Player Matchup

Neith
Neith
GodGarb
Neith
Level 64
God Stats
29W - 17L
1,649 SR
Queue Stats
34W - 26L
1,543 Elo+
Party 1
Chang'e
Chang'e
Joshuaacreative
Chang'e
Level 16
God Stats
11W - 5L
1,945 SR
Queue Stats
87W - 96L
1,336 Elo+
Party 3
Da Ji
Da Ji
Kickback166
Da Ji
Level 52
God Stats
3W - 2L
1,527 SR
Queue Stats
122W - 131L
1,425 Elo+
Party 3
Achilles
Achilles
Randomname160
Achilles
Level 66
God Stats
3W - 4L
1,534 SR
Queue Stats
102W - 70L
1,574 Elo+
Party 1
Horus
Horus
lebongjohnson
Horus
Level 87
God Stats
80W - 49L
1,608 SR
Queue Stats
88W - 61L
1,552 Elo+
Party 1
Team Averages
Level 57
1,653 SR
1,486 Elo+

VS

Team Averages
Level 66
1,515 SR
1,377 Elo+
Maui
Maui
BoinBoiinn
Maui
Level 101
God Stats
3W - 3L
1,557 SR
Queue Stats
99W - 117L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Buckus69
Cthulhu
Level 88
God Stats
6W - 2L
1,691 SR
Queue Stats
78W - 107L
1,356 Elo+
Party 2
Anubis
Anubis
ZenDG97
Anubis
Level 67
God Stats
78W - 73L
1,479 SR
Queue Stats
238W - 236L
1,462 Elo+
Solo
Arachne
Arachne
fortnitegosh69
Arachne
Level 62
God Stats
4W - 7L
1,672 SR
Queue Stats
121W - 142L
1,448 Elo+
Party 2
Neith
Neith
v2 BonBon
Neith
Level 14
God Stats
1W - 5L
1,174 SR
Queue Stats
20W - 42L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GodGarb
Neith
14
0 / 0 / 4
8,509
473
4,989
1,776
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 5
9,256
514
9,886
11,023
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 8
8,943
497
8,190
13,800
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Randomname160
Achilles
16
8 / 2 / 5
10,358
575
17,921
21,479
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 6
9,421
523
4,043
15,605
14,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,826
435
4,454
12,588
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Buckus69
Cthulhu
14
2 / 6 / 1
8,945
497
13,756
18,950
15,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ZenDG97
Anubis
15
1 / 4 / 2
9,031
502
8,372
10,621
4,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 2
8,077
449
7,862
17,915
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
v2 BonBon
Neith
15
0 / 3 / 0
7,962
442
1,733
7,903
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
5
5
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Cthulhu
Buckus69
Cthulhu
2
6
1
0.42
W
Neith
GodGarb
Neith
0
0
4
2
W
4
1
5
6.5
W
6
1
8
10
W
Achilles
Randomname160
Achilles
8
2
5
5.25
L
Anubis
ZenDG97
Anubis
1
4
2
0.5
L
2
6
2
0.5
W
3
1
6
6
L
Neith
v2 BonBon
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
36,177
63,683
Taken
67,977
37,424
Mitigated
36,177
27,311
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,454
691
0
3,283
12,588
9,047
66
1,797
10,345
26,842
0
L
Cthulhu
Buckus69
Cthulhu
13,756
945
133
3,916
18,950
15,416
0
537
17,487
59,734
1,385
W
Neith
GodGarb
Neith
4,989
653
0
623
1,776
611
563
222
1,554
0
65,257
W
9,886
658
2,152
4,399
11,023
3,358
938
6,034
4,944
54,505
415
W
8,190
2,063
0
2,231
13,800
5,394
468
4,182
9,444
0
52,435
W
Achilles
Randomname160
Achilles
17,921
2,889
0
9,211
21,479
13,148
960
9,625
10,935
0
72,700
L
Anubis
ZenDG97
Anubis
8,372
124
0
3,812
10,621
4,361
0
2,736
7,541
70,919
2,237
L
7,862
6,686
0
5,398
17,915
4,768
0
4,090
13,439
0
52,812
W
4,043
997
2,497
6,198
15,605
14,913
503
4,211
11,217
2,087
21,355
L
Neith
v2 BonBon
Neith
1,733
456
0
2,508
7,903
2,585
0
0
7,903
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
41,841
464
Minions Killed
415
0
Camps Cleared
0
1,801,977
Distance Traveled
1,686,834
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,826
435
22
1
0
363,039
3
L
Cthulhu
8,945
497
105
6
0
328,868
0
W
Neith
8,509
473
114
6
0
335,226
0
W
Chang'e
9,256
514
117
7
0
334,135
0
W
Da Ji
8,943
497
80
4
0
393,887
0
W
Achilles
10,358
575
111
6
0
385,472
0
L
Anubis
9,031
502
109
6
0
309,674
10
L
Arachne
8,077
449
85
5
0
352,969
0
W
Horus
9,421
523
42
2
0
353,257
4
L
Neith
7,962
442
94
5
0
332,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role