Player Matchup

Heimdallr
Heimdallr
PapaKaan10
Heimdallr
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 202L
1,479 Elo+
Party 1
Agni
Agni
PipeBur
Agni
Level 69
God Stats
16W - 7L
1,644 SR
Queue Stats
112W - 102L
1,511 Elo+
Solo
Fenrir
Fenrir
saloc3000
Fenrir
Level 66
God Stats
6W - 2L
1,627 SR
Queue Stats
41W - 45L
1,474 Elo+
Solo
Guan Yu
Guan Yu
terron152
Guan Yu
Level 107
God Stats
7W - 3L
1,649 SR
Queue Stats
70W - 74L
1,481 Elo+
Solo
Chang'e
Chang'e
truthoffire
Chang'e
Level 108
God Stats
2W - 1L
1,418 SR
Queue Stats
314W - 282L
1,463 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,482 Elo+

VS

Team Averages
Level 96
1,574 SR
1,473 Elo+
Vamana
Vamana
AdmiralPizza271
Vamana
Level 65
God Stats
5W - 3L
1,841 SR
Queue Stats
159W - 153L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Bloomz2531
Kukulkan
Level 107
God Stats
12W - 6L
1,648 SR
Queue Stats
136W - 122L
1,503 Elo+
Party 2
Lancelot
Lancelot
ChefByardee
Lancelot
Level 168
God Stats
2W - 3L
1,515 SR
Queue Stats
327W - 312L
1,563 Elo+
Solo
Izanami
Izanami
CousnVinny
Izanami
Level 101
God Stats
4W - 3L
1,639 SR
Queue Stats
168W - 152L
1,494 Elo+
Party 2
Horus
Horus
EnjoyUrRespaawn
Horus
Level 39
God Stats
1W - 3L
1,227 SR
Queue Stats
27W - 41L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PapaKaan10
Heimdallr
13
4 / 4 / 2
7,910
527
6,942
10,895
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
PipeBur
Agni
15
3 / 1 / 7
9,176
612
10,800
6,446
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
saloc3000
Fenrir
15
7 / 2 / 2
8,626
575
12,053
11,192
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
terron152
Guan Yu
13
1 / 2 / 0
7,689
513
5,137
13,429
12,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
truthoffire
Chang'e
12
3 / 2 / 8
7,729
515
4,212
12,839
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
9,204
614
9,681
11,701
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Bloomz2531
Kukulkan
13
1 / 4 / 3
7,698
513
9,444
8,173
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
ChefByardee
Lancelot
13
1 / 4 / 4
7,352
490
2,873
12,507
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
CousnVinny
Izanami
14
6 / 3 / 1
8,840
589
8,532
10,133
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 2
6,036
402
2,859
13,461
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
11
11
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Kukulkan
Bloomz2531
Kukulkan
1
4
3
0.63
L
Lancelot
ChefByardee
Lancelot
1
4
4
0.75
L
Izanami
CousnVinny
Izanami
6
3
1
2.17
L
0
6
2
0.17
W
Heimdallr
PapaKaan10
Heimdallr
4
4
2
1.25
W
Agni
PipeBur
Agni
3
1
7
6.5
W
Fenrir
saloc3000
Fenrir
7
2
2
4
W
Guan Yu
terron152
Guan Yu
1
2
0
0.5
W
Chang'e
truthoffire
Chang'e
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,144
Damage
33,389
54,801
Taken
55,975
29,611
Mitigated
28,618
20,461
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,681
4,691
0
3,140
11,701
10,945
0
1,967
9,734
0
68,828
L
Kukulkan
Bloomz2531
Kukulkan
9,444
564
0
1,065
8,173
2,530
560
4,287
3,886
59,879
1,033
L
Lancelot
ChefByardee
Lancelot
2,873
711
0
3,570
12,507
4,257
0
2,022
10,485
0
45,656
L
Izanami
CousnVinny
Izanami
8,532
5,852
0
2,625
10,133
2,943
0
1,900
8,233
0
60,307
L
2,859
1,635
1,180
3,660
13,461
7,943
283
5,708
7,753
0
9,544
W
Heimdallr
PapaKaan10
Heimdallr
6,942
2,215
0
2,815
10,895
3,687
737
2,366
8,529
0
52,279
W
Agni
PipeBur
Agni
10,800
272
0
2,123
6,446
1,830
0
1,606
4,840
66,837
1,151
W
Fenrir
saloc3000
Fenrir
12,053
2,251
0
1,118
11,192
4,333
249
2,882
8,228
0
66,783
W
Guan Yu
terron152
Guan Yu
5,137
1,420
802
4,407
13,429
12,910
160
880
11,730
0
54,026
W
Chang'e
truthoffire
Chang'e
4,212
1,092
2,005
7,191
12,839
6,851
279
3,417
9,422
18,989
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
39,130
414
Minions Killed
435
0
Camps Cleared
0
1,480,051
Distance Traveled
1,437,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,204
614
129
9
0
253,568
0
L
Kukulkan
7,698
513
104
7
0
278,800
0
L
Lancelot
7,352
490
84
6
0
318,719
2
L
Izanami
8,840
589
111
7
0
338,556
0
L
Horus
6,036
402
7
0
0
247,711
0
W
Heimdallr
7,910
527
83
6
0
252,258
0
W
Agni
9,176
612
126
8
0
308,388
0
W
Fenrir
8,626
575
84
6
0
342,885
0
W
Guan Yu
7,689
513
95
6
0
306,631
2
W
Chang'e
7,729
515
26
2
0
269,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role