Player Matchup

Zhong Kui
Zhong Kui
AIucardZetsu
Zhong Kui
Level 156
God Stats
1W - 3L
1,334 SR
Queue Stats
205W - 201L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
PrincessZetsu
Cthulhu
Level 127
God Stats
3W - 3L
1,641 SR
Queue Stats
180W - 184L
1,440 Elo+
Party 1
Terra
Terra
TheElderZetsu
Terra
Level 196
God Stats
4W - 9L
1,347 SR
Queue Stats
752W - 781L
1,511 Elo+
Party 1
Hercules
Hercules
TheMouseMasher
Hercules
Level 134
God Stats
1W - 5L
1,199 SR
Queue Stats
182W - 194L
1,489 Elo+
Party 1
Mercury
Mercury
iDabbIe
Mercury
Level 156
God Stats
3W - 2L
1,699 SR
Queue Stats
218W - 205L
1,542 Elo+
Solo
Team Averages
Level 154
1,444 SR
1,497 Elo+

VS

Team Averages
Level 122
1,540 SR
1,521 Elo+
Cernunnos
Cernunnos
Dl4n0r
Cernunnos
Level 45
God Stats
7W - 9L
1,376 SR
Queue Stats
178W - 183L
1,539 Elo+
Party 2
Ymir
Ymir
FOHcussed
Ymir
Level 139
God Stats
5W - 5L
1,749 SR
Queue Stats
159W - 171L
1,537 Elo+
Party 2
Chang'e
Chang'e
JonhMisterio117
Chang'e
Level 146
God Stats
1W - 2L
1,389 SR
Queue Stats
475W - 505L
1,445 Elo+
Solo
Vulcan
Vulcan
RaRa31493
Vulcan
Level 177
God Stats
11W - 2L
1,905 SR
Queue Stats
802W - 819L
1,536 Elo+
Solo
Artemis
Artemis
xBLOODYxBULLx
Artemis
Level 104
God Stats
3W - 2L
1,281 SR
Queue Stats
304W - 288L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AIucardZetsu
Zhong Kui
17
1 / 4 / 12
10,054
670
18,457
18,437
13,422
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
18
2 / 4 / 6
10,824
722
13,922
24,913
25,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 7 / 5
8,824
588
4,078
18,259
21,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
16
3 / 6 / 7
9,681
645
11,820
26,734
27,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
iDabbIe
Mercury
17
8 / 5 / 3
10,981
732
9,631
17,395
7,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dl4n0r
Cernunnos
17
4 / 4 / 14
10,872
725
22,389
15,299
6,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
17
4 / 4 / 17
11,652
777
9,857
26,113
36,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 1 / 22
10,849
723
16,824
12,370
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
RaRa31493
Vulcan
19
6 / 3 / 16
12,491
833
25,762
10,350
6,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
18
10 / 2 / 12
12,029
802
21,327
10,846
4,358
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
14
Kills
26
26
Deaths
14
33
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AIucardZetsu
Zhong Kui
1
4
12
1.75
W
Cernunnos
Dl4n0r
Cernunnos
4
4
14
2.75
W
Ymir
4
4
17
3.13
W
2
1
22
13
L
Cthulhu
2
4
6
1.25
W
Vulcan
RaRa31493
Vulcan
6
3
16
4.67
L
0
7
5
0.36
L
Hercules
3
6
7
1.08
L
Mercury
iDabbIe
Mercury
8
5
3
1.9
W
Artemis
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,908
Damage
96,159
105,738
Taken
74,978
95,493
Mitigated
58,947
44,004
Healing
38,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AIucardZetsu
Zhong Kui
18,457
617
2,212
5,169
18,437
13,422
0
7,899
10,538
42,797
0
W
Cernunnos
Dl4n0r
Cernunnos
22,389
8,038
562
2,894
15,299
6,652
4,164
7,911
7,388
0
40,602
W
Ymir
9,857
1,652
1,642
4,159
26,113
36,376
72
8,637
17,476
13,520
512
W
16,824
466
15,834
8,645
12,370
5,058
808
6,621
5,749
32,290
701
L
Cthulhu
13,922
267
1,679
6,684
24,913
25,484
0
10,157
14,756
34,150
0
W
Vulcan
RaRa31493
Vulcan
25,762
829
719
1,697
10,350
6,503
745
5,369
4,981
48,013
1,900
L
4,078
416
7,530
3,028
18,259
21,684
0
10,748
7,511
8,647
0
L
Hercules
11,820
1,612
1,406
8,939
26,734
27,648
0
13,739
12,995
0
18,054
L
Mercury
iDabbIe
Mercury
9,631
3,351
1,781
5,576
17,395
7,255
0
8,362
9,033
0
28,943
W
Artemis
21,327
9,349
1,112
968
10,846
4,358
1,598
7,919
2,927
0
36,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,364
Gold Earned
57,893
154
Minions Killed
155
0
Camps Cleared
0
1,354,777
Distance Traveled
1,382,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,054
670
58
4
0
269,852
0
W
Cernunnos
10,872
725
31
2
0
287,846
0
W
Ymir
11,652
777
15
1
0
256,763
0
W
Chang'e
10,849
723
33
2
0
326,167
0
L
Cthulhu
10,824
722
36
2
0
265,927
0
W
Vulcan
12,491
833
50
3
0
282,829
0
L
Terra
8,824
588
5
0
0
202,804
0
L
Hercules
9,681
645
12
1
0
271,372
0
L
Mercury
10,981
732
43
3
0
344,822
0
W
Artemis
12,029
802
26
2
0
229,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role