Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dolmimfu
Hou Yi
Level 167
God Stats
19W - 17L
1,584 SR
Queue Stats
225W - 214L
1,505 Elo+
Solo
Vamana
Vamana
HeraMIDD
Vamana
Level 158
God Stats
141W - 108L
1,554 SR
Queue Stats
875W - 843L
1,488 Elo+
Party 1
Thanatos
Thanatos
OGmudddy
Thanatos
Level 148
God Stats
7W - 9L
1,578 SR
Queue Stats
282W - 275L
1,534 Elo+
Party 1
Team Averages
Level 156
1,543 SR
1,506 Elo+

VS

Team Averages
Level 150
1,566 SR
1,506 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
COD_890
Xing Tian
Level 109
God Stats
3W - 1L
1,714 SR
Queue Stats
99W - 89L
1,513 Elo+
Party 3
Vulcan
Vulcan
amazingDANNY7
Vulcan
Level 128
God Stats
2W - 4L
1,290 SR
Queue Stats
90W - 77L
1,499 Elo+
Party 3
Bakasura
Bakasura
killerelite155
Bakasura
Level 232
God Stats
7W - 7L
1,520 SR
Queue Stats
190W - 178L
1,523 Elo+
Party 2
Achilles
Achilles
temp-68988227062
Achilles
Level 135
God Stats
5W - 1L
1,806 SR
Queue Stats
142W - 137L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 2
5,942
594
2,632
6,573
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
 
Hades
10
0 / 1 / 0
5,347
535
3,151
6,925
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Dolmimfu
Hou Yi
10
2 / 3 / 1
5,575
558
5,376
6,540
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
HeraMIDD
Vamana
10
0 / 2 / 0
5,712
571
4,215
6,450
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
OGmudddy
Thanatos
10
0 / 3 / 0
5,108
511
1,423
7,841
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 0
5,742
574
4,827
5,810
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
COD_890
Xing Tian
10
0 / 0 / 3
5,794
579
2,636
5,940
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 0 / 2
5,556
556
3,562
2,945
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
6 / 0 / 0
6,770
677
6,539
7,782
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 2
4,600
460
3,530
7,436
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
2
2
L
Hades
 
Hades
0
1
0
0
W
Medusa
 
Medusa
3
0
0
3
W
Xing Tian
COD_890
Xing Tian
0
0
3
1.5
L
Hou Yi
Dolmimfu
Hou Yi
2
3
1
0.83
L
Vamana
HeraMIDD
Vamana
0
2
0
0
L
Thanatos
OGmudddy
Thanatos
0
3
0
0
W
0
0
2
1
W
Bakasura
6
0
0
6
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,797
Damage
21,094
34,329
Taken
29,913
14,885
Mitigated
13,401
14,664
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,632
228
0
2,594
6,573
4,278
0
398
5,965
24,901
0
L
Hades
 
Hades
3,151
197
765
3,401
6,925
3,366
0
2,949
3,461
36,488
1,212
W
Medusa
 
Medusa
4,827
1,479
0
750
5,810
1,458
0
432
5,378
0
39,704
W
Xing Tian
COD_890
Xing Tian
2,636
346
0
1,089
5,940
3,548
0
0
5,521
27,812
0
L
Hou Yi
Dolmimfu
Hou Yi
5,376
1,722
0
536
6,540
2,183
0
0
6,540
0
39,205
L
Vamana
HeraMIDD
Vamana
4,215
1,133
0
1,768
6,450
2,827
0
1,995
3,984
0
40,274
L
Thanatos
OGmudddy
Thanatos
1,423
376
0
5,600
7,841
2,231
0
446
6,774
0
41,719
W
3,562
71
0
790
2,945
868
0
1,839
1,106
36,343
0
W
Bakasura
6,539
4,893
0
5,540
7,782
2,930
0
1,602
6,108
0
40,136
W
3,530
359
0
1,002
7,436
4,597
0
1,849
5,587
0
21,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
28,462
348
Minions Killed
336
0
Camps Cleared
0
1,058,948
Distance Traveled
1,064,830
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,942
594
48
5
0
229,472
5
L
Hades
5,347
535
78
8
0
212,984
3
W
Medusa
5,742
574
63
6
0
200,211
0
W
Xing Tian
5,794
579
69
7
0
176,920
2
L
Hou Yi
5,575
558
78
8
0
193,109
6
L
Vamana
5,712
571
77
8
0
189,916
2
L
Thanatos
5,108
511
67
7
0
233,467
3
W
Vulcan
5,556
556
71
7
0
216,474
4
W
Bakasura
6,770
677
105
11
0
267,449
0
W
Achilles
4,600
460
28
3
0
203,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role