Player Matchup

Cthulhu
Cthulhu
Gold III
LuucasGon
Cthulhu
Gold III
Level 157
God Stats
5W - 8L
1,389 SR
Queue Stats
226W - 248L
1,546 MMR
Solo
Hou Yi
Hou Yi
Gold II
OPLycan
Hou Yi
Gold II
Level 175
God Stats
27W - 35L
1,504 SR
Queue Stats
376W - 378L
1,560 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
ObliqueV
Baron Samedi
Platinum II
Level 147
God Stats
1W - 3L
1,669 SR
Queue Stats
103W - 97L
1,716 MMR
Party 1
Mulan
Mulan
Platinum V
PhilthyRe
Mulan
Platinum V
Level 142
God Stats
12W - 14L
1,584 SR
Queue Stats
153W - 152L
1,585 MMR
Party 1
Awilix
Awilix
Gold III
TiagoDpz8870
Awilix
Gold III
Level 118
God Stats
48W - 49L
1,567 SR
Queue Stats
229W - 241L
1,550 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,543 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,568 SR
1,593 MMR
Artemis
Artemis
Gold II
Aluisks
Artemis
Gold II
Level 179
God Stats
4W - 3L
1,434 SR
Queue Stats
130W - 141L
1,604 MMR
Solo
Nu Wa
Nu Wa
Gold III
CammyTrill
Nu Wa
Gold III
Level 81
God Stats
4W - 1L
1,692 SR
Queue Stats
114W - 115L
1,546 MMR
Solo
Amaterasu
Amaterasu
Gold I
MetalMcBreeze
Amaterasu
Gold I
Level 162
God Stats
1W - 0L
1,681 SR
Queue Stats
58W - 51L
1,582 MMR
Solo
Tyr
Tyr
Gold II
Ragиaя
Tyr
Gold II
Level 179
God Stats
5W - 6L
1,486 SR
Queue Stats
25W - 20L
1,656 MMR
Solo
Bacchus
Bacchus
Platinum V
mcloko
Bacchus
Platinum V
Level 145
God Stats
3W - 4L
1,547 SR
Queue Stats
232W - 227L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuucasGon
Cthulhu
11
2 / 3 / 1
6,236
480
8,998
12,235
4,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
OPLycan
Hou Yi
13
0 / 2 / 1
6,762
520
4,566
7,050
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
ObliqueV
Baron Samedi
14
3 / 1 / 2
7,794
600
6,196
7,766
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
PhilthyRe
Mulan
12
0 / 4 / 0
6,862
528
6,420
11,027
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
11
1 / 4 / 1
6,338
488
5,080
11,292
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniSkadiKumbhakarna

VS

Bans
CerberusThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aluisks
Artemis
14
6 / 2 / 1
8,116
624
8,174
9,184
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
3 / 1 / 2
8,223
633
8,968
5,706
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MetalMcBreeze
Amaterasu
14
1 / 2 / 4
7,306
562
4,593
12,170
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
4 / 0 / 0
8,781
675
6,544
12,727
12,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
mcloko
Bacchus
10
0 / 1 / 6
6,506
500
3,828
11,673
8,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aluisks
Artemis
6
2
1
3.25
W
Nu Wa
3
1
2
4
L
Cthulhu
LuucasGon
Cthulhu
2
3
1
0.83
W
Amaterasu
MetalMcBreeze
Amaterasu
1
2
4
1.5
L
Hou Yi
OPLycan
Hou Yi
0
2
1
0.25
L
Baron Samedi
ObliqueV
Baron Samedi
3
1
2
4
L
Mulan
PhilthyRe
Mulan
0
4
0
0
W
4
0
0
4
L
Awilix
1
4
1
0.38
W
Bacchus
mcloko
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
32,107
49,370
Taken
51,460
19,300
Mitigated
31,492
21,328
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aluisks
Artemis
8,174
5,043
0
4,697
9,184
3,100
544
3,690
5,494
0
57,137
W
Nu Wa
8,968
1,510
0
681
5,706
1,797
0
2,778
2,928
65,910
774
L
Cthulhu
LuucasGon
Cthulhu
8,998
277
312
4,060
12,235
4,523
0
4,138
7,915
37,986
1,926
W
Amaterasu
MetalMcBreeze
Amaterasu
4,593
1,841
0
8,055
12,170
5,590
0
3,463
8,707
0
47,936
L
Hou Yi
OPLycan
Hou Yi
4,566
1,966
0
3,595
7,050
2,213
92
1,104
5,862
0
56,407
L
Baron Samedi
ObliqueV
Baron Samedi
6,196
476
599
3,749
7,766
2,729
0
3,288
4,145
59,971
0
L
Mulan
PhilthyRe
Mulan
6,420
580
0
4,365
11,027
6,637
0
514
10,415
871
49,192
W
6,544
860
0
7,494
12,727
12,354
0
320
12,407
0
62,594
L
Awilix
5,080
1,981
0
4,648
11,292
3,198
0
2,713
8,313
0
44,161
W
Bacchus
mcloko
Bacchus
3,828
1,017
1,759
3,141
11,673
8,651
0
5,148
6,525
16,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
38,932
462
Minions Killed
447
0
Camps Cleared
0
1,331,003
Distance Traveled
1,451,795
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,116
624
88
7
0
249,810
0
W
Nu Wa
8,223
633
118
9
0
278,302
3
L
Cthulhu
6,236
480
48
4
0
279,379
8
W
Amaterasu
7,306
562
102
8
0
336,753
0
L
Hou Yi
6,762
520
113
9
0
233,788
0
L
Baron Samedi
7,794
600
118
9
0
280,560
4
L
Mulan
6,862
528
106
8
0
234,242
0
W
Tyr
8,781
675
118
9
0
304,506
4
L
Awilix
6,338
488
77
6
0
303,034
0
W
Bacchus
6,506
500
21
2
0
282,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role