Player Matchup

Chaac
Chaac
JKing6xzs
Chaac
Level 81
God Stats
10W - 6L
1,657 SR
Queue Stats
295W - 270L
1,443 Elo+
Party 3
Geb
Geb
Kumbustion
Geb
Level 27
God Stats
1W - 1L
1,795 SR
Queue Stats
55W - 45L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
RonaJutsu
Amaterasu
Level 89
God Stats
0W - 1L
1,336 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Nut
Nut
VinciVilla
Nut
Level 109
God Stats
204W - 202L
1,436 SR
Queue Stats
428W - 419L
1,428 Elo+
Party 3
Merlin
Merlin
Whalord
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,558 Elo+
Party 1
Team Averages
Level 87
1,545 SR
1,486 Elo+

VS

Team Averages
Level 82
1,608 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RSTXYOLO
Cthulhu
Level 48
God Stats
17W - 5L
1,696 SR
Queue Stats
55W - 47L
1,484 Elo+
Party 2
Pele
Pele
TheGoodOmen
Pele
Level 34
God Stats
3W - 1L
1,811 SR
Queue Stats
70W - 79L
1,425 Elo+
Solo
Cernunnos
Cernunnos
cjwilkk
Cernunnos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,534 Elo+
Solo
Terra
Terra
jordanonbail
Terra
Level 69
God Stats
6W - 5L
1,532 SR
Queue Stats
81W - 82L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JKing6xzs
Chaac
8
0 / 3 / 0
4,448
445
3,363
5,935
4,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 0
5,511
551
3,758
6,177
2,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
RonaJutsu
Amaterasu
9
1 / 0 / 1
4,915
492
785
6,591
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,449
445
5,184
6,175
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
Whalord
Merlin
11
1 / 3 / 1
5,683
568
3,618
6,065
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 2
5,735
574
2,580
4,126
1,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
RSTXYOLO
Cthulhu
9
3 / 0 / 3
5,255
526
4,439
4,922
3,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 0 / 1
5,682
568
3,279
5,466
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
cjwilkk
Cernunnos
10
3 / 0 / 3
5,587
559
4,055
5,466
1,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,631
563
3,020
6,783
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
2
1
L
Chaac
JKing6xzs
Chaac
0
3
0
0
L
0
0
0
0
W
Cthulhu
RSTXYOLO
Cthulhu
3
0
3
4.5
L
Amaterasu
RonaJutsu
Amaterasu
1
0
1
1.5
W
2
0
1
2.5
L
0
3
0
0
L
Merlin
Whalord
Merlin
1
3
1
0.5
W
Cernunnos
cjwilkk
Cernunnos
3
0
3
4.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,708
Damage
17,373
30,943
Taken
26,763
12,298
Mitigated
12,196
10,805
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,580
178
0
1,203
4,126
1,776
30
2,900
1,226
33,986
168
L
Chaac
JKing6xzs
Chaac
3,363
544
0
1,636
5,935
4,266
0
1,816
4,119
0
13,597
L
3,758
747
0
3,234
6,177
2,852
0
1,711
3,976
37,486
0
W
Cthulhu
RSTXYOLO
Cthulhu
4,439
437
108
1,419
4,922
3,395
0
0
4,648
16,669
0
L
Amaterasu
RonaJutsu
Amaterasu
785
292
0
3,067
6,591
2,250
0
1,114
5,411
0
24,343
W
3,279
1,180
0
1,316
5,466
1,812
0
1,231
4,235
0
32,419
L
5,184
3,012
0
1,903
6,175
1,729
0
2,623
3,552
0
29,671
L
Merlin
Whalord
Merlin
3,618
275
0
965
6,065
1,201
0
1,876
4,189
37,155
367
W
Cernunnos
cjwilkk
Cernunnos
4,055
1,881
0
2,573
5,466
1,574
0
0
5,316
0
30,500
W
3,020
349
40
2,568
6,783
3,639
0
3,057
3,726
28,496
2,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
27,890
244
Minions Killed
281
0
Camps Cleared
0
947,810
Distance Traveled
963,017
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,735
574
63
6
0
155,347
1
L
Chaac
4,448
445
14
1
0
190,284
0
L
Geb
5,511
551
63
6
0
187,708
3
W
Cthulhu
5,255
526
21
2
0
192,602
0
L
Amaterasu
4,915
492
45
5
0
218,968
2
W
Pele
5,682
568
59
6
0
238,821
0
L
Nut
4,449
445
46
5
0
154,547
0
L
Merlin
5,683
568
76
8
0
196,303
0
W
Cernunnos
5,587
559
66
7
0
195,253
0
W
Terra
5,631
563
72
7
0
180,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role