Queue Stats
282W - 185L
1,489 Elo+
Party 2
Janus
Janus
WoudTea
Janus
Level 97
God Stats
1W - 2L
1,120 SR
Queue Stats
124W - 80L
1,500 Elo+
Party 2
Team Averages
Level 140
1,422 SR
1,492 Elo+

VS

Team Averages
Level 86
1,546 SR
1,524 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Acrizia5806
Izanami
Level 35
God Stats
1W - 1L
1,794 SR
Queue Stats
30W - 36L
1,449 Elo+
Solo
Chiron
Chiron
Calirek
Chiron
Level 17
God Stats
0W - 1L
1,438 SR
Queue Stats
2W - 2L
1,600 Elo+
Party 3
Discordia
Discordia
Meandog
Discordia
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Shmoe2425
Cabrakan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blagemo
Cernunnos
16
1 / 3 / 10
9,244
840
5,106
9,487
3,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Leviacker
Anubis
14
4 / 3 / 8
9,119
829
9,119
7,201
3,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Robottron
Ah Puch
17
8 / 3 / 9
10,296
936
17,935
9,514
3,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
7 / 2 / 16
10,274
934
12,006
14,359
19,309
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
WoudTea
Janus
15
5 / 6 / 6
9,699
882
5,427
7,888
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 4 / 7
7,916
720
4,197
10,606
8,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Acrizia5806
Izanami
14
6 / 6 / 6
8,836
803
9,065
11,033
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Calirek
Chiron
18
10 / 3 / 3
10,578
962
12,866
10,404
3,190
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Meandog
Discordia
14
0 / 6 / 5
7,530
685
11,065
8,451
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Shmoe2425
Cabrakan
12
0 / 6 / 8
7,256
660
3,123
14,051
12,281
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
25
Kills
17
17
Deaths
25
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
7
1.13
L
Izanami
Acrizia5806
Izanami
6
6
6
1.5
W
Cernunnos
Blagemo
Cernunnos
1
3
10
2
L
Chiron
Calirek
Chiron
10
3
3
3.83
W
Anubis
Leviacker
Anubis
4
3
8
2.67
L
Discordia
Meandog
Discordia
0
6
5
0.42
W
Ah Puch
Robottron
Ah Puch
8
3
9
4.17
L
Cabrakan
Shmoe2425
Cabrakan
0
6
8
0.67
W
7
2
16
7.5
W
Janus
WoudTea
Janus
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,593
Damage
40,316
48,449
Taken
54,545
31,130
Mitigated
28,739
16,156
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,197
292
1,020
1,905
10,606
8,149
0
8,961
1,347
0
7,871
L
Izanami
Acrizia5806
Izanami
9,065
4,765
520
2,469
11,033
2,642
0
7,992
2,840
0
21,404
W
Cernunnos
Blagemo
Cernunnos
5,106
1,429
599
2,940
9,487
3,207
2,152
2,467
7,020
0
16,426
L
Chiron
Calirek
Chiron
12,866
2,073
979
2,471
10,404
3,190
0
7,826
2,340
0
30,973
W
Anubis
Leviacker
Anubis
9,119
419
1,853
2,402
7,201
3,133
174
2,764
4,437
22,553
316
L
Discordia
Meandog
Discordia
11,065
300
722
905
8,451
2,477
0
6,934
1,112
20,796
0
W
Ah Puch
Robottron
Ah Puch
17,935
453
1,116
3,154
9,514
3,204
204
2,239
7,275
31,326
0
L
Cabrakan
Shmoe2425
Cabrakan
3,123
402
435
622
14,051
12,281
0
10,712
3,070
6,205
0
W
12,006
2,553
495
1,987
14,359
19,309
430
5,025
9,334
16,085
2,451
W
Janus
WoudTea
Janus
5,427
145
567
1,043
7,888
2,277
0
1,693
6,195
12,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
42,116
124
Minions Killed
104
0
Camps Cleared
0
943,179
Distance Traveled
944,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,916
720
10
1
0
198,126
0
L
Izanami
8,836
803
23
2
0
164,436
0
W
Cernunnos
9,244
840
33
3
0
177,173
0
L
Chiron
10,578
962
48
4
0
201,587
0
W
Anubis
9,119
829
21
2
0
171,869
0
L
Discordia
7,530
685
18
2
0
197,484
0
W
Ah Puch
10,296
936
34
3
0
216,682
0
L
Cabrakan
7,256
660
5
0
0
182,805
0
W
Kuzenbo
10,274
934
16
1
0
193,670
0
W
Janus
9,699
882
20
2
0
183,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role