Player Matchup

Bellona
Bellona
ReallyMental
Bellona
Level 12
God Stats
1W - 1L
1,392 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
WhoSlipzz
Charybdis
Level 102
God Stats
3W - 5L
1,470 SR
Queue Stats
68W - 62L
1,410 Elo+
Party 2
Serqet
Serqet
XOakTeacherX
Serqet
Level 39
God Stats
4W - 3L
1,522 SR
Queue Stats
10W - 10L
1,413 Elo+
Party 2
Merlin
Merlin
kmmd
Merlin
Level 69
God Stats
1W - 1L
1,441 SR
Queue Stats
22W - 20L
1,465 Elo+
Solo
Jormungandr
Jormungandr
xxZoraZxx
Jormungandr
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 9L
1,360 Elo+
Party 2
Team Averages
Level 50
1,505 SR
1,430 Elo+

VS

Team Averages
Level 57
1,551 SR
1,198 Elo+
Fenrir
Fenrir
Chubzilla20012
Fenrir
Level 120
God Stats
0W - 1L
1,806 SR
Queue Stats
36W - 33L
1,451 Elo+
Solo
Nemesis
Nemesis
DR_Thumbing
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Cupid
Cupid
Thegoodbean1
Cupid
Level 68
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Danzaburou
Danzaburou
UglyAhJit-
Danzaburou
Level 13
God Stats
0W - 3L
1,359 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Discordia
Discordia
WiZe KhAOS
Discordia
Level 80
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ReallyMental
Bellona
15
5 / 3 / 3
9,037
532
4,762
8,826
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
WhoSlipzz
Charybdis
15
4 / 0 / 6
9,375
551
7,540
7,805
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
16
9 / 0 / 4
10,074
593
8,446
12,379
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
kmmd
Merlin
15
3 / 2 / 8
9,621
566
12,396
8,157
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
xxZoraZxx
Jormungandr
14
4 / 2 / 8
9,216
542
8,104
12,782
11,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 0
8,961
527
11,487
16,539
9,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
DR_Thumbing
Nemesis
10
0 / 8 / 1
6,489
382
2,264
12,565
3,687
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 1
7,643
450
4,321
10,984
3,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
UglyAhJit-
Danzaburou
12
1 / 5 / 0
7,660
451
5,011
11,755
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
WiZe KhAOS
Discordia
12
0 / 5 / 1
7,217
425
8,597
10,520
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
25
Kills
7
7
Deaths
28
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
L
Nemesis
DR_Thumbing
Nemesis
0
8
1
0.06
W
Bellona
ReallyMental
Bellona
5
3
3
2.17
L
1
4
1
0.38
L
Danzaburou
UglyAhJit-
Danzaburou
1
5
0
0.2
W
Charybdis
WhoSlipzz
Charybdis
4
0
6
7
L
Discordia
WiZe KhAOS
Discordia
0
5
1
0.1
W
Serqet
9
0
4
11
W
Merlin
kmmd
Merlin
3
2
8
3.5
W
Jormungandr
xxZoraZxx
Jormungandr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
31,680
49,949
Taken
62,363
31,528
Mitigated
24,685
12,363
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,487
2,497
0
2,286
16,539
9,858
0
2,923
13,258
585
49,615
L
Nemesis
DR_Thumbing
Nemesis
2,264
881
0
2,112
12,565
3,687
361
4,657
7,752
0
24,651
W
Bellona
ReallyMental
Bellona
4,762
2,020
0
1,295
8,826
7,453
65
36
8,790
0
29,500
L
4,321
1,376
486
3,347
10,984
3,841
0
3,099
7,782
0
48,952
L
Danzaburou
UglyAhJit-
Danzaburou
5,011
1,858
0
2,677
11,755
4,159
0
4,636
7,119
0
48,777
W
Charybdis
WhoSlipzz
Charybdis
7,540
3,333
0
3,498
7,805
3,777
2,497
40
7,765
0
83,585
L
Discordia
WiZe KhAOS
Discordia
8,597
641
0
1,705
10,520
3,140
0
5,210
5,310
46,244
0
W
Serqet
8,446
1,703
0
3,235
12,379
5,389
0
2,810
9,569
0
66,538
W
Merlin
kmmd
Merlin
12,396
855
0
1,861
8,157
3,362
780
4,420
3,737
66,142
897
W
Jormungandr
xxZoraZxx
Jormungandr
8,104
1,934
0
2,474
12,782
11,547
29
1,439
11,343
34,286
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
37,970
471
Minions Killed
357
0
Camps Cleared
0
1,792,891
Distance Traveled
1,643,544
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,961
527
73
4
0
294,510
0
L
Nemesis
6,489
382
33
2
0
352,136
0
W
Bellona
9,037
532
55
3
0
365,804
0
L
Cupid
7,643
450
86
5
0
340,427
0
L
Danzaburou
7,660
451
84
5
0
302,530
0
W
Charybdis
9,375
551
148
9
0
323,380
2
L
Discordia
7,217
425
81
5
0
353,941
0
W
Serqet
10,074
593
101
6
0
422,169
0
W
Merlin
9,621
566
114
7
0
347,038
1
W
Jormungandr
9,216
542
53
3
0
334,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role