Player Matchup

Artemis
Artemis
Diamond V
GPsycho xII
Artemis
Diamond V
Level 154
God Stats
10W - 7L
1,590 SR
Queue Stats
134W - 73L
1,809 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
InZaNe xII
Hou Yi
Diamond IV
Level 154
God Stats
3W - 1L
1,663 SR
Queue Stats
137W - 71L
1,912 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Ramuthra000
Nu Wa
Gold III
Level 177
God Stats
8W - 8L
1,617 SR
Queue Stats
306W - 368L
1,346 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,623 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,509 SR
1,633 MMR
Cerberus
Cerberus
Platinum III
ElMasArriba
Cerberus
Platinum III
Level 69
God Stats
4W - 12L
1,497 SR
Queue Stats
187W - 240L
1,861 MMR
Solo
Xbalanque
Xbalanque
Gold III
saiidfw
Xbalanque
Gold III
Level 128
God Stats
1W - 1L
1,713 SR
Queue Stats
52W - 62L
1,559 MMR
Solo
Ra
Ra
Gold IV
x8WOLFBLOOD8x
Ra
Gold IV
Level 188
God Stats
0W - 3L
1,317 SR
Queue Stats
259W - 294L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GPsycho xII
Artemis
18
5 / 0 / 6
12,663
905
18,342
6,760
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
InZaNe xII
Hou Yi
17
3 / 2 / 6
11,069
791
8,426
10,550
4,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 0 / 8
12,578
898
16,656
7,650
2,774
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaCthulhuKuzenboSerqetDiscordia

VS

Bans
AchillesHeraSobekScyllaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElMasArriba
Cerberus
16
0 / 2 / 1
9,554
682
5,435
20,583
20,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
saiidfw
Xbalanque
17
2 / 4 / 0
10,299
736
10,609
19,287
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 6 / 1
9,029
645
2,413
8,910
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ElMasArriba
Cerberus
0
2
1
0.25
W
Artemis
GPsycho xII
Artemis
5
0
6
8
W
Hou Yi
InZaNe xII
Hou Yi
3
2
6
3
W
4
0
8
8
L
Xbalanque
saiidfw
Xbalanque
2
4
0
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
18,457
24,960
Taken
48,780
9,337
Mitigated
31,127
6,136
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ElMasArriba
Cerberus
5,435
0
0
1,557
20,583
20,869
0
5,259
14,130
32,272
0
W
Artemis
GPsycho xII
Artemis
18,342
6,009
0
488
6,760
2,467
150
2,013
4,433
0
74,378
W
Hou Yi
InZaNe xII
Hou Yi
8,426
3,770
0
2,460
10,550
4,096
1,785
2,837
7,200
0
27,489
W
16,656
5,310
0
3,188
7,650
2,774
1,724
2,212
5,126
58,047
0
L
Xbalanque
saiidfw
Xbalanque
10,609
3,819
0
3,957
19,287
8,058
0
5,763
12,515
0
64,548
L
2,413
118
120
739
8,910
2,200
0
2,983
5,378
22,718
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
28,882
235
Minions Killed
193
0
Camps Cleared
0
769,623
Distance Traveled
601,562
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,554
682
59
4
0
233,415
0
W
Artemis
12,663
905
97
7
0
272,231
0
W
Hou Yi
11,069
791
48
3
0
232,408
2
W
Nu Wa
12,578
898
90
6
0
264,984
0
L
Xbalanque
10,299
736
91
7
0
231,033
0
L
Ra
9,029
645
43
3
0
137,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role