Player Matchup

Ishtar
Ishtar
Bronze III
 
Ishtar
Bronze III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
ZandruffSlays50
Tiamat
Bronze III
Level 138
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Silver III
dankherb47
Fafnir
Silver III
Level 144
God Stats
1W - 0L
1,782 SR
Queue Stats
3W - 4L
1,371 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 160
1,627 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,555 SR
1,550 MMR
Raijin
Raijin
Gold V
AduIfRizzler
Raijin
Gold V
Level 93
God Stats
0W - 1L
1,746 SR
Queue Stats
13W - 4L
1,638 MMR
Party 1
Sylvanus
Sylvanus
Silver II
SBastian777
Sylvanus
Silver II
Level 158
God Stats
1W - 2L
1,529 SR
Queue Stats
19W - 15L
1,618 MMR
Party 1
Chaac
Chaac
Gold IV
ShAd0w P3pP3r
Chaac
Gold IV
Level 230
God Stats
3W - 9L
1,389 SR
Queue Stats
505W - 704L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
3 / 1 / 7
13,054
870
22,496
12,663
5,470
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

19
3 / 3 / 5
12,392
826
11,569
10,575
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
dankherb47
Fafnir
19
4 / 3 / 6
12,671
845
9,872
13,863
16,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnubisAtlasArachneAphroditeNe Zha

VS

Bans
CthulhuHou YiKumbhakarnaGilgameshCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
1 / 4 / 5
11,132
742
9,625
14,369
5,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SBastian777
Sylvanus
16
1 / 4 / 6
10,313
688
7,182
16,976
16,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 1
11,412
761
12,814
19,352
19,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
7
6.5
L
Raijin
1
4
5
0.88
L
Sylvanus
SBastian777
Sylvanus
1
4
6
1
L
5
2
1
2.75
W
3
3
5
1.83
W
Fafnir
dankherb47
Fafnir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
29,621
37,101
Taken
50,697
30,385
Mitigated
41,527
12,742
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
22,496
12,157
0
5,336
12,663
5,470
3,117
5,183
7,472
0
83,874
L
Raijin
9,625
1,338
0
5,101
14,369
5,960
357
6,253
7,894
60,152
0
L
Sylvanus
SBastian777
Sylvanus
7,182
460
3,566
3,913
16,976
16,436
70
6,906
9,941
16,857
270
L
12,814
584
0
3,105
19,352
19,131
147
6,763
12,409
301
41,275
W
11,569
624
0
3,456
10,575
8,040
4
5,031
5,536
45,894
628
W
Fafnir
dankherb47
Fafnir
9,872
2,736
323
3,627
13,863
16,875
849
6,819
7,044
26,243
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
32,857
239
Minions Killed
197
0
Camps Cleared
0
835,199
Distance Traveled
796,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,054
870
137
9
0
286,201
0
L
Raijin
11,132
742
108
7
0
239,167
0
L
Sylvanus
10,313
688
27
2
0
257,700
0
L
Chaac
11,412
761
62
4
0
299,684
0
W
Tiamat
12,392
826
73
5
0
281,012
0
W
Fafnir
12,671
845
29
2
0
267,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role