Player Matchup

Cthulhu
Cthulhu
Hipthiftybull
Cthulhu
Level 128
God Stats
37W - 26L
1,599 SR
Queue Stats
300W - 304L
1,436 Elo+
Party 2
Atlas
Atlas
Mafiatiger13
Atlas
Level 88
God Stats
3W - 5L
1,368 SR
Queue Stats
283W - 278L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Ripsett
Ah Puch
Level 103
God Stats
23W - 19L
1,526 SR
Queue Stats
271W - 243L
1,469 Elo+
Party 1
Arachne
Arachne
Yugen6089
Arachne
Level 85
God Stats
6W - 2L
1,654 SR
Queue Stats
251W - 242L
1,494 Elo+
Solo
Apollo
Apollo
justconnor209
Apollo
Level 58
God Stats
1W - 1L
1,311 SR
Queue Stats
187W - 193L
1,428 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,457 Elo+

VS

Team Averages
Level 50
1,551 SR
1,485 Elo+
Medusa
Medusa
Danzel11
Medusa
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 45L
1,481 Elo+
Solo
Scylla
Scylla
FreeTxnner
Scylla
Level 101
God Stats
28W - 26L
1,517 SR
Queue Stats
576W - 563L
1,467 Elo+
Party 3
Loki
Loki
JuanmaneitoR22
Loki
Level 56
God Stats
14W - 10L
1,672 SR
Queue Stats
95W - 92L
1,528 Elo+
Party 4
Chaac
Chaac
ragnar_kravitsv2
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
tunasty3259
Cthulhu
Level 28
God Stats
31W - 21L
1,567 SR
Queue Stats
120W - 129L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 0 / 1
6,300
630
1,968
3,985
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 0 / 2
6,067
607
2,893
5,031
2,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Ripsett
Ah Puch
12
4 / 3 / 2
6,394
639
4,075
5,522
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Yugen6089
Arachne
11
4 / 1 / 1
6,202
620
3,862
7,370
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 4
4,892
489
1,849
4,983
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danzel11
Medusa
8
1 / 3 / 0
4,970
497
6,186
5,985
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
FreeTxnner
Scylla
12
3 / 0 / 0
5,944
594
2,779
3,985
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 3
5,344
534
3,012
5,935
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 5 / 0
3,779
378
289
5,683
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
tunasty3259
Cthulhu
6
0 / 1 / 1
4,246
425
1,755
3,947
1,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Danzel11
Medusa
1
3
0
0.33
L
Scylla
FreeTxnner
Scylla
3
0
0
3
W
Cthulhu
1
0
1
1.5
L
1
3
3
0.83
W
2
0
2
3
W
Ah Puch
Ripsett
Ah Puch
4
3
2
1.67
W
Arachne
Yugen6089
Arachne
4
1
1
4.5
W
0
1
4
2
L
0
5
0
0
L
Cthulhu
tunasty3259
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
14,021
26,891
Taken
25,535
11,083
Mitigated
8,056
7,467
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Danzel11
Medusa
6,186
2,633
0
2,053
5,985
1,678
0
2,421
3,564
0
36,601
L
Scylla
FreeTxnner
Scylla
2,779
91
0
1,324
3,985
1,156
0
1,134
2,636
38,220
0
W
Cthulhu
1,968
131
74
1,227
3,985
2,915
0
260
3,725
34,639
2,472
L
3,012
382
0
380
5,935
1,561
0
1,084
4,736
0
32,713
W
2,893
1,287
165
1,280
5,031
2,480
0
696
4,335
16,371
1,483
W
Ah Puch
Ripsett
Ah Puch
4,075
0
0
1,151
5,522
1,569
0
1,590
3,692
38,054
0
W
Arachne
Yugen6089
Arachne
3,862
2,814
0
1,877
7,370
2,545
0
1,029
6,282
0
43,338
W
1,849
1,196
0
1,693
4,983
1,574
0
660
4,323
0
25,828
L
289
72
0
214
5,683
1,729
0
2,157
3,412
0
7,313
L
Cthulhu
tunasty3259
Cthulhu
1,755
0
66
420
3,947
1,932
0
1,446
2,501
11,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
24,283
291
Minions Killed
253
0
Camps Cleared
0
936,955
Distance Traveled
952,225
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,970
497
68
7
0
176,776
2
L
Scylla
5,944
594
115
12
0
183,687
6
W
Cthulhu
6,300
630
71
7
0
156,713
0
L
Loki
5,344
534
45
5
0
216,486
0
W
Atlas
6,067
607
16
2
0
177,518
0
W
Ah Puch
6,394
639
74
7
0
201,466
0
W
Arachne
6,202
620
83
8
0
212,295
0
W
Apollo
4,892
489
47
5
0
188,963
0
L
Chaac
3,779
378
10
1
0
193,349
0
L
Cthulhu
4,246
425
15
2
0
181,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role